Capcom has announced that the long-awaited patch for Dragon’s Dogma 2 is now available. Currently available on PlayStation 5 and PC – Xbox Series X | S will have to wait a bit – this update fixes the most criticized issues of the game, such as the ability to start a new game without deleting the previous one. This way, players can now embark on a new adventure independently of the one they have already created (and without having to pay again).
Similarly, text display issues have also been resolved; various bugs have been fixed; the possibility of buying a home in the game has been advanced (previously it was more advanced in the adventure), and the number of objects in “Art of Metamorphosis” has been changed.
This applies to both versions. Now, if we focus exclusively on PS5, you can already enable/disable Motion Blur in Options; you can enable/disable RayTracing in Options; and you can lock the frame rate at 30 in Options.
With the success that Pobres criaturas has had at the 2024 Oscars, a lot of people have started to become interested in Yorgos Lanthimos, the Greek director behind Dogtooth, The Killing of a Sacred Deer, and The Lobster. And it’s not for nothing. For almost two decades, the filmmaker has managed to captivate the audience through provocation and crazy premises that come true with absolute control of the audiovisual narrative.
However, this is not by any means the weirdest and craziest director making films today. From Japanese to Spanish, there are many international directors who are succeeding worldwide thanks to their unique perspective on the world. And among all of them, there is one that has been attracting a lot of attention for years: Quentin Dupieux.
Born and raised in Paris, France, Dupieux is both a musician and a film director, but since he started with this last facet, he has been surprising everyone with such crazy and successful audiovisual proposals. From the recent Yannick to Smoking causes cough and The deer skin jacket, it is clear that we are facing an unusual director but with a very clear idea about cinema.
A French director with a huge inner world
Undoubtedly, one of the most distinctive features of Dupieux’s cinema is his fascination with the absurd and the surreal. His films are full of extravagant situations and crazy concepts that defy audience expectations and invite them to question reality itself. In this way, when you enter a Dupieux film, you never know what to expect: everything is possible and, at the same time, his narrative makes perfect sense.
In addition, Dupieux masterfully uses black humor in his films, blending the comedic with the disturbing in a way that grabs attention and provokes reflection. His ability to find comedy in the unexpected and the absurd has earned him praise from critics and fans alike, and although it may not be for everyone, it’s hard not to crack a smile at some point.
But Dupieux not only experiments with his narrative, but also with the form and structure of his films, which ultimately results in a non-linear narrative and a unique visual aesthetic. It is clear that his innovative use of cinematography and editing creates an immersive cinematic experience. One of those where you can’t take your eyes off the screen… if you have truly entered his game.
The use of unconventional actors by Dupieux results, on the other hand, in characters that are often eccentric and unconventional, thus adding an element of unpredictability and fascination to his stories. He creates his own worlds through each of his characters, even exploring universal themes such as loneliness, alienation, and the search for meaning in an apparently absurd world.
And, of course, the use of music is one of the key elements of his films. Dupieux’s relationship with music couldn’t be stronger. Under the pseudonym Mr. Oizo, he has an enviable musical career that is almost as successful as his film career, making him a multidisciplinary artist… quite unusual in every way.
Dupieux’s films are available on various platforms, but you can find his works on Filmin, Movistar Plus, and Amazon Prime Video. Which one should you start with? Honestly, any of them is fine: none is particularly better than the others, and they all immerse you in the crazy imaginary world of the author.
Our beloved billbil-kun has once again spoken about future releases, and if there’s one thing that the ultimate insider of the industry has shown us, it’s that when he publishes information, it is 100% accurate. This time, it’s the turn of the April 2024 Humble Choice, a month that is packed with amazing games.
According to the French insider, during this month of April subscribers will have the opportunity to download for PC games like Returnal or Assassin’s Creed Valhalla. However, these are not the only ones, as the general package comes with more titles. The complete list is as follows:
Returnal
Assassin’s Creed Valhalla
Werewoft: The Apocalypse – Earthblood Champion of Gaia Edition
Noita
Fashion Police Squad
Blacktail
Paquerette Down the Bunburrows
Spirittea
? HUMBLE CHOICE FULL PREVIEW ?
Here are all the titles included in the next Humble Choice of April 2024
For those who are not familiar with Humble Choice, through this subscription model you can acquire 8 PC video games for 9.99 euros. The titles for each month are chosen by Humble Bundle itself, which is why some months are better than others.
Unlike PlayStation Plus or Xbox Game Pass Core, here the games stay forever in your Steam library.
Amazon Prime Video is one of the streaming platforms that takes the most risks in its productions. Even though they don’t achieve as many successes as Netflix or HBO Max, they undoubtedly invest in their fictions like no other platform. Series likeThe Rings of Power or Citadel, despite not being the expected hits, received titanic investments from Amazon, making it very clear the studio’s commitment to its productions.
Prime Video has produced all kinds of productions and genres. Action series, adventures, science fiction… but there is one field where they stand out above the rest: superheroes. With The Boys, they managed to create one of the most striking series of recent years, with a perspective on superheroes that we had never seen before. And Gen V, the subsequent series that serves as a university spin-off, has only expanded their world in a unique and effective way.
But this series is not the only superhero series that Amazon Prime Video has. In its catalog, they also have one of the most interesting fictions of the genre that has ever emerged: Invincible. Based on the original comic by Robert Kirkman, who is also the creator of The Walking Dead, the series has two seasons that have just been completed and have become a reference in superhero series.
The first season of Invincible was a turning point in animated superhero series, and the second season has only reinforced this success. But why has Invincible achieved so many accomplishments throughout the series? What makes Robert Kirkman’s story so special? Let’s see.
Discover Season 2 of Invincible
First and foremost, what stands out the most about Invincible is its storytelling. The plot twist in the first season already makes everything you thought you were watching a big lie, and from that moment on, everything goes uphill. The series presents an intricate plot that goes beyond the typical superhero narrative, and explores themes such as morality, responsibility, and the consequences of superheroes’ actions in a convincing and realistic way.
The characters help the narrative to advance correctly. They are all deeply developed, with motivations and flaws that make them incredibly realistic despite being in a world where everything is different. In this way, it offers a perspective never before seen in movies or superhero series, focusing much more on the complexities of family relationships, friendships, and ethical dilemmas, which adds layers of depth to the story.
In fact, this is something that is explored much more in the second season. The first one has a very clear plot that is explored directly, but in the second one the secondary characters become much more important, which helps to go further in a world where nothing seems to be able to surprise you.
Invincible also doesn’t hold back when it comes to depicting violence. However, while the series can be graphic in its portrayal of violence, it is not simply used as a sensationalist resource, as it can happen in The Boys, but rather serves to drive the plot and the specific moment.
In this way, the brutality of the combat scenes serves to add emotional weight to the story and challenges the conventions of the superhero genre. It is, therefore, a series that is halfway between Marvel and The Boys, and that leaves no stone unturned while presenting a brutal connection with the characters. In addition, thanks to the great dubbing by top-level actors, it has nothing to envy to live-action productions.
The Three-Body Problem is not being the expected success for Netflix. The series from the creators of Game of Thrones has ranked second in audience during its premiere, something that is far from being the great triumph expected by the creators and by Netflix. However, it has still been an incredible production, and some scenes have been particularly difficult to shoot.
One of the most complex scenes, however, has been one that could seem simpler at first. This is explained by Dan Weiss, co-creator of the show, in The Hollywood Reporter. But the complexity was not due to the scene itself, but to the actors and writers strike that devastated the industry last year.
It was delayed several months… because of a scene in a bar
At first,The Three-Body Problem was supposed to be released much earlier, but something was missing to complete the first season of the series: a scene that they had to shoot just when the strikes arrived. The entire series was already filmed and it was a retake that they felt they had to add to make everything clearer, but they had it ready one day before the strike.
“There were literally five pages, but we really thought it was worth doing,” the showrunner says. “Netflix was very good about it. It would have been very easy for them to say something like ‘You have a finished series that is ready to premiere. Holding it back for a scene that is five minutes of two people in a bar…’ it took a bit of strength for them to simply say yes.”
Peter Friedlander, Vice President of Original Series at Netflix in the United States and Canada, has added his own version of the story: “I want to tell the best version of this story, and if there is a critical moment that the producers want to capture and we have the time and resources to do it, I want to solve it with them. They have been total professionals, total collaborators, and they have a very clear vision. I don’t want the audience to miss that. So it wasn’t a difficult decision for me.”
Putin orders the development of domestically manufactured arcade machines similar to the Steam Deck. The goal is to be unique and self-sufficient…
Vladimir Putin has recently approved a list of development plans, among whose main objectives is, surprisingly, the creation of a Steam-like ecosystem that includes a portable device.The Steam Deck now has competition from the Motherland.
As part of a new nine-point plan delivered by Putin to Prime Minister Mikhail Mishustin, the new Russian gaming platform should include desktop and laptop hardware, an operating system, and a cloud gaming system.
The plans, discovered by PCGamer, indicate that PM Mishustin has a “execution period” until June 15 to evaluate and organize the production of gaming machines and the ecosystem.
So, looks like Putin's ordered the Russian government to 'consider the issue of organising' domestic versions of the Steam Deck, SteamOS, and Steam itself (with a side order of Steam Machines). Read the full story: https://t.co/KG6yXg4nAApic.twitter.com/nWXBqR2BOl
From an automatic translation of the official instructions, we know that this nine-point plan was rushed after a meeting held in January on the economic development of Kaliningrad. The third point on the list refers to the development of a new gaming ecosystem.
“Consider the issue of organizing the production of video game consoles and fixed and portable gaming consoles, as well as the creation of an operating system and a cloud system to supply games and programs to users,” says the instruction approved by Putin.
We see that Prime Minister Mishustin only has to consider and create outlines of plans for the gaming ecosystem before the execution period, which is set for June 15, 2024. Of course, preparing significant plans remains a big task.
Local media have already reflected on the feasibility of Russia creating a viable gaming ecosystem from scratch. Apparently, industry figures in Russia agree that a reasonable timeframe would be five to ten years. However, given the lack of experience and time constraints, the platform could be up to 15 years behind in terms of technological advancement compared to platforms like Steam at the time of its launch.
With American technology banned (AMD, Intel and Nvidia)Russia can only dream of designing and manufacturing hardware and software that can compete with anything current. Most likely their project will be 20 years behind.
You might think that a $200 discount is little when we’re talking about a product that costs over $3,000. But it’s something coming from Apple.
Apple Vision Pro glasses offer VR and AR experiences, although Apple does not use those terms to describe them. Instead, Apple says it creates “spatial experiences” that “blend the digital and physical worlds.” Either way, they are unique glasses that bet on something truly groundbreaking.
The Apple Vision Pro glasses have just been released and you can already buy them at a discount. In the American store Woot, the Apple Vision Pro is available with a $200 discount, so it goes from $3,499 to $3,299. Quite a bargain.
Apple Vision Pro gets its first major price drop, but the deal is at risk of selling out#AppleVisionPro#deals
While no one is going to buy AR/VR glasses that cost as much as a second-hand car, it’s a great discount for anyone who has been waiting for a small price reduction.
As with all Woot deals, the offer will only be available while supplies last, so you’ll have to hurry to take advantage of it. If you need more information, take a look below or simply click the buy button if you know it’s for you.
If you live in the United States, this is the offer you’ve been waiting for. If you live in Europe, you’ll have to keep waiting for AR/VR glasses to be released in your territory, which is taking longer than expected. Remember, patience is a virtue.
Millie Bobby Brown, the main protagonist of Stranger Things turned into a Netflix star with projects like Enola Holmes or the recent Damsel, has made some controversial statements in The Sun. When asked about her favorite movies, she said that she actually doesn’t watch movies because “I just can’t sit there and stare at the screen for so long.”
“People come up to me and say, ‘you definitely should watch this movie, it would change your life‘. And I wonder to myself, ‘how long do I have to sit there?’ Because my brain and I don’t even like sitting down to watch my own movies,” she added.
Gen Z is not interested in movies… or series
Despite being a statement without further ado, considering that she is one of the actresses of the moment and that she raises so much admiration among her audience, it is clear that she cannot go unnoticed. After all, if the protagonist of these successes doesn’t like cinema, who would?
The problem, however, is not only hers, but of her entire generation. Gen Z has increasingly less audiovisual retention, and what used to be dedicated to watching movies and series is now being replaced by other types of formats such as videos from TikTok or other social networks. This can eventually lead to a crisis in cinema as we know it.
According toofficial data, movies or series only represent 10% of the digital activity of young people, compared to 26% for video games, 14% for music, or 11% for simply scrolling through social media.
Millie Bobby Brown’s statements make it clear that tastes are changing, as well as consumption habits, which are increasingly focused on immediacy. Either way, something will have to be done at some point if the trend doesn’t change.
Although in Spain she is known for Élite, one of the worst series in Netflix history, Esther Expósito is still loved as an actress. That’s why it’s a bit sad to see the latest project she has chosen for her career. Bandidos, from Netflix, has become a series of certain international success… despite its poor quality.
The series is a co-production between Mexico and the United States, and it has ranked second in the Top 10 of non-English speaking series in its premiere. Its more than 25 million hours viewed make it clear that it has been a success… but the critics have given it a 6.6 on IMDb.
Pirates of the Caribbean… or not
Bandidos tells the story of Miguel (Alfonso Dosal) and his accomplice Lilí (Ester Expósito) who join a group of bandits trying to recover the treasure from an underwater tomb of a Spanish galleon that sank in the Gulf of Mexico during the War of Independence. However, they won’t be the only ones seeking to get their hands on this extremely valuable loot.
Among the paradisiacal landscapes of the Mexican Caribbean and lots of adventure, the group of bandits will recover a treasure from the underwater tomb of a Spanish galleon, sunk in the depths of the Gulf of Mexico during the Mexican War of Independence. But they are not the only ones chasing this treasure.
The Embracer Group held an investor call to confirm the end of its feared restructuring program. Now we know…
We have written a lot about the Embracer Group, one of the largest gaming conglomerates that has been closing, selling, and laying off studios for half a year. We could say it has been the biggest soap opera of the year, considering its duration and consequences (although never above Microsoft and Activision).
After the sales of Saber Interactive (to a new company founded by Saber’s CEO, Matthew Karch) and Gearbox Software (to Take-Two), the Embracer Group held an investor call to confirm the end of its feared restructuring program.
As you may remember, it all started when a “game-changing” licensing agreement worth 2 billion dollars (apparently with Savvy Games Group) failed at the last moment, causing the collapse of Embracer Group’s stocks and forcing the company into a restructuring program that led to the closure of several studios, widespread layoffs, and the mentioned sales.
Flagging megacorp Embracer Group is now selling off Gearbox Entertainment to Take-Two for $460 million. https://t.co/2HEji0OIre
In the meeting with investors that followed directly after the announcement of the Gearbox acquisition, CEO Lars Wingefors announced the end of the restructuring program and stated that there would be no more sales of internal assets.
“We are finishing the restructuring program now at the end of March, and the Gearbox restructuring process has been part of that program. Now we are being approached, I would say not every day, but weekly, by companies that want to acquire certain assets within the group. And I have made it very clear that they are not for sale because they are a very important part of the group and the group’s shareholders for the future,” explained Lars Wingefors.
That doesn’t mean Embracer is going to resume its previous habit of acquiring companies. Wingefors said it is too early to talk about it: “I think it’s too early to start talking about reigniting the engines of mergers and acquisitions.”