{"id":185252,"date":"2026-01-09T08:05:38","date_gmt":"2026-01-09T07:05:38","guid":{"rendered":"https:\/\/cms-articles.softonic.io\/es\/?p=406259"},"modified":"2026-01-09T08:50:28","modified_gmt":"2026-01-09T07:50:28","slug":"lancien-directeur-creatif-dassassins-creed-est-clair-lavenir-des-aaa-repose-sur-des-equipes-plus-petites","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/fr\/lancien-directeur-creatif-dassassins-creed-est-clair-lavenir-des-aaa-repose-sur-des-equipes-plus-petites\/","title":{"rendered":"L&#039;ancien directeur cr\u00e9atif d&#039;Assassin&#039;s Creed est clair : l&#039;avenir des AAA repose sur des \u00e9quipes plus petites"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Alexandre Amancio, ancien directeur cr\u00e9atif d&#8217;Ubisoft et c\u00e9l\u00e8bre pour son travail sur la s\u00e9rie Assassin&#8217;s Creed, a exprim\u00e9 ses inqui\u00e9tudes concernant l&#8217;\u00e9tat actuel du d\u00e9veloppement des jeux vid\u00e9o AAA. E<strong>n une r\u00e9cente interview avec GamesIndustry.biz, Amancio a indiqu\u00e9 qu&#8217;ajouter plus de personnel \u00e0 un projet ne r\u00e9sout pas les probl\u00e8mes existants, et peut, en fait, cr\u00e9er un &#8220;bruit variable&#8221; qui paralyse les \u00e9quipes efficaces<\/strong>. Selon lui, l&#8217;avenir des jeux AAA r\u00e9side dans des \u00e9quipes de d\u00e9veloppement plus petites et autonomes.<\/p>\n\n\n<h2 class=\"wp-block-heading\">Les \u00e9quipes g\u00e9antes vont bient\u00f4t dispara\u00eetre<\/h2>\n\n\n<p class=\"wp-block-paragraph\">En utilisant le cas d&#8217;Assassin&#8217;s Creed : Black Flag, Amancio a illustr\u00e9 comment les petites \u00e9quipes peuvent se concentrer sur des syst\u00e8mes sp\u00e9cifiques et collaborer efficacement sur des projets de plus grande envergure. D<strong>ans ce contexte, il a soulign\u00e9 que des caract\u00e9ristiques comme le syst\u00e8me naval du jeu pourraient \u00eatre d\u00e9l\u00e9gu\u00e9es \u00e0 un studio partenaire, leur permettant de travailler de mani\u00e8re ind\u00e9pendante sous une bonne direction, ce qui augmente la qualit\u00e9 du produit final<\/strong>.<\/p>\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Assassin&#039;s Creed La Hermandad - Trailer E3\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/b2Ay0plpImA?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n<p class=\"wp-block-paragraph\">Amancio a \u00e9galement mentionn\u00e9 que les limitations, qu&#8217;elles soient financi\u00e8res ou techniques, sont fondamentales pour la cr\u00e9ation artistique. <strong>Il a affirm\u00e9 que ces restrictions favorisent l&#8217;innovation et poussent les d\u00e9veloppeurs \u00e0 explorer des id\u00e9es plus cr\u00e9atives<\/strong>, une v\u00e9rit\u00e9 qui, selon son exp\u00e9rience, est vitale dans le processus de production du jeu vid\u00e9o.<\/p>\n\n\n<p class=\"wp-block-paragraph\">En ce qui concerne la s\u00e9rie Assassin&#8217;s Creed, Ubisoft n&#8217;a pas encore fait d&#8217;annonces officielles concernant le prochain jeu de la franchise. Cependant, <strong>des rumeurs ont circul\u00e9 sur un possible remake de Black Flag, qui pourrait s&#8217;intituler Resynced<\/strong>, ainsi qu&#8217;un jeu mobile appel\u00e9 Assassin&#8217;s Creed Jade et d&#8217;autres titres en d\u00e9veloppement comme Codename Hexe et un jeu multijoueur potentiellement appel\u00e9 Assassin&#8217;s Creed Invictus.<\/p>\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/3047d89c-96d0-11e6-8546-00163ed833e7\/2505233623\/steam-download.jpg\" alt=\"Steam\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Steam<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/steam.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">T\u00c9L\u00c9CHARGER<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/steam.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Alexandre Amancio, ancien directeur cr\u00e9atif d&#8217;Ubisoft et c\u00e9l\u00e8bre pour son travail sur la s\u00e9rie Assassin&#8217;s Creed, a exprim\u00e9 ses inqui\u00e9tudes concernant l&#8217;\u00e9tat actuel du d\u00e9veloppement des jeux vid\u00e9o AAA. Dans une r\u00e9cente interview avec GamesIndustry.biz, Amancio a indiqu\u00e9 qu&#8217;ajouter plus de personnel \u00e0 un projet ne r\u00e9sout pas les probl\u00e8mes existants et peut, en fait, cr\u00e9er un &#8220;bruit variable&#8221; qui paralyse les \u00e9quipes efficaces. Selon lui, l&#8217;avenir des jeux AAA r\u00e9side dans des \u00e9quipes de d\u00e9veloppement plus petites et autonomes. Les \u00e9quipes g\u00e9antes vont dispara\u00eetre tr\u00e8s bient\u00f4t. En utilisant le cas d&#8217;Assassin&#8217;s Creed : Black Flag, Amancio a illustr\u00e9 comment les [&#8230;]<\/p>\n","protected":false},"author":9318,"featured_media":185261,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[16764,16761],"tags":[18625,31777,21382,21453,3025,31778,31779,31780,31781,31782,31783,364],"usertag":[],"vertical":[],"content-category":[17559],"class_list":["post-185252","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-news","tag-aaa","tag-alexandre-amancio","tag-assassins-creed-invictus","tag-assassins-creed-jade","tag-assassins-creed-3","tag-codename-hexe","tag-decrecimiento","tag-desarrollo-de-videojuegos-aaa","tag-equipos-de-desarrollo-pequenos","tag-innovacion-en-videojuegos","tag-remake-de-black-flag","tag-ubisoft","content-category-jeux"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/185252","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/users\/9318"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/comments?post=185252"}],"version-history":[{"count":2,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/185252\/revisions"}],"predecessor-version":[{"id":185265,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/185252\/revisions\/185265"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media\/185261"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media?parent=185252"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/categories?post=185252"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/tags?post=185252"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/usertag?post=185252"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/vertical?post=185252"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/content-category?post=185252"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}