{"id":169431,"date":"2025-06-16T12:45:26","date_gmt":"2025-06-16T11:45:26","guid":{"rendered":"https:\/\/cms-articles.softonic.io\/es\/?p=387104"},"modified":"2025-06-16T12:50:11","modified_gmt":"2025-06-16T11:50:11","slug":"cd-projekt-red-affirment-quavec-the-witcher-4-ils-veulent-renforcer-lun-des-aspects-les-plus-faibles-du-precedent-opus","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/fr\/cd-projekt-red-affirment-quavec-the-witcher-4-ils-veulent-renforcer-lun-des-aspects-les-plus-faibles-du-precedent-opus\/","title":{"rendered":"CD Projekt RED affirment qu&#039;avec The Witcher 4, ils veulent renforcer l&#039;un des aspects les plus faibles du pr\u00e9c\u00e9dent opus"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Le studio CD Projekt Red, connu pour son titre \u00e0 succ\u00e8s The Witcher 3, a adopt\u00e9 une approche agile et dynamique dans le d\u00e9veloppement de sa prochaine livraison, The Witcher 4. <strong>Philipp Weber, directeur narratif du jeu et ancien designer de missions dans le RPG acclam\u00e9, a soulign\u00e9 que la philosophie du studio repose sur la g\u00e9n\u00e9ration rapide d&#8217;id\u00e9es et leur it\u00e9ration jusqu&#8217;au lancement final du jeu vid\u00e9o<\/strong>. Cette m\u00e9thodologie a permis \u00e0 CD Projekt Red de maintenir une essence cr\u00e9ative et passionn\u00e9e, renforc\u00e9e par sa tendance \u00e0 recruter des personnes qui ont \u00e9t\u00e9 des modders, comme Weber, qui a commenc\u00e9 sa carri\u00e8re en am\u00e9liorant les titres pr\u00e9c\u00e9dents de la saga.<\/p>\n\n\n<h2 class=\"wp-block-heading\">Un plus grand accent sur le narratif<\/h2>\n\n\n<p class=\"wp-block-paragraph\">Weber a partag\u00e9 des anecdotes sur son arriv\u00e9e au studio, o\u00f9 l&#8217;\u00e9quipe, compos\u00e9e \u00e0 l&#8217;\u00e9poque d&#8217;environ 160 employ\u00e9s, se caract\u00e9risait par une \u00e9nergie \u00ab scrappy \u00bb et un environnement de travail peu rigide. <strong>Son premier travail consistait \u00e0 transcrire des id\u00e9es de missions dans un document Google, ce qui renforce la notion que la cr\u00e9ativit\u00e9 s&#8217;\u00e9panouit dans un environnement moins formel<\/strong>. \u00ab Nous faisons les choses rapidement, efficacement et sans trop nous soucier de la perfection initiale \u00bb, a-t-il assur\u00e9.<\/p>\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"The Witcher 4 \u2014 Unreal Engine 5 Tech Demo\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/Nthv4xF_zHU?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n<p class=\"wp-block-paragraph\">Une des promesses les plus notables de Weber pour The Witcher 4 est l&#8217;\u00e9limination des missions de type fetch quest, une d\u00e9cision qui indique une \u00e9volution significative dans la conception des missions du jeu. <strong>\u00c0 la lumi\u00e8re de cela, l&#8217;\u00e9quipe s&#8217;est engag\u00e9e \u00e0 offrir une narration plus substantielle et immersive pour les joueurs, probablement en r\u00e9ponse aux critiques re\u00e7ues sur les missions pr\u00e9c\u00e9dentes qui manquaient de profondeur<\/strong>.<\/p>\n\n\n<p class=\"wp-block-paragraph\">Alors que CD Projekt Red continue de d\u00e9velopper son h\u00e9ritage, <strong>la combinaison de nouvelles id\u00e9es et un accent sur l&#8217;it\u00e9ration promet de maintenir les attentes \u00e9lev\u00e9es parmi les fans de la s\u00e9rie, avec l&#8217;espoir que The Witcher 4 transforme les exp\u00e9riences de jeu, tout comme son pr\u00e9d\u00e9cesseur<\/strong>.<\/p>\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/3047d89c-96d0-11e6-8546-00163ed833e7\/2505233623\/steam-download.jpg\" alt=\"Steam\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Steam<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/steam.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">T\u00c9L\u00c9CHARGER<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/steam.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Le studio CD Projekt Red, connu pour son titre \u00e0 succ\u00e8s The Witcher 3, a adopt\u00e9 une approche agile et dynamique dans le d\u00e9veloppement de sa prochaine livraison, The Witcher 4. Philipp Weber, directeur narratif du jeu et ancien designer de missions dans le RPG acclam\u00e9, a soulign\u00e9 que la philosophie du studio repose sur la g\u00e9n\u00e9ration rapide d&#8217;id\u00e9es et leur it\u00e9ration jusqu&#8217;au lancement final du jeu vid\u00e9o. Cette m\u00e9thodologie a permis \u00e0 CD Projekt Red de maintenir une essence cr\u00e9ative et passionn\u00e9e, renforc\u00e9e par sa tendance \u00e0 recruter des personnes qui ont \u00e9t\u00e9 des modders, comme Weber, qui a commenc\u00e9 sa carri\u00e8re en am\u00e9liorant les [&hellip;]<\/p>\n","protected":false},"author":9318,"featured_media":169432,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[16764,16761],"tags":[18805,23878,148,6058,19548,23879,5358,5356,17796],"usertag":[],"vertical":[],"content-category":[17559],"class_list":["post-169431","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-news","tag-cd-project-red","tag-fetch-quest","tag-google","tag-mod","tag-narrativa","tag-scrappy","tag-the-witcher","tag-the-witcher-3","tag-the-witcher-4","content-category-jeux"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/169431","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/users\/9318"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/comments?post=169431"}],"version-history":[{"count":2,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/169431\/revisions"}],"predecessor-version":[{"id":169441,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/169431\/revisions\/169441"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media\/169432"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media?parent=169431"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/categories?post=169431"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/tags?post=169431"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/usertag?post=169431"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/vertical?post=169431"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/content-category?post=169431"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}