{"id":192120,"date":"2026-04-07T13:40:00","date_gmt":"2026-04-07T12:40:00","guid":{"rendered":"https:\/\/cms-articles.softonic.io\/es\/?p=415553"},"modified":"2026-04-07T13:44:23","modified_gmt":"2026-04-07T12:44:23","slug":"le-createur-de-papers-please-et-return-of-the-obra-dinn-ne-veut-rien-partager-sur-son-nouveau-jeu-a-cause-de-lia","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/fr\/le-createur-de-papers-please-et-return-of-the-obra-dinn-ne-veut-rien-partager-sur-son-nouveau-jeu-a-cause-de-lia\/","title":{"rendered":"Le cr\u00e9ateur de Papers, Please et Return of the Obra Dinn ne veut rien partager sur son nouveau jeu \u00e0 cause de l&#039;IA"},"content":{"rendered":"\n<p><strong>Lucas Pope, le cr\u00e9ateur de titres acclam\u00e9s comme Papers, Please et Return of the Obra Dinn, a partag\u00e9 ses r\u00e9flexions sur le d\u00e9veloppement de jeux vid\u00e9o et la pr\u00e9occupation croissante concernant l&#8217;intelligence artificielle dans l&#8217;industrie<\/strong>. Dans une r\u00e9cente interview sur le podcast Mike &amp; Rami Are Still Here, Pope a exprim\u00e9 son inqui\u00e9tude quant au manque de communication concernant ses prochains projets, citant la peur que ses id\u00e9es soient absorb\u00e9es par l&#8217;IA ou qu&#8217;elles puissent \u00eatre reproduites avant leur lancement. \u00ab Je ne me sens pas si \u00e0 l&#8217;aise de parler de ce sur quoi je travaille \u00e0 nouveau, \u00bb a-t-il comment\u00e9.<\/p>\n\n\n<h2 class=\"wp-block-heading\">L&#8217;IA est en train de tout ruiner<\/h2>\n\n\n<p>Malgr\u00e9 sa r\u00e9putation et le succ\u00e8s de ses \u0153uvres pr\u00e9c\u00e9dentes, Pope s&#8217;est montr\u00e9 r\u00e9ticent \u00e0 partager des d\u00e9tails sur son prochain travail, sugg\u00e9rant une pression interne pour \u00e9galer les hauts standards qu&#8217;il a \u00e9tablis. <strong>\u00ab Peut-\u00eatre que je ne pourrai plus le faire \u00bb, a-t-il r\u00e9fl\u00e9chi<\/strong>. Avec deux titres qui ont \u00e9t\u00e9 consid\u00e9r\u00e9s comme des classiques dans l&#8217;industrie, le d\u00e9veloppeur se sent chanceux et a indiqu\u00e9 qu&#8217;il pr\u00e9f\u00e8re laisser un h\u00e9ritage positif plut\u00f4t que de risquer de d\u00e9cevoir ses fans avec un nouveau projet.<\/p>\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Return of the Obra Dinn - Available Now\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/ILolesm8kFY?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n<p>Cependant, Pope a soulign\u00e9 qu&#8217;il appr\u00e9cie le processus cr\u00e9atif et privil\u00e9gie le plaisir au-dessus des pressions financi\u00e8res, un luxe que de nombreux d\u00e9veloppeurs n&#8217;ont pas. <strong>\u00ab Je trouve du plaisir ici, \u00bb a-t-il expliqu\u00e9, en faisant r\u00e9f\u00e9rence \u00e0 ses derni\u00e8res ann\u00e9es dans le d\u00e9veloppement, qui ont inclus des projets innovants comme Mars After Midnight<\/strong>.<\/p>\n\n\n<p>Avec une industrie en constante \u00e9volution et de nouvelles technologies \u00e9mergentes, Pope n&#8217;est qu&#8217;un reflet des pr\u00e9occupations auxquelles de nombreux d\u00e9veloppeurs sont confront\u00e9s aujourd&#8217;hui. <strong>Alors que le spectre de l&#8217;intelligence artificielle plane sur les cr\u00e9atifs, l&#8217;avenir du d\u00e9veloppement de jeux vid\u00e9o pourrait \u00eatre conditionn\u00e9 par un d\u00e9licat \u00e9quilibre entre innovation et protection cr\u00e9ative<\/strong>.<\/p>\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/3047d89c-96d0-11e6-8546-00163ed833e7\/2505233623\/steam-download.jpg\" alt=\"Steam\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Steam<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/steam.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">T\u00c9L\u00c9CHARGER<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/steam.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Lucas Pope, le cr\u00e9ateur de titres acclam\u00e9s comme Papers, Please et Return of the Obra Dinn, a partag\u00e9 ses r\u00e9flexions sur le d\u00e9veloppement de jeux vid\u00e9o et la pr\u00e9occupation croissante concernant l&#8217;intelligence artificielle dans l&#8217;industrie. Dans une r\u00e9cente interview sur le podcast Mike &amp; Rami Are Still Here, Pope a exprim\u00e9 son inqui\u00e9tude concernant le manque de communication sur ses prochains projets, citant la peur que ses id\u00e9es soient absorb\u00e9es par l&#8217;IA ou qu&#8217;elles puissent \u00eatre reproduites avant leur lancement. &#8220;Je ne me sens pas si \u00e0 l&#8217;aise de parler de ce sur quoi je travaille \u00e0 nouveau,&#8221; a-t-il comment\u00e9. L&#8217;IA est [&#8230;]<\/p>\n","protected":false},"author":9268,"featured_media":192121,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[16764,16761],"tags":[35638,31051,35639,13508,9277,17093,35640,35641,35642,35643,35644,35645,35646,29529],"usertag":[],"vertical":[],"content-category":[17559],"class_list":["post-192120","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-news","tag-creacion-de-videojuegos","tag-desarrollo-de-videojuegos","tag-entrevista-podcast","tag-ia","tag-indie","tag-inteligencia-artificial","tag-legado-positivo","tag-lucas-pope","tag-mike-rami-are-still-here","tag-papers-please","tag-presiones-de-la-industria","tag-proyectos-innovadores","tag-return-of-the-obra-dinn","tag-videojuego-indie","content-category-jeux"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/192120","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/users\/9268"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/comments?post=192120"}],"version-history":[{"count":2,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/192120\/revisions"}],"predecessor-version":[{"id":192133,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/192120\/revisions\/192133"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media\/192121"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media?parent=192120"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/categories?post=192120"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/tags?post=192120"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/usertag?post=192120"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/vertical?post=192120"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/content-category?post=192120"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}