{"id":152637,"date":"2025-03-11T11:45:09","date_gmt":"2025-03-11T10:45:09","guid":{"rendered":"https:\/\/sftarticles.wpenginepowered.com\/es\/?p=350735"},"modified":"2025-06-11T20:18:28","modified_gmt":"2025-06-11T19:18:28","slug":"sony-teste-lia-pour-horizon-forbidden-west-et-les-fans-detestent-ca","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/fr\/sony-teste-lia-pour-horizon-forbidden-west-et-les-fans-detestent-ca\/","title":{"rendered":"Sony teste l&#039;IA pour Horizon Forbidden West et les fans d\u00e9testent \u00e7a"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Une vid\u00e9o filtr\u00e9e a r\u00e9v\u00e9l\u00e9 une version d&#8217;intelligence artificielle du personnage Aloy, de Horizon Forbidden West, en train de converser avec Sharwin Raghoebardajal, directeur de l&#8217;ing\u00e9nierie logicielle chez Sony Interactive Entertainment. <strong>Ce mat\u00e9riel, d\u00e9sormais retir\u00e9 pour des raisons de droits d&#8217;auteur, montrait Aloy interagissant de mani\u00e8re apparemment naturelle, gr\u00e2ce \u00e0 un syst\u00e8me qui utilise Whisper d&#8217;OpenAI pour la conversion vocale, OpenAI et Llama pour l&#8217;interaction, et des animations faciales d\u00e9velopp\u00e9es en interne par Sony<\/strong>.<\/p>\n\n\n<h2 class=\"wp-block-heading\">La r\u00e9ception du public n&#8217;a pas \u00e9t\u00e9 pr\u00e9cis\u00e9ment positive<\/h2>\n\n\n<p class=\"wp-block-paragraph\">Le syst\u00e8me, qui fonctionne actuellement sur PC et consoles, a \u00e9t\u00e9 d\u00e9crit comme un \u00ab projet de prototypage rapide \u00bb par Raghoebardajal.<strong> Malgr\u00e9 ses avanc\u00e9es, l&#8217;interaction a montr\u00e9 une qualit\u00e9 encore m\u00e9diocre, \u00e9tant qualifi\u00e9e par beaucoup sur YouTube de \u00ab terrifiante \u00bb et \u00ab d\u00e9mod\u00e9e \u00bb<\/strong>. Les critiques se sont concentr\u00e9es sur la production de la vid\u00e9o et sur un souhait explicite que Sony redirige ses efforts vers d&#8217;autres projets, comme un remaster de Bloodborne.<\/p>\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Horizon Forbidden West - Announcement Trailer | PS5\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/Lq594XmpPBg?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n<p class=\"wp-block-paragraph\">En plus de la r\u00e9action n\u00e9gative envers la vid\u00e9o, les commentaires ont \u00e9galement exprim\u00e9 leurs pr\u00e9occupations concernant l&#8217;impact \u00e0 long terme de l&#8217;IA sur l&#8217;industrie des jeux vid\u00e9o, en particulier en ce qui concerne la pertinence des acteurs de voix dans les futures productions. <strong>Bien que Sony ne soit pas la seule entreprise \u00e0 travailler sur des technologies similaires, d&#8217;autres comme Ubisoft et Nvidia explorent \u00e9galement des applications de l&#8217;IA dans leurs d\u00e9veloppements, une tendance qui pr\u00e9sente \u00e0 la fois des promesses et des d\u00e9fis<\/strong>.<\/p>\n\n\n<p class=\"wp-block-paragraph\">\u00c0 mesure que l&#8217;IA commence \u00e0 jouer un r\u00f4le plus pr\u00e9pond\u00e9rant dans le d\u00e9veloppement de jeux vid\u00e9o, des craintes \u00e9mergent concernant la diminution de la qualit\u00e9 des performances humaines, ce qui pourrait entra\u00eener une approche plus \u00e9conomique au d\u00e9triment d&#8217;une exp\u00e9rience de jeu moins enrichissante. <strong>Malgr\u00e9 cela, beaucoup soutiennent qu&#8217;il y a une place pour l&#8217;am\u00e9lioration de l&#8217;intelligence artificielle dans les jeux vid\u00e9o, sugg\u00e9rant que la conversation sur son utilisation doit \u00eatre prudente et r\u00e9fl\u00e9chie<\/strong>.<\/p>\n\n\n<p class=\"wp-block-paragraph\">Jusqu&#8217;\u00e0 pr\u00e9sent, <strong>aucune d\u00e9claration officielle de Sony n&#8217;a \u00e9t\u00e9 re\u00e7ue concernant la vid\u00e9o et sa r\u00e9action aux critiques g\u00e9n\u00e9r\u00e9es<\/strong>.<\/p>\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/00be5b32-9b62-11e6-869c-00163ed833e7\/1288856595\/playstation-app-logo\" alt=\"Application PlayStation\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Application PlayStation<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/playstation-app.softonic.com\/android\" target=\"_self\" rel=\"noopener noreferrer\">T\u00c9L\u00c9CHARGER<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/playstation-app.softonic.com\/android\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Une vid\u00e9o filtr\u00e9e a r\u00e9v\u00e9l\u00e9 une version d&#8217;intelligence artificielle du personnage Aloy, de Horizon Forbidden West, ayant une conversation avec Sharwin Raghoebardajal, directeur de l&#8217;ing\u00e9nierie logicielle chez Sony Interactive Entertainment. Ce mat\u00e9riel, d\u00e9sormais retir\u00e9 pour des raisons de droits d&#8217;auteur, montrait Aloy interagissant de mani\u00e8re apparemment naturelle, gr\u00e2ce \u00e0 un syst\u00e8me utilisant OpenAI&#8217;s Whisper pour la conversion vocale, OpenAI et Llama pour l&#8217;interaction, et des animations faciales d\u00e9velopp\u00e9es en interne par Sony. La r\u00e9ception du public n&#8217;a pas \u00e9t\u00e9 pr\u00e9cis\u00e9ment positive. Le syst\u00e8me, qui fonctionne actuellement sur PC et consoles, a \u00e9t\u00e9 d\u00e9crit comme un &#8220;projet de prototypage [&#8230;]<\/p>\n","protected":false},"author":9318,"featured_media":152638,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[16764,16761],"tags":[20278,20279,13508,20280,3329,20281,87,20282],"usertag":[],"vertical":[],"content-category":[17559],"class_list":["post-152637","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-news","tag-alloy","tag-horizon-forbidden-west","tag-ia","tag-openais-whisper","tag-playstation","tag-sharwin-raghoebardajal","tag-sony","tag-sony-interactive-entertainment","content-category-jeux"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/152637","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/users\/9318"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/comments?post=152637"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/152637\/revisions"}],"predecessor-version":[{"id":157943,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/152637\/revisions\/157943"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media\/152638"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media?parent=152637"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/categories?post=152637"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/tags?post=152637"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/usertag?post=152637"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/vertical?post=152637"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/content-category?post=152637"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}