{"id":190386,"date":"2026-03-13T08:50:05","date_gmt":"2026-03-13T07:50:05","guid":{"rendered":"https:\/\/cms-articles.softonic.io\/es\/?p=413144"},"modified":"2026-03-13T08:57:15","modified_gmt":"2026-03-13T07:57:15","slug":"microsoft-revele-de-nouveaux-details-sur-sa-nouvelle-generation-de-consoles","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/fr\/microsoft-revele-de-nouveaux-details-sur-sa-nouvelle-generation-de-consoles\/","title":{"rendered":"Microsoft r\u00e9v\u00e8le de nouveaux d\u00e9tails sur sa nouvelle g\u00e9n\u00e9ration de consoles"},"content":{"rendered":"\n<p>Lors de la r\u00e9cente Conf\u00e9rence des D\u00e9veloppeurs de Jeux Vid\u00e9o, Microsoft a pr\u00e9sent\u00e9 des sp\u00e9cifications pr\u00e9liminaires de son prochain projet de console, connu sous le nom de Project Helix. Bien que les d\u00e9tails soient encore limit\u00e9s, <strong>la soci\u00e9t\u00e9 s&#8217;est engag\u00e9e \u00e0 int\u00e9grer des technologies de pointe qui d\u00e9finiront l&#8217;avenir de la prochaine g\u00e9n\u00e9ration de consoles<\/strong>.<\/p>\n\n\n<h2 class=\"wp-block-heading\">Une console propuls\u00e9e par l&#8217;IA<\/h2>\n\n\n<p>Propuls\u00e9 par un SoC personnalis\u00e9 d&#8217;AMD, le Project Helix sera con\u00e7u en collaboration avec la prochaine g\u00e9n\u00e9ration de DirectX et FSR, promettant une avanc\u00e9e significative dans les performances graphiques. <strong>Selon Jason Ronald, vice-pr\u00e9sident de Xbox, un &#8220;saut de magnitude&#8221; est attendu dans la capacit\u00e9 de ray tracing, en plus d&#8217;am\u00e9liorations dans la compression des textures gr\u00e2ce \u00e0 l&#8217;intelligence artificielle<\/strong>, ce qui pourrait entra\u00eener une taille d&#8217;installation des jeux r\u00e9duite.<\/p>\n\n\n<p>Ronald a soulign\u00e9 que ces innovations permettront aux d\u00e9veloppeurs de charger des donn\u00e9es directement depuis le SSD, r\u00e9duisant ainsi la d\u00e9pendance \u00e0 la RAM et am\u00e9liorant l&#8217;efficacit\u00e9 dans l&#8217;utilisation des ressources pendant le jeu. <strong>La combinaison de technologies comme DirectStorage et Zstd facilitera l&#8217;acc\u00e8s aux donn\u00e9es et augmentera la capacit\u00e9 op\u00e9rationnelle des syst\u00e8mes<\/strong>.<\/p>\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Xbox Project Helix - Official Next Generation Console Teaser\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/O9cg32XjlXw?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n<p>Les kits de d\u00e9veloppement pour Project Helix seront envoy\u00e9s aux d\u00e9veloppeurs en 2027, ce qui sugg\u00e8re que les d\u00e9tails et les capacit\u00e9s compl\u00e8tes de la console seront disponibles plus tard. Cependant, <strong>certains analystes ont soulign\u00e9 que ce projet pourrait \u00eatre la derni\u00e8re tentative de Microsoft pour rendre son activit\u00e9 mat\u00e9rielle viable<\/strong>. \u00ab Il n&#8217;y a personne dans cette industrie qui pense qu&#8217;il y aura une autre Xbox si cette prochaine machine \u00e9choue \u00bb, a d\u00e9clar\u00e9 un expert du domaine.<\/p>\n\n\n<p>Avec un investissement important dans les technologies de rendu et de simulation, Microsoft cherche \u00e0 se d\u00e9marquer sur un march\u00e9 hautement comp\u00e9titif, tentant de galvaniser l&#8217;int\u00e9r\u00eat avant le lancement de la console. <strong>Les attentes sont \u00e9lev\u00e9es, et la communaut\u00e9 des joueurs suit de pr\u00e8s les d\u00e9veloppements autour de Project Helix<\/strong>.<\/p>\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/8b773de5-0b20-429f-a535-c159557192df\/2791990695\/xbox-game-pass-Xbox%20Game%20Pass%20for%20PC-logo.png\" alt=\"Xbox Game Pass\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Xbox Game Pass<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/xbox-game-pass.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">T\u00c9L\u00c9CHARGER<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/xbox-game-pass.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Lors de la r\u00e9cente Conf\u00e9rence des D\u00e9veloppeurs de Jeux Vid\u00e9o, Microsoft a pr\u00e9sent\u00e9 des sp\u00e9cifications pr\u00e9liminaires de son prochain projet de console, connu sous le nom de Project Helix. Bien que les d\u00e9tails soient encore limit\u00e9s, la soci\u00e9t\u00e9 s&#8217;est engag\u00e9e \u00e0 int\u00e9grer des technologies de pointe qui d\u00e9finiront l&#8217;avenir de la prochaine g\u00e9n\u00e9ration de consoles. Une console propuls\u00e9e par l&#8217;IA. Propuls\u00e9 par un SoC personnalis\u00e9 d&#8217;AMD, le Project Helix sera con\u00e7u en collaboration avec la prochaine g\u00e9n\u00e9ration de DirectX et FSR, promettant une avanc\u00e9e significative en mati\u00e8re de performance graphique. Selon Jason Ronald, vice-pr\u00e9sident de Xbox, un &#8220;saut de magnitude&#8221; est attendu dans la capacit\u00e9 de ray tracing, [&#8230;]<\/p>\n","protected":false},"author":9318,"featured_media":190387,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[16764,16761],"tags":[789,33623,34733,34734,34735,34736,31706,23456,34737,34738],"usertag":[],"vertical":[],"content-category":[17559],"class_list":["post-190386","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-news","tag-capcom","tag-demo-gratuita","tag-diana-ia","tag-enemigos-mecanicos","tag-hugh-astronauta","tag-juego-de-ciencia-ficcion","tag-mecanicas-de-juego","tag-pragmata","tag-sector-guard","tag-sketchbook","content-category-jeux"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/190386","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/users\/9318"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/comments?post=190386"}],"version-history":[{"count":2,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/190386\/revisions"}],"predecessor-version":[{"id":190394,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/190386\/revisions\/190394"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media\/190387"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media?parent=190386"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/categories?post=190386"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/tags?post=190386"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/usertag?post=190386"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/vertical?post=190386"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/content-category?post=190386"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}