{"id":170918,"date":"2025-07-04T08:05:57","date_gmt":"2025-07-04T07:05:57","guid":{"rendered":"https:\/\/cms-articles.softonic.io\/es\/?p=388668"},"modified":"2025-07-04T08:07:45","modified_gmt":"2025-07-04T07:07:45","slug":"battlefield-6-avance-mais-il-est-confirme-que-son-developpement-est-un-veritable-desastre","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/fr\/battlefield-6-avance-mais-il-est-confirme-que-son-developpement-est-un-veritable-desastre\/","title":{"rendered":"Battlefield 6 avance, mais il est confirm\u00e9 que son d\u00e9veloppement est un v\u00e9ritable d\u00e9sastre"},"content":{"rendered":"\n<p>Le d\u00e9veloppement de Battlefield 6, encore sans titre officiel, est entour\u00e9 de chaos et de d\u00e9sorganisation qui remettent en question sa viabilit\u00e9. <strong>Selon un rapport d&#8217;Ars Technica, la strat\u00e9gie de plusieurs studios mise en place par Electronic Arts n&#8217;a pas r\u00e9ussi \u00e0 s&#8217;harmoniser et son budget a d\u00e9pass\u00e9 les 400 millions de dollars<\/strong>. Ce chiffre suscite des inqui\u00e9tudes quant \u00e0 l&#8217;avenir financier du projet, surtout \u00e9tant donn\u00e9 qu&#8217;EA a fix\u00e9 un objectif de 100 millions de joueurs, un but ambitieux par rapport aux performances historiques de la s\u00e9rie, qui, \u00e0 son meilleur moment avec Battlefield 1, a atteint environ 30 millions de joueurs. En revanche, Battlefield 2042 n&#8217;a r\u00e9ussi \u00e0 attirer que 22 millions.<\/p>\n\n\n<h2 class=\"wp-block-heading\">Un d\u00e9veloppement dont on ne sait pas comment il va se terminer<\/h2>\n\n\n<p>Pour attirer plus de joueurs, <strong>EA pr\u00e9voit d&#8217;inclure un mode battle royale gratuit, similaire \u00e0 Call of Duty : Warzone<\/strong>. Cependant, la viabilit\u00e9 de cette strat\u00e9gie est remise en question par les d\u00e9veloppeurs de DICE eux-m\u00eames, qui ne consid\u00e8rent pas l&#8217;objectif de 100 millions comme r\u00e9aliste et expriment des inqui\u00e9tudes concernant la saturation du march\u00e9 des jeux de tir.<\/p>\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Battlefield 6 Gameplay Teaser\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/LwfW6o-WSbQ?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n<p>En interne, les employ\u00e9s ont signal\u00e9 des niveaux \u00e9lev\u00e9s d&#8217;\u00e9puisement, ce qui a entra\u00een\u00e9 des retards dans la campagne de six heures qui avait \u00e9t\u00e9 initialement promise. <strong>Cette situation s&#8217;est encore compliqu\u00e9e avec la fermeture du studio Ridgeline, cr\u00e9\u00e9 sp\u00e9cifiquement pour d\u00e9velopper des campagnes de Battlefield<\/strong>. De plus, il existe des tensions entre DICE et la direction de la franchise, dirig\u00e9e par Vince Zampella, ce qui pourrait affecter encore davantage le d\u00e9veloppement du jeu.<\/p>\n\n\n<p>Malgr\u00e9 ces probl\u00e8mes internes, <strong>les rumeurs indiquent que les premi\u00e8res sessions de jeu ont suscit\u00e9 de bonnes impressions parmi les fans, qui aspirent \u00e0 un retour aux racines de Battlefield, \u00e9voquant les aspects de Battlefield 3 et 4<\/strong>. Cependant, les attentes d&#8217;EA semblent de plus en plus \u00e9loign\u00e9es de la r\u00e9alit\u00e9 du d\u00e9veloppement, ce qui pose un avenir incertain pour la s\u00e9rie.<\/p>\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/3047d89c-96d0-11e6-8546-00163ed833e7\/2505233623\/steam-download.jpg\" alt=\"Steam\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Steam<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/steam.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">T\u00c9L\u00c9CHARGER<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/steam.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Le d\u00e9veloppement de Battlefield 6, encore sans titre officiel, est entour\u00e9 d&#8217;un chaos et d&#8217;une d\u00e9sorganisation qui remettent en question sa viabilit\u00e9. Selon un rapport d&#8217;Ars Technica, la strat\u00e9gie de plusieurs studios mise en \u0153uvre par Electronic Arts n&#8217;a pas r\u00e9ussi \u00e0 s&#8217;harmoniser et son budget a d\u00e9pass\u00e9 les 400 millions de dollars. Ce chiffre suscite des inqui\u00e9tudes quant \u00e0 l&#8217;avenir financier du projet, d&#8217;autant plus qu&#8217;EA a fix\u00e9 un objectif de 100 millions de joueurs, un objectif ambitieux par rapport aux performances historiques de la s\u00e9rie, qui \u00e0 son meilleur moment avec Battlefield 1 a atteint environ 30 millions de joueurs<\/p>\n","protected":false},"author":9318,"featured_media":170919,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[16764,16761],"tags":[250,22341,420,577],"usertag":[],"vertical":[],"content-category":[17559],"class_list":["post-170918","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-news","tag-battlefield","tag-battlefield-6","tag-call-of-duty","tag-ea","content-category-jeux"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/170918","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/users\/9318"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/comments?post=170918"}],"version-history":[{"count":2,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/170918\/revisions"}],"predecessor-version":[{"id":170932,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/170918\/revisions\/170932"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media\/170919"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media?parent=170918"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/categories?post=170918"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/tags?post=170918"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/usertag?post=170918"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/vertical?post=170918"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/content-category?post=170918"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}