{"id":194222,"date":"2026-04-30T13:30:00","date_gmt":"2026-04-30T12:30:00","guid":{"rendered":"https:\/\/cms-articles.softonic.io\/es\/?p=418016"},"modified":"2026-04-30T13:31:59","modified_gmt":"2026-04-30T12:31:59","slug":"michael-crichton-a-ete-cle-pour-lexistence-dalice-madness-returns","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/fr\/michael-crichton-a-ete-cle-pour-lexistence-dalice-madness-returns\/","title":{"rendered":"Michael Crichton a \u00e9t\u00e9 cl\u00e9 pour l&#039;existence d&#039;Alice: Madness Returns"},"content":{"rendered":"\n<p>American McGee, connu pour son approche innovante de la s\u00e9rie de jeux Alice, a r\u00e9v\u00e9l\u00e9 des d\u00e9tails fascinants sur ses inspirations et le processus cr\u00e9atif derri\u00e8re le jeu.<strong>Lors d&#8217;une r\u00e9cente interview avec Tucker Hazell, le d\u00e9veloppeur a expliqu\u00e9 que, bien qu&#8217;il n&#8217;ait pas \u00e9t\u00e9 un grand fan d&#8217;Alice au Pays des Merveilles durant son enfance, la conversation avec l&#8217;auteur Michael Crichton a \u00e9t\u00e9 cl\u00e9 pour \u00e9veiller son int\u00e9r\u00eat<\/strong>. McGee a rappel\u00e9 comment, alors qu&#8217;il travaillait sur un projet li\u00e9 \u00e0 Crichton, ce dernier a mentionn\u00e9 l&#8217;\u0153uvre de Lewis Carroll comme un point de d\u00e9part pour explorer des id\u00e9es narratives.<\/p>\n\n\n<h2 class=\"wp-block-heading\">American McGee n&#8217;a pas grandi avec Alice<\/h2>\n\n\n<p>Au d\u00e9part, McGee consid\u00e9rait Alice au Pays des Merveilles comme un r\u00e9cit destin\u00e9 aux enfants, mais sa perspective a chang\u00e9 radicalement apr\u00e8s de multiples co\u00efncidences et r\u00e9f\u00e9rences qui l&#8217;ont amen\u00e9 \u00e0 imaginer une version sombre et gothique du conte classique. <strong>\u00ab \u00c0 un moment donn\u00e9, cela a percol\u00e9 et s&#8217;est cristallis\u00e9 presque imm\u00e9diatement comme une exploration psychologique sombre dans le monde de Wonderland \u00bb, a comment\u00e9 McGee sur l&#8217;approche qu&#8217;il a d\u00e9cid\u00e9 d&#8217;adopter<\/strong>.<\/p>\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Alice: Madness Returns - Launch Trailer\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/cFrs5UGB-ns?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n<p>Le parcours de McGee vers le d\u00e9veloppement d&#8217;Alice n&#8217;a pas \u00e9t\u00e9 simple. Apr\u00e8s avoir perdu son emploi chez id Software, il a eu la chance de recevoir un appel de Crichton, ce qui lui a ouvert les portes pour travailler chez Electronic Arts (EA) et, finalement, cr\u00e9er son jeu m\u00e9morable en 2000. <strong>De plus, McGee a eu l&#8217;occasion d&#8217;interagir avec des personnalit\u00e9s comme Robin Williams, ce qui ajoute des anecdotes int\u00e9ressantes \u00e0 son parcours<\/strong>.<\/p>\n\n\n<p>Actuellement, American McGee travaille sur un successeur spirituel d&#8217;Alice Madness Returns et a exprim\u00e9 sa confiance quant au fait que ce nouveau projet ne lui causera pas de probl\u00e8mes juridiques avec EA. <strong>\u00ab Il y a un chevauchement \u00e9vident, mais pas un qui nous pose des probl\u00e8mes avec les avocats \u00bb, a-t-il d\u00e9clar\u00e9, laissant entrevoir son enthousiasme \u00e0 continuer d&#8217;explorer l&#8217;univers d&#8217;Alice<\/strong>.<\/p>\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/3047d89c-96d0-11e6-8546-00163ed833e7\/2505233623\/steam-download.jpg\" alt=\"Steam\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Steam<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/steam.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">T\u00c9L\u00c9CHARGER<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/steam.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>American McGee, connu pour son approche innovante de la s\u00e9rie de jeux Alice, a r\u00e9v\u00e9l\u00e9 des d\u00e9tails fascinants sur ses inspirations et le processus cr\u00e9atif derri\u00e8re le jeu. Dans une r\u00e9cente interview avec Tucker Hazell, le d\u00e9veloppeur a expliqu\u00e9 que, bien qu&#8217;il n&#8217;ait pas \u00e9t\u00e9 un grand fan d&#8217;Alice au Pays des Merveilles pendant son enfance, la conversation avec l&#8217;auteur Michael Crichton a \u00e9t\u00e9 cl\u00e9 pour \u00e9veiller son int\u00e9r\u00eat. McGee se souvient comment, alors qu&#8217;il travaillait sur un projet li\u00e9 \u00e0 Crichton, ce dernier a mentionn\u00e9 l&#8217;\u0153uvre de Lewis Carroll comme un point de d\u00e9part pour explorer des id\u00e9es narratives. American McGee n&#8217;a pas grandi avec [&hellip;]<\/p>\n","protected":false},"author":9318,"featured_media":194223,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[16764,16761],"tags":[37151,37152,37153,31051,155,23927,37154,37155,37156,17064],"usertag":[],"vertical":[],"content-category":[17559],"class_list":["post-194222","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-news","tag-alice-en-el-pais-de-las-maravillas","tag-alice-madness-returns","tag-american-mcgee","tag-desarrollo-de-videojuegos","tag-electronic-arts","tag-entrevista","tag-inspiraciones-creativas","tag-minnesota-crichton","tag-narrativa-gotica","tag-videojuegos","content-category-jeux"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/194222","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/users\/9318"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/comments?post=194222"}],"version-history":[{"count":2,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/194222\/revisions"}],"predecessor-version":[{"id":194229,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/194222\/revisions\/194229"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media\/194223"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media?parent=194222"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/categories?post=194222"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/tags?post=194222"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/usertag?post=194222"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/vertical?post=194222"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/content-category?post=194222"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}