{"id":53247,"date":"2013-06-13T16:04:23","date_gmt":"2013-06-13T15:04:23","guid":{"rendered":"http:\/\/onsoftware.softonic.fr\/?p=53247"},"modified":"2025-06-12T12:46:09","modified_gmt":"2025-06-12T11:46:09","slug":"2013-06-13-dark-souls-2-preview","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/fr\/2013-06-13-dark-souls-2-preview\/","title":{"rendered":"Dark Souls 2 Preview: Pr\u00e9parez-vous \u00e0 mourir&#8230; Encore!"},"content":{"rendered":"<p><strong>Dark Souls 2 est la suite de l&#8217;excellent Dark Souls, un titre <\/strong><strong>salu\u00e9 par la critique et <\/strong><strong>devenu culte \u00e0 cause de sa difficult\u00e9 quasi insurmontable<\/strong>.<\/p>\n<p><object><\/object><br \/>\nContrairement aux apparences, Dark Souls 2 est le troisi\u00e8me chapitre de l&#8217;une des saga les plus intransigeante de l&#8217;histoire du jeu vid\u00e9o. Le nouveau titre des studios From Software prend en effet la suite de Demon Souls et de <strong><a href=\"http:\/\/www.preparetodie.com\/\" target=\"_blank\" rel=\"noopener noreferrer\">Dark Souls<\/a><\/strong>, des titres \u00e0 la difficult\u00e9 l\u00e9gendaire sortis respectivement en 2009 et 2011.<\/p>\n<p><strong>N&#8217;\u00e9coutant que notre courage, nous nous sommes aventur\u00e9s \u00e0 travers les paysages maudits de Dark Souls 2 le temps d&#8217;une session de d\u00e9monstration.<\/strong><\/p>\n<h3><!--more--><\/h3>\n<h3>Prise en main et habillage<\/h3>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-53260\" title=\"Dark Souls 2 Preview\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/9\/2013\/06\/Magic-568x319.jpg\" alt=\"Dark Souls 2 Preview\" width=\"568\" height=\"319\" srcset=\"https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/9\/2013\/06\/Magic-568x319.jpg 568w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/9\/2013\/06\/Magic-256x144.jpg 256w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/9\/2013\/06\/Magic-800x450.jpg 800w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/9\/2013\/06\/Magic-664x374.jpg 664w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/9\/2013\/06\/Magic-300x169.jpg 300w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/9\/2013\/06\/Magic-238x134.jpg 238w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/9\/2013\/06\/Magic.jpg 1280w\" sizes=\"auto, (max-width: 568px) 100vw, 568px\" \/><\/p>\n<p>\u00c0 en croire les studios From Software, Dark Souls 2 serait dot\u00e9 d&#8217;un   moteur graphique flambant neuf. Le titre se pare \u00e0 l&#8217;occasion   d&#8217;animations fluides et de sc\u00e8nes d&#8217;actions explosives d\u00e9nu\u00e9es de tout   ralentissements.<\/p>\n<p>La d\u00e9mo \u00e0 laquelle nous avons jou\u00e9 nous a laiss\u00e9 choisir parmi 4 classes de personnages<em>. <\/em>En<em> <\/em>plus des traditionnelles <em>Warrior, Sorcerer <\/em>et<em> Temple Knight<\/em>, nous avons pu essayer <em>Dual Swordman, <\/em>une classe in\u00e9dite qui<em>, <\/em>comme son nom l&#8217;indique, d\u00e9bute l&#8217;aventure avec une arme dans chaque main.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-53311\" title=\"Dark Souls 2 preview\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/9\/2013\/06\/DualHandShield1-568x319.jpg\" alt=\"Dark Souls 2 preview\" width=\"568\" height=\"319\" srcset=\"https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/9\/2013\/06\/DualHandShield1-568x319.jpg 568w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/9\/2013\/06\/DualHandShield1-256x144.jpg 256w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/9\/2013\/06\/DualHandShield1-800x450.jpg 800w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/9\/2013\/06\/DualHandShield1-664x374.jpg 664w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/9\/2013\/06\/DualHandShield1-300x169.jpg 300w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/9\/2013\/06\/DualHandShield1-238x134.jpg 238w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/9\/2013\/06\/DualHandShield1.jpg 1280w\" sizes=\"auto, (max-width: 568px) 100vw, 568px\" \/><\/p>\n<p>Le syst\u00e8me de parade a \u00e9t\u00e9 l\u00e9g\u00e8rement alt\u00e9r\u00e9 dans Dark Souls 2 et il est \u00e0 pr\u00e9sent  moins facile de synchroniser sa d\u00e9fense aux attaques des ennemis. En  contrepartie, la r\u00e9compense en cas de parade correctement ex\u00e9cut\u00e9e est  plus redoutable que jamais et il sera possible de faire tomber son  adversaire au sol pour le rouer de coups. Mieux, il sera d\u00e9sormais possible de tenir son bouclier \u00e0 deux mains pour augmenter la r\u00e9sistance de sa d\u00e9fense.<\/p>\n<p>Mais que les fans int\u00e9gristes se rassurent: la maniabilit\u00e9 de Dark Souls 2 ne diff\u00e8re aucunement de celle du premier  opus de la saga et les plus <span style=\"text-decoration: line-through\">masochistes<\/span> dou\u00e9s retrouveront instantan\u00e9ment leurs  marques.<\/p>\n<h3>Gameplay<\/h3>\n<p><img loading=\"lazy\" decoding=\"async\" title=\"Dark Souls 2\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/9\/2013\/06\/BattleWithMirrorKnight-568x319.jpg\" alt=\"Dark Souls 2\" width=\"568\" height=\"319\" \/><\/p>\n<p>L&#8217;intelligence artificielle des ennemis a \u00e9t\u00e9 grandement am\u00e9lior\u00e9e  dans Dark Souls 2. Ceux-ci r\u00e9agissent \u00e0 vos moindres mouvements et font  preuve d&#8217;un comportement plus complexe et impr\u00e9visible susceptible de  prendre les joueurs les moins attentifs au d\u00e9pourvu.<\/p>\n<p>Les studios From  Software n&#8217;ont d&#8217;ailleurs pas apport\u00e9 de modification notable \u00e0 la  difficult\u00e9 du jeu, Dark Souls 2 conservant la m\u00eame alternance entre  frustrations et r\u00e9compenses popularis\u00e9e par son grand fr\u00e8re.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-53261\" title=\"Dark Souls 2 Preview\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/9\/2013\/06\/screen_13-568x319.jpg\" alt=\"Dark Souls 2 Preview\" width=\"568\" height=\"319\" srcset=\"https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/9\/2013\/06\/screen_13-568x319.jpg 568w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/9\/2013\/06\/screen_13-256x144.jpg 256w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/9\/2013\/06\/screen_13-800x450.jpg 800w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/9\/2013\/06\/screen_13-664x374.jpg 664w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/9\/2013\/06\/screen_13-300x169.jpg 300w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/9\/2013\/06\/screen_13-238x134.jpg 238w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/9\/2013\/06\/screen_13.jpg 1280w\" sizes=\"auto, (max-width: 568px) 100vw, 568px\" \/><\/p>\n<p>Notez  quand m\u00eame que le nouveau titre sera d\u00e9sormais un brin plus accessible  aux d\u00e9butants gr\u00e2ce \u00e0 une nouvelle gestion des feux de camps, les points  de sauvegarde de Dark Souls 2. Pour la premi\u00e8re fois, plusieurs feux de  camp pourront \u00eatre actifs en m\u00eame temps et il sera m\u00eame possible de  voyager de l&#8217;un \u00e0 l&#8217;autre librement.<\/p>\n<p><strong>Dark Souls 2 sortira sur PlayStation 3, Xbox 360 et PC en mars 2014. En attendant d&#8217;en savoir plus, rendez-vous sur Softonic.fr suivre <a href=\"http:\/\/jeux.softonic.fr\/\" target=\"_self\" rel=\"noopener noreferrer\">toute l&#8217;actualit\u00e9 de vos jeux favoris!<\/a><br \/>\n<\/strong><\/p>\n<h3>Articles associ\u00e9s<strong> <\/strong><\/h3>\n<p><strong><a title=\"E3 : Jeux, puissance et libert\u00e9, Sony l\u00e8ve le voile sur la Playstation 4 \" href=\"http:\/\/actualites.softonic.fr\/e3-conference-sony-playstation-4\">E3 : Jeux, puissance et libert\u00e9, Sony l\u00e8ve le voile sur la Playstation 4 <\/a><\/strong><\/p>\n<p><strong><a title=\"E3 2013: le r\u00e9capitulatif des annonces!\" href=\"http:\/\/actualites.softonic.fr\/2013-06-10-e3-2013-le-recapitulatif-des-annonces\">E3 2013: le r\u00e9capitulatif des annonces!<\/a><\/strong><\/p>\n<p><strong><a title=\"E3 2013: Quelle sera l'Arme Fatale des jeux PS4 et Xbox One?\" href=\"http:\/\/articles.softonic.fr\/2013-06-10-e3-2013-arme-jeux-ps4-xbox-one\">E3 2013: Quelle sera l&#8217;Arme Fatale des jeux PS4 et Xbox One?<\/a><\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Dark Souls 2 est la suite de l&#8217;excellent Dark Souls, un titre salu\u00e9 par la critique et devenu culte \u00e0 cause de sa difficult\u00e9 quasi insurmontable. Contrairement aux apparences, Dark Souls 2 est le troisi\u00e8me chapitre de l&#8217;une des saga les plus intransigeante de l&#8217;histoire du jeu vid\u00e9o. Le nouveau titre des studios From Software &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/fr\/2013-06-13-dark-souls-2-preview\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Dark Souls 2 Preview: Pr\u00e9parez-vous \u00e0 mourir&#8230; Encore!&#8221;<\/span><\/a><\/p>\n","protected":false},"author":8021,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[1],"tags":[7048,7350,2381,3272,253,1362],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-53247","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-dark-soul","tag-dark-souls-2","tag-ps3","tag-rpg","tag-sortie","tag-xbox-360"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/53247","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/users\/8021"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/comments?post=53247"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/53247\/revisions"}],"predecessor-version":[{"id":166607,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/53247\/revisions\/166607"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media?parent=53247"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/categories?post=53247"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/tags?post=53247"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/usertag?post=53247"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/vertical?post=53247"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/content-category?post=53247"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}