{"id":37256,"date":"2014-08-29T14:00:15","date_gmt":"2014-08-29T12:00:15","guid":{"rendered":"http:\/\/onsoftware.softonic.pl\/?p=37256"},"modified":"2024-03-06T15:44:18","modified_gmt":"2024-03-06T14:44:18","slug":"premiery-wrzesnia-the-sims-4-fifa-15-i-nie-tylko","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/pl\/premiery-wrzesnia-the-sims-4-fifa-15-i-nie-tylko\/","title":{"rendered":"Premiery wrze\u015bnia: The Sims 4, FIFA 15 i nie tylko"},"content":{"rendered":"<p>Po wakacyjnej przerwie Electronic Arts rozpoczyna <span style=\"font-weight: bold\" class=\"Apple-style-span\">nowy sezon<\/span> od premiery dw\u00f3ch najbardziej oczekiwanych gier tego roku. Opr\u00f3cz tego tytu\u0142 dost\u0119pny jedynie na Xboxa One trafia tak\u017ce na PC<\/p>\n<p>D\u0142ugie oczekiwanie si\u0119 zako\u0144czy\u0142o. Wrzesie\u0144 rozpoczynamy od premiery The Sims 4 na PC. Czy pierwsza z du\u017cych premier tego sezonu nas rozczaruje? Mamy nadziej\u0119, \u017ce nie. W razie czego nadchodz\u0105 tak\u017ce inne gry, jak na przyk\u0142ad nowa ods\u0142ona pi\u0142karskiej serii FIFA i wiele innych tytu\u0142\u00f3w. Zobaczmy, <span style=\"font-weight: bold\" class=\"Apple-style-span\">jakie premiery czekaj\u0105 na nas<\/span> w tym miesi\u0105cu.<\/p>\n<h3>The Sims 4 \u2013 PC (04.09)<\/h3>\n<p>Pojawienie si\u0119 czwartej ods\u0142ony znanego <span style=\"font-weight: bold\" class=\"Apple-style-span\">symulatora \u017cycia<\/span> poprzedzone zosta\u0142o wieloma <a href=\"http:\/\/artykuly.softonic.pl\/e3-2014-the-sims-4-jeszcze-dziwniejsze-historie\">przeciekami<\/a>, spor\u0105 dawk\u0105 kontrowersji i demem, kt\u00f3re nareszcie mo\u017cna pobra\u0107.<\/p>\n<p>Najwi\u0119ksz\u0105 nowo\u015bci\u0105 jest to, \u017ce teraz wielk\u0105 rol\u0119 odgrywa\u0107 b\u0119dzie<span style=\"font-weight: bold\" class=\"Apple-style-span\"> osobowo\u015b\u0107 Sim\u00f3w<\/span> oraz ich nastr\u00f3j. Ponadto budowanie dom\u00f3w i tworzenie Sim\u00f3w jest jeszcze prostsze i przyjemniejsze.<\/p>\n<p>Po premierze, kt\u00f3ra nast\u0105pi ju\u017c nied\u0142ugo, pierwsze pytanie pewnie b\u0119dzie brzmie\u0107, jaki <span style=\"font-weight: bold\" class=\"Apple-style-span\">dodatek<\/span> EA wyda jako pierwszy?<\/p>\n<p><!-- Start of Brightcove Player --><\/p>\n<div>\n<\/div>\n<p><!--\nBy use of this code snippet, I agree to the Brightcove Publisher T and C \nfound at https:\/\/accounts.brightcove.com\/en\/terms-and-conditions\/. \n--><\/p>\n<p><object><\/object><\/p>\n<p><!-- \nThis script tag will cause the Brightcove Players defined above it to be created as soon\nas the line is read by the browser. If you wish to have the player instantiated only after\nthe rest of the HTML is processed and the page load is complete, remove the line.\n--><br \/>\nbrightcove.createExperiences();<\/p>\n<p><!-- End of Brightcove Player --><\/p>\n<h3>Dead Rising 3 \u2013 PC (5.09)<\/h3>\n<p>Blisko rok po premierze na konsoli Xbox One gra w ko\u0144cu zawita na PC. Dzi\u0119ki temu w ko\u0144cu mamy okazj\u0119 zagra\u0107 w najnowsz\u0105 ods\u0142on\u0119 humorystycznej sagi o <span style=\"font-weight: bold\" class=\"Apple-style-span\">inwazji zombie<\/span>.<\/p>\n<p>Je\u015bli znasz poprzednie gry z serii, nowa cz\u0119\u015b\u0107 wyda ci si\u0119 znajoma. Ale \u017ceby nie zanudzi\u0107 graczy, zaserwowano nam sporo <span style=\"font-weight: bold\" class=\"Apple-style-span\">nowo\u015bci<\/span>: lepsza sztuczna inteligencja zombie, wi\u0119cej r\u00f3\u017cnych combos\u00f3w, broni i pojazd\u00f3w, lepszy multiplayer oraz poprawiona grafika.<\/p>\n<p><!-- Start of Brightcove Player --><\/p>\n<div>\n<\/div>\n<p><!--\nBy use of this code snippet, I agree to the Brightcove Publisher T and C \nfound at https:\/\/accounts.brightcove.com\/en\/terms-and-conditions\/. \n--><\/p>\n<p><object><\/object><\/p>\n<p><!-- \nThis script tag will cause the Brightcove Players defined above it to be created as soon\nas the line is read by the browser. If you wish to have the player instantiated only after\nthe rest of the HTML is processed and the page load is complete, remove the line.\n--><br \/>\nbrightcove.createExperiences();<\/p>\n<p><!-- End of Brightcove Player --><\/p>\n<h3>FIFA 15 \u2013 PC, PS4, PS3, Xbox One, Xbox 360 (25.09)<\/h3>\n<p>Kr\u00f3l <span style=\"font-weight: bold\" class=\"Apple-style-span\">pi\u0142karskich symulator\u00f3w<\/span> pojawia si\u0119 punktualnie jak co roku. W tegorocznej ods\u0142onie sukces grze maj\u0105 zapewni\u0107 poprawione animacje, lepsza kontrola nad pi\u0142k\u0105 i podrasowana sztuczna inteligencja bramkarzy, czyli to, co w serii zawsze kula\u0142o.<\/p>\n<p>Warto wspomnie\u0107, \u017ce najwi\u0119kszy konkurent FIFA 15, <a href=\"http:\/\/artykuly.softonic.pl\/pes-2015-pierwsze-wrazenia\">PES 2015<\/a>, zaliczy op\u00f3\u017anienie i nie pojawi si\u0119 przed listopadem, wi\u0119c <span style=\"font-weight: bold\" class=\"Apple-style-span\">nic nie przy\u0107mi produkcji EA<\/span> przynajmniej przez najbli\u017csze dwa miesi\u0105ce.<\/p>\n<p><!-- Start of Brightcove Player --><\/p>\n<div>\n<\/div>\n<p><!--\nBy use of this code snippet, I agree to the Brightcove Publisher T and C \nfound at https:\/\/accounts.brightcove.com\/en\/terms-and-conditions\/. \n--><\/p>\n<p><object><\/object><\/p>\n<p><!-- \nThis script tag will cause the Brightcove Players defined above it to be created as soon\nas the line is read by the browser. If you wish to have the player instantiated only after\nthe rest of the HTML is processed and the page load is complete, remove the line.\n--><br \/>\nbrightcove.createExperiences();<\/p>\n<p><!-- End of Brightcove Player --><\/p>\n<h3>Sherlock Holmes: Crimes and Punishments \u2013 PC, PS4, PS3, Xbox One, Xbox 360 (30.09)<\/h3>\n<p>Detektyw zamieszka\u0142y przy Baker Street 221B zn\u00f3w pojawi si\u0119 na ekranach naszych komputer\u00f3w. Stanie si\u0119 to za spraw\u0105 Frogwares, studiu, kt\u00f3re serwuje nam <span style=\"font-weight: bold\" class=\"Apple-style-span\">\u00f3sm\u0105 ods\u0142on\u0119<\/span> przyg\u00f3d tego klasycznego bohatera literackiego.<\/p>\n<p>Crimes &amp; Punhisments stawia Holmesa i Watsona przed now\u0105 zagadk\u0105 opart\u0105 na s\u0142ynnej powie\u015bci Dostojewskiego \u201eZbrodnia i kara\u201d. Rozgrywka daje graczowi jeszcze wi\u0119ksz\u0105 swobod\u0119 w podejmowaniu decyzji, r\u00f3wnie\u017c tych maj\u0105cych <span style=\"font-weight: bold\" class=\"Apple-style-span\">moralne konsekwencje<\/span>. Po raz pierwszy gra z serii oparta jest na silniku <span style=\"font-weight: bold\" class=\"Apple-style-span\">Unreal Engine 3<\/span>, tym samym, kt\u00f3ry znajdziemy w serii <a href=\"http:\/\/mass-effect-3.softonic.pl\/\">Mass Effect<\/a> czy pierwszych grach z serii Bioshock.<\/p>\n<p><!-- Start of Brightcove Player --><\/p>\n<div>\n<\/div>\n<p><!--\nBy use of this code snippet, I agree to the Brightcove Publisher T and C \nfound at https:\/\/accounts.brightcove.com\/en\/terms-and-conditions\/. \n--><\/p>\n<p><object><\/object><\/p>\n<p><!-- \nThis script tag will cause the Brightcove Players defined above it to be created as soon\nas the line is read by the browser. If you wish to have the player instantiated only after\nthe rest of the HTML is processed and the page load is complete, remove the line.\n--><br \/>\nbrightcove.createExperiences();<\/p>\n<p><!-- End of Brightcove Player --><\/p>\n<h3>Ponadto&#8230;<\/h3>\n<p>Na p\u00f3\u0142ki sklepowe trafi\u0105 nie tylko gry na komputery PC. Opr\u00f3cz tego mo\u017cemy cieszy\u0107 si\u0119 tytu\u0142ami, kt\u00f3re trafi\u0105 <span style=\"font-weight: bold\" class=\"Apple-style-span\">tylko na konsole<\/span>:<\/p>\n<p>Destiny \u2013 PS4, PS3, Xbox One, Xbox 360 (09.09).<\/p>\n<p>NHL 15 \u2013 PS4, PS3, Xbox One (11.09).<\/p>\n<p>Hyrule Warriors \u2013 Wii U (19.09).<\/p>\n<p>Forza Horizon 2 \u2013 Xbox One, Xbox 360 (30.09).<\/p>\n<p><span style=\"font-weight: bold\" class=\"Apple-style-span\">A na kt\u00f3r\u0105 z wrze\u015bniowych premier czekasz Ty?<\/span><\/p>\n<p><span style=\"font-weight: bold\" class=\"Apple-style-span\">Zobacz tak\u017ce:<\/span><\/p>\n<p><span style=\"font-weight: bold\" class=\"Apple-style-span\"><a href=\"http:\/\/artykuly.softonic.pl\/fifa-15-pelna-emocji-i-licznych-nowosci\">FIFA 15 pe\u0142na emocji i licznych nowo\u015bci<\/a><\/span><\/p>\n<p><b><a href=\"http:\/\/artykuly.softonic.pl\/tworzenie-sima-w-demie-the-sims-4\">Tworzenie sima w demie The Sims 4<\/a><\/b><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Po wakacyjnej przerwie Electronic Arts rozpoczyna nowy sezon od premiery dw\u00f3ch najbardziej oczekiwanych gier tego roku. Opr\u00f3cz tego tytu\u0142 dost\u0119pny jedynie na Xboxa One trafia tak\u017ce na PC D\u0142ugie oczekiwanie si\u0119 zako\u0144czy\u0142o. Wrzesie\u0144 rozpoczynamy od premiery The Sims 4 na PC. Czy pierwsza z du\u017cych premier tego sezonu nas rozczaruje? Mamy nadziej\u0119, \u017ce nie. W &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/pl\/premiery-wrzesnia-the-sims-4-fifa-15-i-nie-tylko\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Premiery wrze\u015bnia: The Sims 4, FIFA 15 i nie tylko&#8221;<\/span><\/a><\/p>\n","protected":false},"author":9010,"featured_media":37257,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[9376,1],"tags":[9400,3318,6999,4511,8004,6128,4383,8002,8003,4115],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-37256","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","category-uncategorized","tag-app-subdomain-redirectionthe-sims","tag-dead-rising-3","tag-fifa-15","tag-gry-na-pc","tag-nhl-15","tag-premiery-miesiaca","tag-premiery-wrzesnia","tag-sherlock-holmes","tag-sherlock-holmes-crimes-and-punishments","tag-the-sims-4"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/pl\/wp-json\/wp\/v2\/posts\/37256","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/pl\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/pl\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/pl\/wp-json\/wp\/v2\/users\/9010"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/pl\/wp-json\/wp\/v2\/comments?post=37256"}],"version-history":[{"count":0,"href":"https:\/\/cms-articles.softonic.io\/pl\/wp-json\/wp\/v2\/posts\/37256\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/pl\/wp-json\/wp\/v2\/media\/37257"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/pl\/wp-json\/wp\/v2\/media?parent=37256"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/pl\/wp-json\/wp\/v2\/categories?post=37256"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/pl\/wp-json\/wp\/v2\/tags?post=37256"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/pl\/wp-json\/wp\/v2\/usertag?post=37256"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/pl\/wp-json\/wp\/v2\/vertical?post=37256"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/pl\/wp-json\/wp\/v2\/content-category?post=37256"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}