{"id":195914,"date":"2026-06-18T18:12:00","date_gmt":"2026-06-18T17:12:00","guid":{"rendered":"https:\/\/cms-articles.softonic.io\/fr\/?p=195914"},"modified":"2026-06-18T18:12:33","modified_gmt":"2026-06-18T17:12:33","slug":"no-law-sur-ps5-attendu-en-2026-ce-shooter-cyberpunk-mise-sur-la-densite","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/fr\/no-law-sur-ps5-attendu-en-2026-ce-shooter-cyberpunk-mise-sur-la-densite\/","title":{"rendered":"No Law sur PS5 : attendu en 2026, ce shooter cyberpunk mise sur la densit\u00e9"},"content":{"rendered":"<p class=\"wp-block-paragraph\"><a href=\"https:\/\/no-law.fr.softonic.com\/\" rel=\"noopener\">No Law<\/a>, le prochain FPS cyberpunk en monde ouvert sign\u00e9 par le studio su\u00e9dois Neon Giant et publi\u00e9 par KRAFTON, est annonc\u00e9 pour <strong>2026 sur <a href=\"https:\/\/fr.softonic.com\/telechargements\/PS4\" rel=\"noopener\">PS5<\/a><\/strong> sur PS5, Xbox Series X|S et PC. Le studio d\u00e9fend une id\u00e9e simple : miser sur la densit\u00e9 plut\u00f4t que sur la taille.<\/p>\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/bcaf03dc-8d5e-441f-93bc-4e4ae2582b6a\/3646920015\/cyberpunk-2077-redmod-Cyberpunk%202077%20REDmod-icon.jpg\" alt=\"Cyberpunk 2077\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Cyberpunk 2077<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/cyberpunk-2077-redmod.fr.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">T\u00e9l\u00e9charger<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/cyberpunk-2077-redmod.fr.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\">Toujours \u00e9dit\u00e9 par KRAFTON, ce nouveau projet de l\u2019\u00e9quipe \u00e0 l\u2019origine de <a href=\"https:\/\/the-ascent.fr.softonic.com\/\" rel=\"noopener\">The Ascent<\/a> prend clairement la direction oppos\u00e9e \u00e0 la surench\u00e8re du moment. Au lieu d\u2019une <strong>carte immense<\/strong> remplie de zones sans grand int\u00e9r\u00eat, Neon Giant dit vouloir une ville plus compacte, mais aussi plus dense, plus interactive et plus vivante.<\/p>\n\n<p class=\"wp-block-paragraph\">Une excellente nouvelle pour les joueurs qui n\u2019en peuvent plus des open worlds XXL et de leurs activit\u00e9s r\u00e9p\u00e9t\u00e9es jusqu\u2019\u00e0 l\u2019usure.<\/p>\n\n<p class=\"wp-block-paragraph\">L\u2019intrigue de No Law se d\u00e9roule \u00e0 <strong>Port Desire<\/strong>, une m\u00e9tropole cyber-noire dans laquelle on incarne Grey Harker, un ancien militaire qui pensait enfin pouvoir mener une vie tranquille avant que la violence ne le rattrape.<\/p>\n\n<p class=\"wp-block-paragraph\">Sur le papier, difficile de ne pas penser \u00e0 <a href=\"https:\/\/cyberpunk-2077-redmod.fr.softonic.com\/\" rel=\"noopener\">Cyberpunk 2077<\/a>. Neon Giant tient pourtant \u00e0 marquer une diff\u00e9rence : <strong>aventure solo plus<\/strong> intime, plus personnelle, sans mode multijoueur ni coop\u00e9ration pr\u00e9vus \u00e0 ce stade.<\/p>\n\n<p class=\"wp-block-paragraph\">Le studio r\u00e9sume sa ligne avec un slogan limpide : \u00ab density over scale \u00bb. En clair, tout l\u2019effort est concentr\u00e9 sur un espace urbain plus resserr\u00e9, extr\u00eamement d\u00e9taill\u00e9, avec une <strong>forte densit\u00e9 d\u2019\u00e9l\u00e9ments<\/strong> \u00e0 l\u2019\u00e9cran et une ville con\u00e7ue pour r\u00e9agir davantage aux actions du joueur.<\/p>\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/53d4d528-56f2-442f-b5cd-532fa4440a35\/1293801151\/the-ascent-logo\" alt=\"The Ascent\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">The Ascent<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/the-ascent.fr.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">T\u00e9l\u00e9charger<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/the-ascent.fr.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\">Port Desire serait d\u2019ailleurs, d\u2019apr\u00e8s Neon Giant, en grande partie fa\u00e7onn\u00e9e \u00e0 la main, plut\u00f4t que g\u00e9n\u00e9r\u00e9e <strong>massivement proc\u00e9durale<\/strong> de fa\u00e7on proc\u00e9durale.<\/p>\n\n<p class=\"wp-block-paragraph\">Neon Giant explique vouloir travailler l\u2019environnement dans ses moindres d\u00e9tails pour donner \u00e0 chaque rue une <strong>vraie cr\u00e9dibilit\u00e9<\/strong>.<\/p>\n\n<p class=\"wp-block-paragraph\">Plus surprenant, Tor Frick pilote la direction cr\u00e9ative chez Neon Giant et affirme qu\u2019une seule image de No Law afficherait davantage d\u2019objets visibles que l\u2019int\u00e9gralit\u00e9 de The Ascent. L\u2019impression d\u2019une ville r\u00e9ellement habit\u00e9e passerait aussi par sa simulation : le studio \u00e9voque plus de <strong>3 000 PNJ<\/strong> dynamiques, de quoi renforcer l\u2019id\u00e9e d\u2019un environnement urbain actif sans \u00e9tendre la carte sur des kilom\u00e8tres.<\/p>\n\n<p class=\"wp-block-paragraph\">Pour donner corps \u00e0 cette ambition, No Law s\u2019appuie, toujours selon Neon Giant, sur l\u2019<a href=\"https:\/\/unreal-engine.fr.softonic.com\/\" rel=\"noopener\">Unreal Engine 5<\/a>, avec des technologies comme Nanite et Lumen au service de la <strong>densit\u00e9 visuelle<\/strong>, de l\u2019\u00e9clairage et des syst\u00e8mes m\u00e9t\u00e9o.<\/p>\n\n<p class=\"wp-block-paragraph\">L\u2019autre grande promesse concerne la <strong>libert\u00e9 laiss\u00e9e<\/strong> au joueur. Neon Giant explique que No Law a \u00e9t\u00e9 construit autour de choix qui comptent vraiment, y compris la possibilit\u00e9 de tuer des personnages importants pour l\u2019histoire tout en pouvant malgr\u00e9 tout aller au bout de l\u2019aventure.<\/p>\n\n<p class=\"wp-block-paragraph\">C\u2019est typiquement le genre d\u2019annonce qui fait imm\u00e9diatement tendre l\u2019oreille, tant ce niveau de r\u00e9activit\u00e9 reste rare dans des productions de cette ampleur.<\/p>\n\n<p class=\"wp-block-paragraph\">Mieux vaut quand m\u00eame rester prudent : pour l\u2019instant, la <strong>sortie reste fix\u00e9e<\/strong> \u00e0 2026, d\u2019apr\u00e8s Neon Giant. Si le studio tient parole, No Law pourrait bien devenir l\u2019un des projets cyberpunk les plus intrigants \u00e0 surveiller sur PS5.<\/p>","protected":false},"excerpt":{"rendered":"<p>No Law, le prochain FPS cyberpunk en monde ouvert sign\u00e9 par le studio su\u00e9dois Neon Giant et publi\u00e9 par KRAFTON, est annonc\u00e9 pour 2026 sur PS5 sur PS5, Xbox Series X|S et PC. Le studio d\u00e9fend une id\u00e9e simple : miser sur la densit\u00e9 plut\u00f4t que sur la taille. Toujours \u00e9dit\u00e9 par KRAFTON, ce nouveau &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/fr\/no-law-sur-ps5-attendu-en-2026-ce-shooter-cyberpunk-mise-sur-la-densite\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;No Law sur PS5 : attendu en 2026, ce shooter cyberpunk mise sur la densit\u00e9&#8221;<\/span><\/a><\/p>\n","protected":false},"author":9326,"featured_media":195913,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[16761],"tags":[],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-195914","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/195914","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/users\/9326"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/comments?post=195914"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/195914\/revisions"}],"predecessor-version":[{"id":195915,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/195914\/revisions\/195915"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media\/195913"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media?parent=195914"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/categories?post=195914"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/tags?post=195914"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/usertag?post=195914"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/vertical?post=195914"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/content-category?post=195914"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}