{"id":201449,"date":"2026-09-01T15:52:00","date_gmt":"2026-09-01T14:52:00","guid":{"rendered":"https:\/\/cms-articles.softonic.io\/fr\/?p=201449"},"modified":"2026-09-01T15:52:34","modified_gmt":"2026-09-01T14:52:34","slug":"ori-3-saber-interactive-coupe-court-aux-rumeurs-de-developpement","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/fr\/ori-3-saber-interactive-coupe-court-aux-rumeurs-de-developpement\/","title":{"rendered":"Ori 3 : Saber Interactive coupe court aux rumeurs de d\u00e9veloppement"},"content":{"rendered":"<p class=\"wp-block-paragraph\">\u00c0 l\u2019heure actuelle, Saber Interactive ne travaille pas sur <strong>Ori 3<\/strong>. Tim Willits, Chief Creative Officer du studio, l\u2019a d\u00e9menti publiquement, et plusieurs m\u00e9dias ont repris cette prise de position. Il coupe ainsi court aux rumeurs qui pr\u00eataient \u00e0 Saber la reprise de la franchise Ori, la s\u00e9rie de plateforme cr\u00e9\u00e9e par Moon Studios. La pr\u00e9cision compte, parce que la sp\u00e9culation a tr\u00e8s vite enfl\u00e9 autour d\u2019une licence qui reste tr\u00e8s aim\u00e9e du public. Pour l\u2019instant, aucun troisi\u00e8me \u00e9pisode d\u2019Ori n\u2019a \u00e9t\u00e9 confirm\u00e9 chez Saber Interactive, et Microsoft n\u2019a toujours rien dit sur l\u2019avenir de la s\u00e9rie.<\/p>\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/fc4f3a68-ae8e-4b51-9bc5-a36679d1dea9\/2869464198\/ori-and-the-will-of-the-wisps-Ori%20and%20the%20Will%20of%20the%20Wisps.jpg\" alt=\"Ori and the Will of the Wisps\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Ori and the Will of the Wisps<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/ori-and-the-will-of-the-wisps.fr.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">T\u00e9l\u00e9charger<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/ori-and-the-will-of-the-wisps.fr.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\">Ori 3: Saber Interactive coupe court aux rumeurs<\/h2>\n\n<p class=\"wp-block-paragraph\">Dans sa d\u00e9claration publique, Tim Willits explique que Saber Interactive est d\u00e9j\u00e0 absorb\u00e9 par plusieurs productions d\u2019envergure. <strong>Dans les faits<\/strong>, \u00e7a laisse peu de place \u00e0 un d\u00e9veloppement interne d\u2019Ori 3. Son message r\u00e9pond sans d\u00e9tour aux bruits de couloir qui affirmaient que le studio avait r\u00e9cup\u00e9r\u00e9 la franchise.<\/p>\n\n<p class=\"wp-block-paragraph\">Le d\u00e9roul\u00e9 est assez limpide: la rumeur est d\u2019abord partie de sp\u00e9culations venues d\u2019<strong>insiders<\/strong>, avant d\u2019\u00eatre rejet\u00e9e par Thomas Mahler de Moon Studios, puis maintenant \u00e9cart\u00e9e clairement par Tim Willits. Et malgr\u00e9 l\u2019int\u00e9r\u00eat \u00e9vident que suscite encore la s\u00e9rie, Microsoft, de son c\u00f4t\u00e9, ne s\u2019est toujours pas exprim\u00e9 publiquement sur la question.<\/p>\n\n<h2 class=\"wp-block-heading\">Saber a d\u00e9j\u00e0 plusieurs gros jeux en cours<\/h2>\n\n<p class=\"wp-block-paragraph\">Tim Willits a aussi laiss\u00e9 comprendre, dans ses d\u00e9clarations, pourquoi Saber Interactive n\u2019avait tout simplement pas de marge pour un nouvel Ori: le studio a d\u00e9j\u00e0 <strong><a href=\"https:\/\/fr.softonic.com\/articles\/apres-avoir-vendu-7-millions-dexemplaires-de-son-precedent-jeu-saber-interactive-confirme-que-warhammer-40k-space-marine-3-ne-sortira-pas-au-moins-avant-2028\" rel=\"noopener\">plusieurs projets majeurs<\/a><\/strong> en chantier. Il a notamment mentionn\u00e9 un jeu li\u00e9 \u00e0 Keanu Reeves.<\/p>\n\n<p class=\"wp-block-paragraph\">D\u2019apr\u00e8s des informations d\u00e9j\u00e0 reprises par plusieurs m\u00e9dias, il s\u2019agirait d\u2019un nouveau jeu AAA dans l\u2019univers de John Wick, avec les traits et la voix de l\u2019acteur. Et ce n\u2019est pas tout. Saber Interactive a d\u00e9j\u00e0 un calendrier bien charg\u00e9, avec <a href=\"https:\/\/jurassic-park-survival.fr.softonic.com\/\" rel=\"noopener\">Jurassic Park: Survival<\/a>, <a href=\"https:\/\/warhammer-40-000-space-marine-2.fr.softonic.com\/\" rel=\"noopener\">Warhammer 40,000: Space Marine 2<\/a> et un jeu adapt\u00e9 de A Quiet Place. Bref, le studio a d\u00e9j\u00e0 largement de quoi s\u2019occuper sans ajouter un platformer narratif aussi attendu qu\u2019un hypoth\u00e9tique Ori 3.<\/p>\n\n<h2 class=\"wp-block-heading\">Ori reste avant tout li\u00e9 \u00e0 Moon Studios<\/h2>\n\n<p class=\"wp-block-paragraph\">La franchise Ori reste d\u2019abord attach\u00e9e \u00e0 Moon Studios, \u00e0 qui l\u2019on doit <a href=\"https:\/\/ori-and-the-blind-forest.fr.softonic.com\/\" rel=\"noopener\">Ori and the Blind Forest<\/a> et <a href=\"https:\/\/ori-and-the-will-of-the-wisps.fr.softonic.com\/\" rel=\"noopener\">Ori and the Will of the Wisps<\/a>. Le studio est d\u00e9sormais ind\u00e9pendant et travaille en ce moment sur No Rest for the Wicked, un action-RPG assez loin de la formule Ori.<\/p>\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/a7dbbaea-9b35-11e6-ab84-00163ec9f5fa\/1210785133\/ori-and-the-blind-forest-logo.jpg\" alt=\"Ori and the Blind Forest\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Ori and the Blind Forest<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/ori-and-the-blind-forest.fr.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">T\u00e9l\u00e9charger<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/ori-and-the-blind-forest.fr.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\">Moon Studios a d\u00e9j\u00e0 expliqu\u00e9 publiquement que l\u2019histoire d\u2019Ori \u00e9tait consid\u00e9r\u00e9e comme <strong>boucl\u00e9e<\/strong> avec <a href=\"https:\/\/fr.softonic.com\/articles\/le-directeur-dori-dement-les-rumeurs-sur-lannonce-imminente-dune-suite-du-jeu\" rel=\"noopener\">les deux premiers jeux<\/a>. \u00c7a n\u2019emp\u00eache pas Thomas Mahler d\u2019\u00e9voquer parfois des id\u00e9es pour un \u00e9ventuel troisi\u00e8me \u00e9pisode. Mais il a aussi pr\u00e9cis\u00e9 qu\u2019aucun Ori 3 n\u2019\u00e9tait en d\u00e9veloppement actif.<\/p>\n\n<h2 class=\"wp-block-heading\">Pourquoi la moindre rumeur Ori 3 attire autant l\u2019attention<\/h2>\n\n<p class=\"wp-block-paragraph\">En mars 2025, les deux premiers jeux avaient d\u00e9pass\u00e9 ensemble les <strong>15 millions<\/strong> d\u2019exemplaires vendus, d\u2019apr\u00e8s des chiffres relay\u00e9s par plusieurs m\u00e9dias. Autant dire que l\u2019int\u00e9r\u00eat commercial est bien r\u00e9el. Reste qu\u2019il faut garder la t\u00eate froide. Entre le d\u00e9menti de Saber Interactive, la prudence affich\u00e9e par Moon Studios et le silence de Microsoft, Ori 3 rel\u00e8ve encore du fantasme plus que de l\u2019annonce imminente.<\/p>","protected":false},"excerpt":{"rendered":"<p>\u00c0 l\u2019heure actuelle, Saber Interactive ne travaille pas sur Ori 3. Tim Willits, Chief Creative Officer du studio, l\u2019a d\u00e9menti publiquement, et plusieurs m\u00e9dias ont repris cette prise de position. Il coupe ainsi court aux rumeurs qui pr\u00eataient \u00e0 Saber la reprise de la franchise Ori, la s\u00e9rie de plateforme cr\u00e9\u00e9e par Moon Studios. La &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/fr\/ori-3-saber-interactive-coupe-court-aux-rumeurs-de-developpement\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Ori 3 : Saber Interactive coupe court aux rumeurs de d\u00e9veloppement&#8221;<\/span><\/a><\/p>\n","protected":false},"author":9326,"featured_media":201448,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[16761],"tags":[],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-201449","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/201449","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/users\/9326"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/comments?post=201449"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/201449\/revisions"}],"predecessor-version":[{"id":201450,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/201449\/revisions\/201450"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media\/201448"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media?parent=201449"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/categories?post=201449"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/tags?post=201449"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/usertag?post=201449"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/vertical?post=201449"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/content-category?post=201449"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}