{"id":152287,"date":"2025-03-04T11:25:28","date_gmt":"2025-03-04T10:25:28","guid":{"rendered":"https:\/\/sftarticles.wpenginepowered.com\/es\/?p=350176"},"modified":"2025-06-11T20:20:53","modified_gmt":"2025-06-11T19:20:53","slug":"le-premier-etude-emerge-a-la-suite-des-licenciements-massifs-chez-netease","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/fr\/le-premier-etude-emerge-a-la-suite-des-licenciements-massifs-chez-netease\/","title":{"rendered":"Le premier \u00e9tude \u00e9merge \u00e0 la suite des licenciements massifs chez NetEase"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/www.softonic.com\/articulos\/netease-echa-el-freno-a-sus-inversiones-fuera-de-china-creando-un-gran-problema-para-la-industria-del-videojuego\">NetEase traverse une p\u00e9riode tumultueuse<\/a>, proc\u00e9dant \u00e0 des licenciements massifs dans ses studios au cours des derniers mois. <strong>La situation a r\u00e9cemment culmin\u00e9 avec la fermeture du studio Ouka, une d\u00e9cision qui est intervenue seulement un jour apr\u00e8s le lancement du remake du JRPG, Visions of Mana<\/strong>. Cette mesure abrupte a suscit\u00e9 des inqui\u00e9tudes parmi les d\u00e9veloppeurs concernant la stabilit\u00e9 de l&#8217;emploi et la gestion au sein de l&#8217;industrie du jeu vid\u00e9o.<\/p>\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"STUDIO SASANQUA: new game development studio announcement\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/-bepiAuDR-g?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n<p class=\"wp-block-paragraph\">Suite \u00e0 ce qui s&#8217;est pass\u00e9, Kenji Ozawa, ancien directeur d&#8217;Ouka et co-directeur de Visions of Mana, a d\u00e9cid\u00e9 de fonder son propre studio, Studio Sasanqua. <strong>Dans une interview avec Automaton, Ozawa a exprim\u00e9 son d\u00e9sir de cr\u00e9er un environnement qui valorise les cr\u00e9ateurs de jeux, apr\u00e8s avoir fait face \u00e0 des ann\u00e9es d&#8217;ins\u00e9curit\u00e9 et de d\u00e9cisions de gestion inefficaces dans sa carri\u00e8re.<\/strong> Pour lui, la mission de Sasanqua est non seulement d&#8217;offrir un espace s\u00fbr pour les d\u00e9veloppeurs, mais aussi d&#8217;assumer la responsabilit\u00e9 professionnelle et financi\u00e8re pour toute erreur de gestion qui pourrait survenir \u00e0 l&#8217;avenir.<\/p>\n\n\n<h2 class=\"wp-block-heading\">Une \u00e9tude qui cherche, avant tout, \u00e0 \u00eatre durable<\/h2>\n\n\n<p class=\"wp-block-paragraph\">Ozawa souligne que l&#8217;industrie fait face \u00e0 des probl\u00e8mes s\u00e9rieux, comme la pression psychologique sur les d\u00e9veloppeurs et une culture de licenciements injustifi\u00e9s en r\u00e9ponse \u00e0 de mauvaises d\u00e9cisions d&#8217;entreprise. Dans ses d\u00e9clarations,<strong> il indique qu&#8217;il est fondamental de prot\u00e9ger les cr\u00e9ateurs de jeux vid\u00e9o de ces attentes nuisibles qui impr\u00e8gnent le secteur<\/strong>.<\/p>\n\n\n<p class=\"wp-block-paragraph\">Malgr\u00e9 le contexte difficile et les r\u00e9centes restructurations, <a href=\"https:\/\/www.softonic.com\/articulos\/netease-a-pesar-del-exito-de-marvel-rivals-no-quiere-tener-estudios-internacionales\">NetEase a confirm\u00e9 son engagement envers le d\u00e9veloppement de Marvel Rivals<\/a>, <strong>affirmant que, bien que des \u00e9quipes aient \u00e9t\u00e9 r\u00e9duites dans d&#8217;autres domaines, davantage d&#8217;investissements sont r\u00e9alis\u00e9s dans l&#8217;\u00e9volution et la croissance de ce jeu en particulier.<\/strong> Cette strat\u00e9gie sugg\u00e8re que, malgr\u00e9 les licenciements, l&#8217;entreprise se concentre sur son avenir dans le march\u00e9 comp\u00e9titif des jeux vid\u00e9o.<\/p>\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/3047d89c-96d0-11e6-8546-00163ed833e7\/2505233623\/steam-download.jpg\" alt=\"Steam\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Steam<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/steam.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">T\u00c9L\u00c9CHARGER<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/steam.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>NetEase traverse une p\u00e9riode tumultueuse, proc\u00e9dant \u00e0 des licenciements massifs dans ses studios au cours des derniers mois. La situation a r\u00e9cemment culmin\u00e9 avec la fermeture du studio Ouka, une d\u00e9cision qui est intervenue seulement un jour apr\u00e8s le lancement du remake du JRPG, Visions of Mana. Cette mesure abrupte a suscit\u00e9 des inqui\u00e9tudes parmi les d\u00e9veloppeurs concernant la stabilit\u00e9 de l&#8217;emploi et la gestion au sein de l&#8217;industrie du jeu vid\u00e9o. Suite \u00e0 ce qui s&#8217;est pass\u00e9, Kenji Ozawa, ancien directeur d&#8217;Ouka et co-directeur de Visions of Mana, a d\u00e9cid\u00e9 de fonder son propre studio, Studio Sasanqua. Dans une interview avec Automaton, [&hellip;]<\/p>\n","protected":false},"author":9318,"featured_media":152288,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":96},"categories":[16764,16761],"tags":[19965,17799,19966,18300,18036,19967,19968],"usertag":[],"vertical":[],"content-category":[17559],"class_list":["post-152287","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-news","tag-estudio-ouka","tag-jrpg","tag-kenji-ozawa","tag-marvel-rivals","tag-netease","tag-studio-sasanqua","tag-visions-of-mana","content-category-jeux"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/152287","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/users\/9318"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/comments?post=152287"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/152287\/revisions"}],"predecessor-version":[{"id":158076,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/152287\/revisions\/158076"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media\/152288"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media?parent=152287"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/categories?post=152287"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/tags?post=152287"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/usertag?post=152287"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/vertical?post=152287"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/content-category?post=152287"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}