{"id":173254,"date":"2025-08-01T08:35:00","date_gmt":"2025-08-01T07:35:00","guid":{"rendered":"https:\/\/cms-articles.softonic.io\/es\/?p=391796"},"modified":"2025-08-01T08:36:14","modified_gmt":"2025-08-01T07:36:14","slug":"hideo-kojima-en-a-marre-que-tous-les-jeux-video-soient-les-memes","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/fr\/hideo-kojima-en-a-marre-que-tous-les-jeux-video-soient-les-memes\/","title":{"rendered":"Hideo Kojima en a marre que tous les jeux vid\u00e9o soient les m\u00eames"},"content":{"rendered":"\n<p>Hideo Kojima, reconnu pour avoir cr\u00e9\u00e9 des sagas iconiques comme Metal Gear Solid et Death Stranding, a partag\u00e9 ses pr\u00e9occupations concernant la direction actuelle de l&#8217;industrie du jeu vid\u00e9o. Dans une r\u00e9cente interview avec SSense, le cr\u00e9ateur japonais a exprim\u00e9 sa d\u00e9ception face \u00e0 la tendance des grands studios \u00e0 opter pour des formules s\u00fbres et des jeux similaires, <strong>observant que de nombreux titres pr\u00e9sent\u00e9s lors d&#8217;\u00e9v\u00e9nements comme le Summer Game Fest 2025 semblent tourner autour de concepts r\u00e9p\u00e9titifs, comme la lutte contre des monstres extraterrestres ou l&#8217;esth\u00e9tique m\u00e9di\u00e9vale<\/strong>.<\/p>\n\n\n<h2 class=\"wp-block-heading\">Il se sent responsable de cr\u00e9er des jeux originaux<\/h2>\n\n\n<p>Kojima soutient qu&#8217;il est vital que l&#8217;industrie prenne des risques et propose des id\u00e9es vraiment innovantes pour \u00e9viter de tomber dans la monotonie. <strong>Avec l&#8217;exp\u00e9rience acquise au cours de sa carri\u00e8re, il ressent maintenant une plus grande responsabilit\u00e9 envers son \u00e9quipe et son h\u00e9ritage, influen\u00e7ant son travail sur Death Stranding 2<\/strong>, qui a bien perform\u00e9 commercialement et renforce sa conviction que le public est pr\u00eat \u00e0 investir dans des titres diff\u00e9rents.<\/p>\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Death Stranding 2: On The Beach - Tr\u00e1iler final | PlayStation Espa\u00f1a\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/88gtbtG93Oo?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n<p>Le cr\u00e9ateur nippon s&#8217;est \u00e9galement montr\u00e9 sceptique quant aux remakes de ses \u0153uvres les plus reconnues, r\u00e9v\u00e9lant qu&#8217;il n&#8217;a pas d&#8217;int\u00e9r\u00eat \u00e0 y jouer. <strong>Cette posture refl\u00e8te son d\u00e9calage \u00e9motionnel avec des projets qu&#8217;il ne consid\u00e8re pas repr\u00e9sentatifs de sa vision cr\u00e9ative<\/strong>. Kojima a compar\u00e9 son approche actuelle chez Kojima Productions avec son temps chez Konami, o\u00f9 il cherchait un \u00e9quilibre entre cr\u00e9ativit\u00e9 et affaires.<\/p>\n\n\n<p>Malgr\u00e9 ses inqui\u00e9tudes concernant l&#8217;\u00e9tat de l&#8217;industrie, Kojima se concentre sur de nouveaux projets, y compris OD, un jeu d&#8217;horreur en collaboration avec Xbox, et Phsynt, un successeur spirituel de Metal Gear Solid exclusif \u00e0 PlayStation, qui devrait sortir autour de 2030.<strong> De plus, le lancement d&#8217;une s\u00e9rie anim\u00e9e et d&#8217;un film Death Stranding est pr\u00e9vu pour 2027<\/strong>. Selon ses mots, la v\u00e9ritable valeur d&#8217;un jeu se mesure des ann\u00e9es apr\u00e8s sa sortie, ce qui souligne sa perspective sur l&#8217;\u00e9volution et l&#8217;h\u00e9ritage dans le monde des jeux vid\u00e9o.<\/p>\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/00be5b32-9b62-11e6-869c-00163ed833e7\/1288856595\/playstation-app-logo\" alt=\"Application PlayStation\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Application PlayStation<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/playstation-app.softonic.com\/android\" target=\"_self\" rel=\"noopener noreferrer\">T\u00c9L\u00c9CHARGER<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/playstation-app.softonic.com\/android\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Hideo Kojima, reconnu pour avoir cr\u00e9\u00e9 des sagas embl\u00e9matiques comme Metal Gear Solid et Death Stranding, a partag\u00e9 ses pr\u00e9occupations concernant la direction actuelle de l&#8217;industrie du jeu vid\u00e9o. Dans une r\u00e9cente interview avec SSense, le cr\u00e9ateur japonais a exprim\u00e9 sa d\u00e9ception face \u00e0 la tendance des grands studios \u00e0 opter pour des formules s\u00fbres et des jeux similaires, observant que de nombreux titres pr\u00e9sent\u00e9s lors d&#8217;\u00e9v\u00e9nements comme le Summer Game Fest 2025 semblent tourner autour de concepts r\u00e9p\u00e9titifs, comme la lutte contre des monstres extraterrestres ou l&#8217;esth\u00e9tique m\u00e9di\u00e9vale. Il se sent responsable de cr\u00e9er des jeux originaux. Kojima soutient qu&#8217;il est vital que l&#8217;industrie [&#8230;]<\/p>\n","protected":false},"author":9318,"featured_media":173255,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[16764,16761],"tags":[17422,6398,4575,17939,23703,25774,23572,853],"usertag":[],"vertical":[],"content-category":[17559],"class_list":["post-173254","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-news","tag-death-stranding","tag-hideo-kojima","tag-metal-gear-solid","tag-od","tag-phsynt","tag-ssense","tag-summer-game-fest-2025","tag-xbox","content-category-jeux"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/173254","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/users\/9318"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/comments?post=173254"}],"version-history":[{"count":2,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/173254\/revisions"}],"predecessor-version":[{"id":173267,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/173254\/revisions\/173267"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media\/173255"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media?parent=173254"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/categories?post=173254"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/tags?post=173254"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/usertag?post=173254"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/vertical?post=173254"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/content-category?post=173254"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}