{"id":151487,"date":"2025-02-18T12:45:49","date_gmt":"2025-02-18T11:45:49","guid":{"rendered":"https:\/\/sftarticles.wpenginepowered.com\/es\/?p=348925"},"modified":"2025-06-11T20:25:43","modified_gmt":"2025-06-11T19:25:43","slug":"capcom-se-reaffirme-ramener-okami-est-la-bonne-decision","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/fr\/capcom-se-reaffirme-ramener-okami-est-la-bonne-decision\/","title":{"rendered":"Capcom se r\u00e9affirme : ramener Okami est la bonne d\u00e9cision"},"content":{"rendered":"\n<p>Capcom a confirm\u00e9 qu&#8217;elle a toujours envisag\u00e9 la possibilit\u00e9 de cr\u00e9er une suite pour Okami, l&#8217;une de ses propri\u00e9t\u00e9s intellectuelles les plus uniques et appr\u00e9ci\u00e9es.<strong> Yoshiaki Hirabayashi, le producteur de la soci\u00e9t\u00e9, a expliqu\u00e9 que l&#8217;int\u00e9r\u00eat pour relancer la franchise est d\u00fb \u00e0 la solide base de joueurs insatisfaite et \u00e0 l&#8217;unicit\u00e9 de sa narration<\/strong>. \u00ab Nous cherchions toujours l&#8217;occasion de cr\u00e9er un nouveau Okami \u00bb, a d\u00e9clar\u00e9 Hirabayashi lors d&#8217;une interview avec IGN.<\/p>\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Okami sequel - Project Teaser Trailer\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/mSoZgCCxyQc?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n<p>La s\u00e9rie, bien que salu\u00e9e par la critique, a rencontr\u00e9 des difficult\u00e9s de vente au fil des ans. Malgr\u00e9 son succ\u00e8s critique, Capcom l&#8217;a consid\u00e9r\u00e9e comme un \u00e9chec commercial apr\u00e8s le lancement initial, ce qui a conduit \u00e0 la fermeture du d\u00e9veloppeur original, Clover Studio. Cependant, <strong>Okami continue d&#8217;attirer l&#8217;attention de nouveaux joueurs, ce qui se traduit par un flux constant d&#8217;int\u00e9r\u00eat pour le jeu<\/strong>. \u00ab C&#8217;est une IP tr\u00e8s, tr\u00e8s unique \u00bb, a affirm\u00e9 Hirabayashi, soulignant que \u00ab nous constatons qu&#8217;il y a eu un flux constant de personnes appr\u00e9ciant le jeu \u00bb. <\/p>\n\n\n<h2 class=\"wp-block-heading\">Le cr\u00e9ateur original de la franchise est d&#8217;accord avec l&#8217;id\u00e9e de la ramener<\/h2>\n\n\n<p>Ce qui ajoute un degr\u00e9 d&#8217;excitation \u00e0 cette nouvelle, c&#8217;est la r\u00e9affirmation de Hideki Kamiya, directeur du jeu et fondateur du nouveau studio Clover, qui a d\u00e9clar\u00e9 qu&#8217;il a toujours r\u00eav\u00e9 de cr\u00e9er une suite, arguant que \u00ab l&#8217;histoire en elle-m\u00eame n&#8217;est pas vraiment compl\u00e8te \u00bb. <strong>La r\u00e9cente r\u00e9v\u00e9lation de la suite lors des Game Awards a suscit\u00e9 des attentes quant \u00e0 la nouvelle direction que prendra la franchise<\/strong>.<\/p>\n\n\n<p>En plus d&#8217;Okami, <strong>Capcom a montr\u00e9 un int\u00e9r\u00eat renouvel\u00e9 pour r\u00e9activer d&#8217;autres franchises inactives, comme Onimusha, ce qui sugg\u00e8re un engagement de la part de l&#8217;entreprise envers ses IP classiques<\/strong>. <a href=\"https:\/\/www.softonic.com\/articulos\/onimusha-vuelve-con-un-remaster-de-lo-mas-esperado-por-los-fans\">Avec la r\u00e9cente pr\u00e9sentation d&#8217;un remaster d&#8217;Onimusha 2<\/a> et de nouvelles bandes-annonces lors d&#8217;\u00e9v\u00e9nements importants, il semble que les fans aient des raisons d&#8217;\u00eatre optimistes <a href=\"https:\/\/www.softonic.com\/articulos\/tras-la-vuelta-de-onimusha-y-okami-capcom-quiere-traer-de-vuelta-mas-franquicias-cuales-podrian-ser\">pour l&#8217;avenir d&#8217;autres franchises l\u00e9gendaires<\/a>.<\/p>\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/ad9e69da-4492-4af0-85ab-60789589fc00\/1875266106\/okami-hd-icon.jpg\" alt=\"Okami HD\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Okami HD<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/okami-hd.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">T\u00c9L\u00c9CHARGER<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        4.1\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\">OKAMI HD \/ \u5927\u795e \u7d76\u666f\u7248 est un logiciel en version compl\u00e8te pour Windows, qui fait partie de la cat\u00e9gorie 'Aventure'.<\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/okami-hd.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Capcom a confirm\u00e9 qu&#8217;elle a toujours envisag\u00e9 la possibilit\u00e9 de cr\u00e9er une suite pour Okami, l&#8217;une de ses propri\u00e9t\u00e9s intellectuelles les plus uniques et les plus appr\u00e9ci\u00e9es. Yoshiaki Hirabayashi, le producteur de la soci\u00e9t\u00e9, a expliqu\u00e9 que l&#8217;int\u00e9r\u00eat pour la relance de la franchise est d\u00fb \u00e0 la solide base de joueurs insatisfaits et \u00e0 l&#8217;unicit\u00e9 de sa narration. &#8220;Nous cherchions toujours l&#8217;occasion de cr\u00e9er un nouveau Okami&#8221;, a d\u00e9clar\u00e9 Hirabayashi lors d&#8217;une interview avec IGN. La s\u00e9rie, bien que salu\u00e9e par la critique, a rencontr\u00e9 des difficult\u00e9s en mati\u00e8re de ventes au fil des ans. Malgr\u00e9 son succ\u00e8s critique, Capcom [&#8230;]<\/p>\n","protected":false},"author":9318,"featured_media":151495,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":3},"categories":[16764,16761],"tags":[789,19523,19260,19262,18361,17362,19524],"usertag":[],"vertical":[],"content-category":[17559],"class_list":["post-151487","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-news","tag-capcom","tag-clover-studio","tag-hideki-kamiya","tag-okami","tag-onimusha","tag-remaster","tag-the-games-awards","content-category-jeux"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/151487","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/users\/9318"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/comments?post=151487"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/151487\/revisions"}],"predecessor-version":[{"id":158342,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/151487\/revisions\/158342"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media\/151495"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media?parent=151487"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/categories?post=151487"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/tags?post=151487"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/usertag?post=151487"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/vertical?post=151487"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/content-category?post=151487"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}