{"id":152877,"date":"2025-03-17T13:10:07","date_gmt":"2025-03-17T12:10:07","guid":{"rendered":"https:\/\/sftarticles.wpenginepowered.com\/es\/?p=351121"},"modified":"2025-06-11T20:16:36","modified_gmt":"2025-06-11T19:16:36","slug":"deconstructeam-createurs-de-the-cosmic-wheel-sisterhood-annoncent-leur-nouveau-jeu","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/fr\/deconstructeam-createurs-de-the-cosmic-wheel-sisterhood-annoncent-leur-nouveau-jeu\/","title":{"rendered":"Deconstructeam, cr\u00e9ateurs de The Cosmic Wheel Sisterhood, annoncent leur nouveau jeu"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Deconstructeam, le studio ind\u00e9pendant connu pour des titres comme The Red Strings Club, Gods Will Be Watching ou l&#8217;extraordinaire The Cosmic Wheel Sisterhood, a annonc\u00e9 une nouvelle collaboration avec Selkie Harbor, <a href=\"https:\/\/store.steampowered.com\/app\/3541130\/Many_Nights_a_Whisper\/\" target=\"_blank\" rel=\"noopener nofollow\" title=\"\">donnant vie \u00e0 Many Nights a Whisper<\/a>. Ce jeu court est con\u00e7u pour \u00eatre compl\u00e9t\u00e9 en une seule session et permet aux joueurs d&#8217;assumer le r\u00f4le du Dreamer, une figure choisie pour r\u00e9aliser un rituel sacr\u00e9.<\/p>\n\n\n<h2 class=\"wp-block-heading\">Un jeu sur un rituel pour lequel nous n&#8217;aurons qu&#8217;une seule chance<\/h2>\n\n\n<p class=\"wp-block-paragraph\">Le rituel consiste \u00e0 lancer une boule de feu en utilisant une fronde sacr\u00e9e vers un calice d\u00e9crit comme \u00ab impossiblement lointain \u00bb. Le succ\u00e8s de cette tentative est crucial, car la communaut\u00e9 esp\u00e8re que ses souhaits se r\u00e9aliseront. Cependant, la pression est intense : si le joueur \u00e9choue, une calamit\u00e9 se d\u00e9clenchera, affectant les habitants du village pendant dix ans, ce qui ajoute un niveau significatif de cons\u00e9quences et de responsabilit\u00e9 au jeu.<\/p>\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Many Nights A Whisper - Reveal Trailer\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/GlYOQUSpPzo?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n<p class=\"wp-block-paragraph\">Le gameplay se concentre sur la pr\u00e9paration de l&#8217;\u00e9v\u00e9nement rituel. Tout au long de la journ\u00e9e, le Dreamer s&#8217;entra\u00eene en lan\u00e7ant des boules de feu et interagit avec son mentor. Pendant la nuit, il a l&#8217;occasion de visiter le Confession Wall, o\u00f9 il \u00e9coute les d\u00e9sirs chuchot\u00e9s de la communaut\u00e9 et d\u00e9cide s&#8217;il va les r\u00e9aliser ou non. Cet accent sur les dilemmes \u00e9thiques et les conversations \u00e9mouvantes est caract\u00e9ristique de Deconstructeam, et on s&#8217;attend \u00e0 ce que cela r\u00e9sonne avec les fans de son \u0153uvre pr\u00e9c\u00e9dente.<\/p>\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/3047d89c-96d0-11e6-8546-00163ed833e7\/2505233623\/steam-download.jpg\" alt=\"Steam\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Steam<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/steam.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">T\u00c9L\u00c9CHARGER<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/steam.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Deconstructeam, le studio ind\u00e9pendant connu pour des titres comme The Red Strings Club, Gods Will Be Watching ou l&#8217;extraordinaire The Cosmic Wheel Sisterhood, a annonc\u00e9 une nouvelle collaboration avec Selkie Harbor, donnant vie \u00e0 Many Nights a Whisper. Ce jeu court est con\u00e7u pour \u00eatre compl\u00e9t\u00e9 en une seule session et permet aux joueurs d&#8217;assumer le r\u00f4le du Dreamer, une figure choisie pour r\u00e9aliser un rituel sacr\u00e9. Un jeu sur un rituel pour lequel nous n&#8217;aurons qu&#8217;une seule chance. Le rituel consiste \u00e0 lancer une boule de feu en utilisant une fronde sacr\u00e9e vers un calice d\u00e9crit comme \u00ab impossiblement lointain \u00bb<\/p>\n","protected":false},"author":9318,"featured_media":152878,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[16764,16761],"tags":[20541,20542,20543,20544,424,20545,20546],"usertag":[],"vertical":[],"content-category":[17559],"class_list":["post-152877","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-news","tag-deconstructeam","tag-god-will-be-watching","tag-many-nights-a-whisper","tag-selkie-harbor","tag-steam","tag-the-cosmic-wheel-sisterhood","tag-the-red-strings-club","content-category-jeux"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/152877","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/users\/9318"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/comments?post=152877"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/152877\/revisions"}],"predecessor-version":[{"id":157844,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/152877\/revisions\/157844"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media\/152878"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media?parent=152877"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/categories?post=152877"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/tags?post=152877"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/usertag?post=152877"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/vertical?post=152877"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/content-category?post=152877"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}