{"id":177849,"date":"2025-09-30T16:10:11","date_gmt":"2025-09-30T15:10:11","guid":{"rendered":"https:\/\/cms-articles.softonic.io\/es\/?p=397476"},"modified":"2025-09-30T16:10:33","modified_gmt":"2025-09-30T15:10:33","slug":"gta-vi-naura-pas-parmi-ses-scenaristes-lun-des-auteurs-les-plus-mythiques","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/fr\/gta-vi-naura-pas-parmi-ses-scenaristes-lun-des-auteurs-les-plus-mythiques\/","title":{"rendered":"GTA VI n&#039;aura pas parmi ses sc\u00e9naristes l&#039;un des auteurs les plus mythiques"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Rockstar Games a connu une transformation significative depuis la sortie de Grand Theft Auto V en 2013. <strong>Au cours de ces ann\u00e9es, le studio a r\u00e9colt\u00e9 des succ\u00e8s comme Red Dead Redemption 2 et le multimillionnaire GTA Online, tout en voyant le d\u00e9part de figures cl\u00e9s comme Lazlow Jones et Dan Houser<\/strong>. Ce dernier, connu pour son r\u00f4le fondamental dans l&#8217;\u00e9criture de la saga GTA depuis 1999, a r\u00e9v\u00e9l\u00e9 qu&#8217;il n&#8217;a pas particip\u00e9 \u00e0 la cr\u00e9ation de GTA VI.<\/p>\n\n\n<h2 class=\"wp-block-heading\">Le Houser qui reste dans l&#8217;entreprise ne reviendra pas<\/h2>\n\n\n<p class=\"wp-block-paragraph\">Lors d&#8217;une r\u00e9cente interview avec IGN pendant la LA Comic Con, <strong>Houser a clarifi\u00e9 son absence dans le d\u00e9veloppement du prochain opus, pr\u00e9vu pour le 26 mai 2026<\/strong>. Il a affirm\u00e9 que GTA VI &#8220;n&#8217;aura pas une histoire que j&#8217;ai \u00e9crite, ni un ensemble de personnages que j&#8217;ai d\u00e9velopp\u00e9s&#8221;. Cependant, il a exprim\u00e9 sa confiance dans le fait que le jeu sera passionnant et de haute qualit\u00e9.<\/p>\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Grand Theft Auto VI Trailer 2\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/VQRLujxTm3c?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n<p class=\"wp-block-paragraph\">Houser, qui a quitt\u00e9 Rockstar en 2020, a soulign\u00e9 que le monde en a d\u00e9j\u00e0 assez de ses histoires dans la saga Grand Theft Auto. <strong>Il a partag\u00e9 son point de vue sur sa carri\u00e8re, consid\u00e9rant comme un privil\u00e8ge d&#8217;avoir travaill\u00e9 sur une s\u00e9rie aussi influente<\/strong> : \u00ab J&#8217;ai \u00e9crit les 10 ou 11 derniers jeux, donc je pense que le monde en a d\u00e9j\u00e0 assez de GTA de ma part. \u00bb<\/p>\n\n\n<p class=\"wp-block-paragraph\">Bien qu&#8217;il n&#8217;ait pas \u00e9t\u00e9 impliqu\u00e9 dans GTA VI, l&#8217;ancien sc\u00e9nariste est monumentale\u00adment excit\u00e9 par l&#8217;avenir de la franchise. <strong>De plus, dans la m\u00eame conversation, il a d\u00e9crit Red Dead Redemption 2 comme \u00ab le meilleur monde ouvert \u00bb de toute sa carri\u00e8re, soulignant sa narration et le design du monde comme une \u0153uvre ma\u00eetresse<\/strong>. Cette d\u00e9claration renforce la r\u00e9putation de Red Dead comme l&#8217;un des jalons du m\u00e9dium, acclam\u00e9 non seulement par les joueurs, mais aussi par ceux qui l&#8217;ont cr\u00e9\u00e9.<\/p>\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/3047d89c-96d0-11e6-8546-00163ed833e7\/2505233623\/steam-download.jpg\" alt=\"Steam\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Steam<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/steam.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">T\u00c9L\u00c9CHARGER<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/steam.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Rockstar Games a connu une transformation significative depuis le lancement de Grand Theft Auto V en 2013. Au cours de ces ann\u00e9es, le studio a r\u00e9colt\u00e9 des succ\u00e8s comme Red Dead Redemption 2 et le multimillionnaire GTA Online, tout en voyant le d\u00e9part de figures cl\u00e9s comme Lazlow Jones et Dan Houser. Ce dernier, connu pour son r\u00f4le fondamental dans l&#8217;\u00e9criture de la saga GTA depuis 1999, a r\u00e9v\u00e9l\u00e9 qu&#8217;il n&#8217;a pas particip\u00e9 \u00e0 la cr\u00e9ation de GTA VI. Le Houser qui reste dans l&#8217;entreprise ne reviendra pas Dans une r\u00e9cente interview avec IGN lors de la LA Comic Con, Houser a clarifi\u00e9 [&hellip;]<\/p>\n","protected":false},"author":9318,"featured_media":177850,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[16764,16761],"tags":[27750,19044,6400,2365,17854,27939,18824,3378],"usertag":[],"vertical":[],"content-category":[17559],"class_list":["post-177849","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-news","tag-27750","tag-dan-houser","tag-grand-theft-auto","tag-gta","tag-gta6","tag-lazlow-jones","tag-red-dead-redemption-2","tag-rockstar","content-category-jeux"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/177849","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/users\/9318"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/comments?post=177849"}],"version-history":[{"count":2,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/177849\/revisions"}],"predecessor-version":[{"id":177864,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/177849\/revisions\/177864"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media\/177850"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media?parent=177849"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/categories?post=177849"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/tags?post=177849"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/usertag?post=177849"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/vertical?post=177849"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/content-category?post=177849"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}