{"id":190594,"date":"2026-03-17T13:00:54","date_gmt":"2026-03-17T12:00:54","guid":{"rendered":"https:\/\/cms-articles.softonic.io\/es\/?p=413579"},"modified":"2026-03-17T13:59:55","modified_gmt":"2026-03-17T12:59:55","slug":"nvidia-presente-sa-nouvelle-technologie-de-mise-a-lechelle-et-est-accueillie-par-des-sifflets","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/fr\/nvidia-presente-sa-nouvelle-technologie-de-mise-a-lechelle-et-est-accueillie-par-des-sifflets\/","title":{"rendered":"Nvidia pr\u00e9sente sa nouvelle technologie de mise \u00e0 l&#039;\u00e9chelle et est accueillie par des sifflets"},"content":{"rendered":"\n<p>Nvidia a annonc\u00e9 le lancement de DLSS 5, le qualifiant de sa plus grande avanc\u00e9e en graphismes informatiques depuis l&#8217;introduction du ray tracing en temps r\u00e9el. <strong>Cette \u00e9volution de la technique de rendu aliment\u00e9e par l&#8217;intelligence artificielle promet d&#8217;am\u00e9liorer consid\u00e9rablement la repr\u00e9sentation visuelle dans une vari\u00e9t\u00e9 de jeux vid\u00e9o, y compris Resident Evil Requiem, Starfield et Hogwarts Legacy<\/strong>. Selon la soci\u00e9t\u00e9, DLSS 5 pourrait permettre aux d\u00e9veloppeurs d&#8217;offrir des graphismes photor\u00e9alistes qui n&#8217;\u00e9taient auparavant r\u00e9alisables que dans les effets visuels d&#8217;Hollywood.<\/p>\n\n\n<h2 class=\"wp-block-heading\">Une technologie presque universellement m\u00e9pris\u00e9e<\/h2>\n\n\n<p>Cependant, l&#8217;annonce a suscit\u00e9 des r\u00e9actions mitig\u00e9es en ligne. <strong>Une vid\u00e9o promotionnelle a accumul\u00e9 2 000 dislikes contre 1 400 likes, et de nombreux utilisateurs ont compar\u00e9 les effets de DLSS 5 avec des filtres d&#8217;IA populaires sur les r\u00e9seaux sociaux, soulignant un aspect \u00ab \u00e9trange \u00bb qui contredit l&#8217;intention artistique originale des jeux<\/strong>. Certains commentaires ont signal\u00e9 que le r\u00e9sultat ressemble \u00e0 un traitement superficiel excessif des personnages, cr\u00e9ant une sensation de \u00ab uncanny valley \u00bb.<\/p>\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"NVIDIA DLSS 5 - Official Announcement Trailer\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/OZ60vkCH-o4?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n<p>Malgr\u00e9 les critiques, plusieurs d\u00e9veloppeurs de renom ont lou\u00e9 le potentiel de DLSS 5. Todd Howard, de Bethesda, a mentionn\u00e9 que la technologie a transform\u00e9 l&#8217;exp\u00e9rience visuelle dans Starfield, tandis que Jun Takeuchi de Capcom a soulign\u00e9 qu&#8217;elle permettra une immersion encore plus grande dans le monde de Resident Evil. <strong>D&#8217;autres, comme Charlie Guillemot d&#8217;Ubisoft, ont \u00e9galement exprim\u00e9 leur enthousiasme pour les capacit\u00e9s am\u00e9lior\u00e9es en termes d&#8217;\u00e9clairage et de mat\u00e9riaux que DLSS 5 peut offrir dans des jeux futurs comme Assassin\u2019s Creed Shadows<\/strong>.<\/p>\n\n\n<p>DLSS 5 sera disponible cet automne et sera impl\u00e9ment\u00e9 dans de nombreux nouveaux titres et remast\u00e9ris\u00e9s, y compris AION 2, CINDER CITY et The Elder Scrolls IV : Oblivion Remastered. <strong>La communaut\u00e9 des joueurs se pr\u00e9pare \u00e0 voir comment ces am\u00e9liorations affecteront l&#8217;esth\u00e9tique de leurs titres pr\u00e9f\u00e9r\u00e9s, bien que des doutes sur la direction artistique persistent<\/strong>.<\/p>\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/b421a0e2-96d7-11e6-b0fc-00163ec9f5fa\/1578946422\/geforce-experience-logo.png\" alt=\"GeForce Experience\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">GeForce Experience<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/geforce-experience.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">T\u00c9L\u00c9CHARGER<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/geforce-experience.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Nvidia a annonc\u00e9 le lancement de DLSS 5, le qualifiant de sa plus grande avanc\u00e9e en graphismes informatiques depuis l&#8217;introduction du ray tracing en temps r\u00e9el. Cette \u00e9volution de la technique de rendu propuls\u00e9e par l&#8217;intelligence artificielle promet d&#8217;am\u00e9liorer consid\u00e9rablement la repr\u00e9sentation visuelle dans une vari\u00e9t\u00e9 de jeux vid\u00e9o, y compris Resident Evil Requiem, Starfield et Hogwarts Legacy. Selon la soci\u00e9t\u00e9, DLSS 5 pourrait permettre aux d\u00e9veloppeurs d&#8217;offrir des graphismes photor\u00e9alistes qui n&#8217;\u00e9taient auparavant r\u00e9alisables que dans les effets visuels d&#8217;Hollywood. Une technologie presque universellement m\u00e9pris\u00e9e Cependant, l&#8217;annonce a suscit\u00e9 des r\u00e9actions mitig\u00e9es en ligne. Une vid\u00e9o promotionnelle a accumul\u00e9 2 000 [&hellip;]<\/p>\n","protected":false},"author":9318,"featured_media":190595,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[16764,16761],"tags":[34877,18111,34878,34879,34880,34881,34882,24483,17366,34883],"usertag":[],"vertical":[],"content-category":[17559],"class_list":["post-190594","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-news","tag-graficos-por-computadora","tag-hogwarts-legacy-2","tag-inmersion-videojuegos","tag-mejoras-visuales-videojuego","tag-nvidia-dlss-5","tag-ray-tracing-en-tiempo-real","tag-reacciones-mixtas-dlss-5","tag-resident-evil-requiem","tag-starfield","tag-uncanny-valley","content-category-jeux"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/190594","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/users\/9318"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/comments?post=190594"}],"version-history":[{"count":2,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/190594\/revisions"}],"predecessor-version":[{"id":190605,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/190594\/revisions\/190605"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media\/190595"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media?parent=190594"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/categories?post=190594"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/tags?post=190594"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/usertag?post=190594"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/vertical?post=190594"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/content-category?post=190594"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}