{"id":183764,"date":"2025-12-18T09:05:00","date_gmt":"2025-12-18T08:05:00","guid":{"rendered":"https:\/\/cms-articles.softonic.io\/es\/?p=404554"},"modified":"2025-12-18T09:05:37","modified_gmt":"2025-12-18T08:05:37","slug":"le-pdg-de-larian-studios-createurs-de-baldurs-gate-3-te-promet-quil-ne-faut-pas-que-cela-tinquiete-quils-utilisent-de-lia","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/fr\/le-pdg-de-larian-studios-createurs-de-baldurs-gate-3-te-promet-quil-ne-faut-pas-que-cela-tinquiete-quils-utilisent-de-lia\/","title":{"rendered":"Le PDG de Larian Studios, cr\u00e9ateurs de Baldur&#039;s Gate 3, te promet qu&#039;il ne faut pas que cela t&#039;inqui\u00e8te qu&#039;ils utilisent de l&#039;IA"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Swen Vincke, le chef de Larian Studios, a partag\u00e9 son point de vue sur l&#8217;utilisation de l&#8217;intelligence artificielle (IA) dans le d\u00e9veloppement de jeux vid\u00e9o, soulignant que sa soci\u00e9t\u00e9 l&#8217;utilise pour faciliter certains processus, mais pas pour remplacer le talent humain dans la cr\u00e9ation de contenu. Lors d&#8217;une r\u00e9cente discussion avec Bloomberg, <strong>Vincke a expliqu\u00e9 que l&#8217;IA g\u00e9n\u00e9rative est utilis\u00e9e pour explorer des id\u00e9es, d\u00e9velopper des pr\u00e9sentations et r\u00e9diger des textes de remplacement, affirmant que \u00ab tous sont des acteurs humains \u00bb dans le processus cr\u00e9atif.<\/strong><\/p>\n\n\n<h2 class=\"wp-block-heading\">Ils utilisent l&#8217;IA, mais peu, vraiment<\/h2>\n\n\n<p class=\"wp-block-paragraph\">Malgr\u00e9 sa d\u00e9fense de l&#8217;utilisation de l&#8217;IA, les d\u00e9clarations de Vincke ont rencontr\u00e9 une r\u00e9ponse n\u00e9gative parmi certains employ\u00e9s, comme l&#8217;artiste Selena Tobin, qui a exprim\u00e9 son m\u00e9contentement sur les r\u00e9seaux sociaux. Tobin, accr\u00e9dit\u00e9e en tant qu&#8217;artiste environnementale junior sur Baldur&#8217;s Gate 3, a manifest\u00e9 sa d\u00e9sillusion en commentant qu&#8217;elle aimait travailler chez Larian <strong>&#8220;jusqu&#8217;\u00e0 ce que l&#8217;IA apparaisse&#8221;, exhortant la direction de l&#8217;entreprise \u00e0 &#8220;montrer du respect envers ses employ\u00e9s&#8221;, qui, selon elle, n&#8217;ont pas besoin de l&#8217;aide de l&#8217;IA pour g\u00e9n\u00e9rer des id\u00e9es innovantes.<\/strong><\/p>\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Divinity World Premiere Trailer from The Game Awards 2025\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/Kz5lWeGhq2o?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n<p class=\"wp-block-paragraph\">Vincke a d\u00e9fendu l&#8217;utilisation de l&#8217;IA comme un outil qui acc\u00e9l\u00e8re les flux de travail et am\u00e9liore la productivit\u00e9, mais il a insist\u00e9 sur le fait que l&#8217;art et les voix dans ses jeux, y compris les futures sorties, sont des produits du travail humain. En r\u00e9ponse aux critiques, <strong>le fondateur de Larian Studios a l&#8217;intention de clarifier sa position dans une prochaine interview sur Gamespot, o\u00f9 les mises en \u0153uvre de l&#8217;IA dans l&#8217;entreprise seront d\u00e9taill\u00e9es en vue de 2025.<\/strong><\/p>\n\n\n<p class=\"wp-block-paragraph\">Avec l&#8217;utilisation croissante de l&#8217;IA dans l&#8217;industrie du jeu vid\u00e9o, le d\u00e9bat sur son r\u00f4le dans le processus cr\u00e9atif s&#8217;intensifie, <strong>g\u00e9n\u00e9rant diff\u00e9rentes opinions sur l&#8217;\u00e9quilibre entre la technologie et le talent humain dans la cr\u00e9ation d&#8217;\u0153uvres artistiques et de divertissement.<\/strong><\/p>\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/3047d89c-96d0-11e6-8546-00163ed833e7\/2505233623\/steam-download.jpg\" alt=\"Steam\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Steam<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/steam.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">T\u00c9L\u00c9CHARGER<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/steam.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Swen Vincke, chef de Larian Studios, a partag\u00e9 sa perspective sur l&#8217;utilisation de l&#8217;intelligence artificielle (IA) dans le d\u00e9veloppement de jeux vid\u00e9o, soulignant que sa soci\u00e9t\u00e9 l&#8217;utilise pour faciliter certains processus, mais pas pour remplacer le talent humain dans la cr\u00e9ation de contenu. Lors d&#8217;une r\u00e9cente discussion avec Bloomberg, Vincke a expliqu\u00e9 que l&#8217;IA g\u00e9n\u00e9rative est utilis\u00e9e pour explorer des id\u00e9es, d\u00e9velopper des pr\u00e9sentations et r\u00e9diger des textes de remplacement, affirmant que &#8220;tout le monde est un acteur humain&#8221; dans le processus cr\u00e9atif. Ils utilisent l&#8217;IA, mais peu, vraiment Malgr\u00e9 sa d\u00e9fense de l&#8217;utilisation de l&#8217;IA, les d\u00e9clarations [&#8230;]<\/p>\n","protected":false},"author":9318,"featured_media":183765,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[16761],"tags":[30991,17229,18254,30865,6434,17660,30992,20719,30993],"usertag":[],"vertical":[],"content-category":[17559],"class_list":["post-183764","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-actores-humanos","tag-baldurs-gate-3","tag-bloomberg","tag-divinity","tag-gamestop","tag-larian-studios","tag-selena-tobin","tag-swen-vincke","tag-uso-de-la-ia","content-category-jeux"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/183764","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/users\/9318"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/comments?post=183764"}],"version-history":[{"count":2,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/183764\/revisions"}],"predecessor-version":[{"id":183771,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/183764\/revisions\/183771"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media\/183765"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media?parent=183764"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/categories?post=183764"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/tags?post=183764"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/usertag?post=183764"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/vertical?post=183764"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/content-category?post=183764"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}