Recently, Rockstar Games has faced increasing controversy after laying off between 30 and 40 employees at its offices in the UK and Canada, in what is presumed to be an attempt to dismantle an internal union organization. The dismissed employees, according to the IWGB Game Workers Union, were part of a private Discord chat related to union activity, and some were already union members while others were in the process of joining.
An excuse that doesn’t fit
The IWGB described the layoffs as a “flagrant and ruthless act of anti-unionism” and has announced its intention to take legal action to seek the reinstatement of those affected. In response, Take-Two, the parent company of Rockstar, has denied that the layoffs are related to union activities, arguing that they were due to “serious misconduct” by a “small number of individuals”. Alan Lewis, Take-Two’s communications director, emphasized that the company’s culture focuses on teamwork and kindness.
The controversy has taken a more complicated turn due to the implication that the layoffs occurred after the company became aware of the Discord group. This group was close to reaching the 10% membership threshold necessary to request legal recognition, which could suggest an underlying motivation on the part of the company to avoid unionization. According to Alex Marshall, president of the IWGB, Rockstar shows that it prioritizes union suppression over the development of its video games.
The situation has led to a call for a protest outside the offices of Rockstar North in Edinburgh, where the reinstatement of the dismissed workers will be demanded. The IWGB has emphasized that some of those dismissed relied on health plans and company-sponsored visas, which adds a layer of complexity to the situation.