{"id":183140,"date":"2025-12-10T16:00:17","date_gmt":"2025-12-10T15:00:17","guid":{"rendered":"https:\/\/cms-articles.softonic.io\/es\/?p=403793"},"modified":"2025-12-10T16:49:26","modified_gmt":"2025-12-10T15:49:26","slug":"la-chine-a-deja-son-propre-call-of-duty-et-cest-spectaculaire","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/fr\/la-chine-a-deja-son-propre-call-of-duty-et-cest-spectaculaire\/","title":{"rendered":"La Chine a d\u00e9j\u00e0 son propre Call of Duty et c&#039;est spectaculaire"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Le monde des jeux vid\u00e9o se trouve \u00e0 la crois\u00e9e des chemins entre la repr\u00e9sentation fid\u00e8le des faits historiques et la propagande militaris\u00e9e. <strong>Call of Duty, pendant des ann\u00e9es un symbole de l&#8217;\u00e9pop\u00e9e guerri\u00e8re, a \u00e9t\u00e9 critiqu\u00e9 pour son approche propagandiste des r\u00e9cits des actions militaires des \u00c9tats-Unis dans divers conflits, pr\u00e9sentant le pays comme le h\u00e9ros incontest\u00e9<\/strong>. Dans ce contexte, Fourteen Years of Flames \u00e9merge, un jeu vid\u00e9o chinois qui cherche \u00e0 offrir une perspective alternative, en se concentrant sur la Seconde Guerre sino-japonaise, un conflit o\u00f9 l&#8217;on estime que 21,3 millions de Chinois sont morts entre 1937 et 1945, ce que certains historiens appellent le \u00ab Holocauste asiatique \u00bb.<\/p>\n\n\n<h2 class=\"wp-block-heading\">Un jeu profond\u00e9ment anti-japonais<\/h2>\n\n\n<p class=\"wp-block-paragraph\">D\u00e9velopp\u00e9 par Fenghuo Studio, Fourteen Years of Flames ressemble \u00e0 un Call of Duty chinois, s&#8217;orientant vers un tir \u00e0 la premi\u00e8re personne (FPS) narratif avec une ambition cin\u00e9matographique. Cependant, contrairement aux livraisons d&#8217;<strong>Activision, qui abordent des conflits plus connus, ce titre permet d&#8217;explorer un chapitre moins diffus\u00e9 de l&#8217;histoire, les atrocit\u00e9s subies par la population chinoise pendant l&#8217;invasion japonaise.<\/strong><\/p>\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Fourteen Years of Flames \u70fd\u706b\u5341\u56db | New Chinese Indie Historical First Person Shooter\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/aXbqFhnutuQ?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n<p class=\"wp-block-paragraph\">Le jeu remplit un double r\u00f4le : il cherche non seulement \u00e0 divertir, mais aussi \u00e0 \u00e9duquer, en promouvant la conscience historique sur les calamit\u00e9s du conflit. Les joueurs incarnent sept personnages cl\u00e9s \u00e0 travers 16 \u00e9v\u00e9nements historiques r\u00e9els<strong>, explorant des zones rurales du nord-est jusqu&#8217;\u00e0 Chongqing, l&#8217;une des capitales les plus bombard\u00e9es de la Seconde Guerre mondiale.<\/strong><\/p>\n\n\n<p class=\"wp-block-paragraph\">Avec une repr\u00e9sentation des armes, de l&#8217;\u00e9quipement et des sc\u00e9narios si fid\u00e8le \u00e0 l&#8217;histoire qu&#8217;un mod\u00e8le 1:1 est utilis\u00e9, le jeu cherche \u00e0 refl\u00e9ter avec pr\u00e9cision la guerre. Bien que sa narration soit bas\u00e9e sur des personnages qui n&#8217;ont pas exist\u00e9, ceux-ci sont inspir\u00e9s d&#8217;histoires r\u00e9elles, permettant ainsi un r\u00e9cit plus \u00e9quilibr\u00e9<strong>. Bien que Fourteen Years of Flames n&#8217;ait pas encore de date de sortie ni de traductions dans d&#8217;autres langues, il se profile comme une proposition unique dans le domaine des jeux vid\u00e9o<\/strong>, d\u00e9fiant les narrations conventionnelles et creusant dans une plaie historique encore ouverte pour la Chine.<\/p>\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/3047d89c-96d0-11e6-8546-00163ed833e7\/2505233623\/steam-download.jpg\" alt=\"Steam\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Steam<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/steam.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">T\u00c9L\u00c9CHARGER<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/steam.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Le monde des jeux vid\u00e9o se trouve \u00e0 la crois\u00e9e des chemins entre la repr\u00e9sentation fid\u00e8le des faits historiques et la propagande militaris\u00e9e. Call of Duty, pendant des ann\u00e9es un symbole de l&#8217;\u00e9pop\u00e9e guerri\u00e8re, a \u00e9t\u00e9 critiqu\u00e9 pour son approche propagandiste dans les r\u00e9cits des actions militaires des \u00c9tats-Unis dans divers conflits, pr\u00e9sentant le pays comme le h\u00e9ros incontest\u00e9. Dans ce contexte, \u00e9merge Fourteen Years of Flames, un jeu vid\u00e9o chinois qui cherche \u00e0 offrir une perspective alternative, se concentrant sur la Seconde Guerre sino-japonaise, un conflit o\u00f9 l&#8217;on estime que 21,3 millions de Chinois sont morts entre 1937 et 1945, ce que certains historiens [&hellip;]<\/p>\n","protected":false},"author":9318,"featured_media":183142,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[16764,16761],"tags":[420,17713,18567,30660,30661,20796,30662,424,30663],"usertag":[],"vertical":[],"content-category":[17559],"class_list":["post-183140","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-news","tag-call-of-duty","tag-china","tag-eeuu","tag-fourteen-years-of-flames","tag-modelo-11","tag-segunda-guerra-mundial","tag-segunda-guerra-sino-japonesa","tag-steam","tag-videojuego-historico","content-category-jeux"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/183140","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/users\/9318"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/comments?post=183140"}],"version-history":[{"count":2,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/183140\/revisions"}],"predecessor-version":[{"id":183151,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/183140\/revisions\/183151"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media\/183142"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media?parent=183140"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/categories?post=183140"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/tags?post=183140"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/usertag?post=183140"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/vertical?post=183140"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/content-category?post=183140"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}