{"id":151478,"date":"2025-02-18T12:25:10","date_gmt":"2025-02-18T11:25:10","guid":{"rendered":"https:\/\/sftarticles.wpenginepowered.com\/es\/?p=348914"},"modified":"2025-06-11T20:25:50","modified_gmt":"2025-06-11T19:25:50","slug":"a-quel-point-kingdom-come-deliverance-2-est-il-realiste-eh-bien-les-nobles-ne-se-donnent-pas-la-peine-de-ramasser-des-objets-bon-marche","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/fr\/a-quel-point-kingdom-come-deliverance-2-est-il-realiste-eh-bien-les-nobles-ne-se-donnent-pas-la-peine-de-ramasser-des-objets-bon-marche\/","title":{"rendered":"\u00c0 quel point Kingdom Come: Deliverance 2 est-il r\u00e9aliste ? Eh bien, les nobles ne se donnent pas la peine de ramasser des objets bon march\u00e9"},"content":{"rendered":"\n<p>Kingdom Come: Deliverance 2 offre une exp\u00e9rience de jeu plus immersive gr\u00e2ce \u00e0 un syst\u00e8me innovant qui permet aux PNJ de s\u00e9lectionner les objets qu&#8217;ils ramassent en fonction de leur statut social et de la valeur de ceux-ci. <strong>Cette m\u00e9canique int\u00e9ressante a \u00e9t\u00e9 r\u00e9v\u00e9l\u00e9e par Patrik Pap\u0161o, programmeur chez Warhorse Studios, qui a expliqu\u00e9 que les nobles ont tendance \u00e0 ignorer les articles bon march\u00e9 tandis que les mendiants n&#8217;h\u00e9sitent pas \u00e0 les ramasser<\/strong>. Par exemple, il est probable qu&#8217;un noble passe son chemin devant un simple pain, mais soit attir\u00e9 par un collier pr\u00e9cieux.<\/p>\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Kingdom Come: Deliverance II Official Launch Trailer\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/7ynJN-HejlY?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n<p>Un exemple clair de cette dynamique a \u00e9t\u00e9 document\u00e9 <a href=\"https:\/\/www.reddit.com\/r\/kingdomcome\/comments\/1iovs57\/kcd2_timelapse_of_300_thousand_groschen_worth_of\/\">par un joueur qui a r\u00e9alis\u00e9 un timelapse apr\u00e8s avoir l\u00e2ch\u00e9 dans une ville des objets d&#8217;une valeur totale de 300 000 pi\u00e8ces d&#8217;or<\/a>. <strong>Durant la vid\u00e9o, les PNJ se regroupent autour du tas et choisissent de mani\u00e8re s\u00e9lective quoi ramasser, ce qui met en \u00e9vidence la complexit\u00e9 que ce syst\u00e8me ajoute au gameplay<\/strong>.<\/p>\n\n\n<h2 class=\"wp-block-heading\">Un jeu soutenu par l&#8217;int\u00e9gration dans le monde<\/h2>\n\n\n<p>De plus,<strong> Kingdom Come: Deliverance 2 propose une vari\u00e9t\u00e9 de buffs et de perks qui se d\u00e9bloquent en jouant correctement le r\u00f4le du personnage<\/strong>. Cela implique de s&#8217;habiller de mani\u00e8re appropri\u00e9e et de consacrer du temps \u00e0 des comp\u00e9tences sp\u00e9cifiques, ce qui favorise une immersion encore plus grande dans le monde du jeu. Selon Pap\u0161o, cette approche n&#8217;est pas unique, mais elle repr\u00e9sente une mise en \u0153uvre remarquable par rapport \u00e0 d&#8217;autres titres de la franchise, comme Oblivion et Skyrim, o\u00f9 les PNJ affichent \u00e9galement des comportements li\u00e9s \u00e0 la recherche de nourriture.<\/p>\n\n\n<p>Cette approche de Warhorse Studios sugg\u00e8re que Kingdom Come: Deliverance 2 cherche non seulement \u00e0 enrichir le gameplay, <strong>mais aussi \u00e0 offrir un niveau de r\u00e9alisme dans l&#8217;interaction entre les personnages, ce qui pourrait repr\u00e9senter une nouvelle \u00e8re de RPGs plus \u00e9labor\u00e9s<\/strong>. Avec la sortie du jeu pr\u00e9vue, les fans esp\u00e8rent voir comment ces dynamiques influenceront leurs exp\u00e9riences de jeu.<\/p>\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/3047d89c-96d0-11e6-8546-00163ed833e7\/2505233623\/steam-download.jpg\" alt=\"Steam\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Steam<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/steam.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">T\u00c9L\u00c9CHARGER<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/steam.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Kingdom Come: Deliverance 2 offre une exp\u00e9rience de jeu plus immersive gr\u00e2ce \u00e0 un syst\u00e8me innovant qui permet aux PNJ de s\u00e9lectionner les objets qu&#8217;ils ramassent en fonction de leur statut social et de la valeur de ceux-ci. Cette m\u00e9canique int\u00e9ressante a \u00e9t\u00e9 r\u00e9v\u00e9l\u00e9e par Patrik Pap\u0161o, programmeur de Warhorse Studios, qui a expliqu\u00e9 que les nobles ont tendance \u00e0 ignorer les articles bon march\u00e9 tandis que les mendiants n&#8217;h\u00e9sitent pas \u00e0 les ramasser. Par exemple, il est probable qu&#8217;un noble passe \u00e0 c\u00f4t\u00e9 d&#8217;un simple pain, mais soit attir\u00e9 par un collier pr\u00e9cieux. Un exemple clair de cette dynamique a \u00e9t\u00e9 document\u00e9 par un joueur qui [&hellip;]<\/p>\n","protected":false},"author":9318,"featured_media":151491,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":1},"categories":[16764,16761],"tags":[18272,18915,19507,19508,3272,19509,19170],"usertag":[],"vertical":[],"content-category":[17559],"class_list":["post-151478","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-news","tag-kingdom-come-deliverance-ii","tag-npc","tag-patrik-papso","tag-realismo","tag-rpg","tag-timelapse","tag-warhorse-studios","content-category-jeux"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/151478","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/users\/9318"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/comments?post=151478"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/151478\/revisions"}],"predecessor-version":[{"id":158347,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/151478\/revisions\/158347"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media\/151491"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media?parent=151478"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/categories?post=151478"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/tags?post=151478"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/usertag?post=151478"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/vertical?post=151478"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/content-category?post=151478"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}