Microsoft Office available on Android for 365 subscribers

In June, Microsoft launched the iOS version of Office. From today, Microsoft Office is also available for Android users. However, it’s only for Office 365 subscribers, and is not designed for Android Tablets.

With Office Mobile for Android you can view and edit Word, Excel and Powerpoint documents from your Android device. To do this, you first have to subscribe to Office 365, Microsoft’s online service that gives you cloud storage and other benefits. This makes all of your office documents available in SkyDrive. You can then easily access them from Office Mobile on your Android.

The difference between the iOS and Android version is that you need a 365 subscription before using the latter. In the iOS version, you can subscribe to 365 from within the app.

Office Mobile for Android is currently available from Google Play in the US, and Microsoft states that it will soon be launched in 117 other markets, in 33 languages.

Hands on preview of Pro Evolution Soccer 2014

Here at Softonic, we tried out PES 2014 (or Pro Evolution Soccer 2014, to give it it’s full title) a month before the release of the demo. This alpha preview gave us a good sense of what Konami will have in the full release of the game. While we’re certainly excited about the game in the San Francisco office, it doesn’t even compare to the fervor expressed by our Italian colleagues. That’s why we turned to the expertise of Daniel Barranger and Alessandro Licitra, who went toe-to-toe on the virtual field. The two expressed hugely different opinions about PES 2014, and we’ve chronicled their impressions of the updated gameplay, graphics, physics, tactics, and more.

Graphics and Sound

Alessandro approvesAlessandro – Pro Evolution Soccer’s new graphics engine, Fluidity, performs great. Close-ups of the players are awesome, with the virtual avatars really resembling their real-life counterparts. I also had the feeling that the spectators and banners in the stands, not to mention the photographers on the sideline, make the whole game more energetic. In short, PES has great scenery.

But what impressed me most in this first hands-on of PES 2014 are the sound effects. Konami has done a superb job, not only with the classic chanting from the stands, but because the audience actually rallies the teams: they incite, encourage, and increase in intensity as you approach the goal, giving support at critical stages of the match. They don’t miss the opportunity to boo dubious referee decisions or when the rival team is on the attack.

The crowd’s presence is constant throughout the match. My advice? Pump up the volume and enjoy the game: it feels like you’re really in the stadium!

Daniel disapprovesDaniel – Honesty, there isn’t a lot to complain about. The graphics continue to improve, and the spectators and players still look much better than FIFA.

There are some flaws: players’ eyes seemed ill-defined. Practically only the pupil is visible, and making their faces less expressive. The transition to play after a foul also seems a bit lacking, but it’s probably due to the fact that the demo is an alpha build.

Despite being able to recreate a real stadium atmosphere, there is no denying that the artificial sounds get repetitive. Playing at home and four goals behind, we scored a consolation goal and the audience burst into a surreal roar: when would that happen in a real game?!

Physics and animations

Daniel ApprovesDaniel – Comparing PES 2014’s physics with Pro Evolution Soccer 2013 can be likened to effect of the Impact Engine in FIFA 12. On-pitch collisions are now much more realistic.

Another long-awaited feature is the new ball physics, especially noticeable when players run with the ball. That “bowling ball” effect where the ball made strange unrealistic bounces or slides is now gone. What’s more, the ball is no longer “glued” to the player’s foot and behaves much more naturally.

The animation of the players’ movements are more realistic than ever. Gone are the abrupt changes of direction – now movements are smooth and harmonious. The action on the field is becoming more like what you see in a real soccer stadium.

Alessandro disapprovesAlessandro – I agree with Daniel, but with some reservations. It is true, the physics and animations are an improvement on PES 2013, but sometimes after a collision, the ball remains almost stationary between the two characters. Though rare, it’s very jarring. Players falling to the ground is also rather unrealistic, comparable to falls we saw back in FIFA 12.

I agree with Daniel about changes of direction, even if sometimes the ‘gap’ between the run and the precision control is a bit too clear-cut and slows down the action. Then there are the shots: both the powerful and the precise ones look great, but sometimes the trajectories don’t make sense; I saw shots that were heading out turn towards the goal at the last second.

On the field

Daniel ApprovesDaniel – If I had to sum up Pro Evolution Soccer 2014 in two words, especially when compared to last year’s installment, I would say “elegance” and “spectacle.” The refined and precise controls (using the L2 or LT along with the joypad) have been greatly improved, and really allow you to dance around the field.

PES has always focused on the action on the field and on the players interacting, but this year Konami has really topped their previous efforts. During our test we saw many Philipp Lahm-style overlapping moves and some of our kicks had a real flavor of Xavi Hernandez about them.

Free kicks and cornering have improved thanks to a visual trajectory that’s adjustable with both sticks. In addition, you can always establish the direction where you want to send the ball with the right stick. With the left stick you can adjust the effect and height. The new system makes it easier to direct free kicks and corners, without abusing the system and scoring a goal every time.

pes 2014 in the field

Alessandro disapprovesAlessandro – Some movements seem a bit floaty and not always like you have control over the movements of the player.

PES 2014 highlights how moves look – and it is beautiful – but the actual gameplay is slow and sometimes cumbersome – though it’s still better than PES 2013.

The referees were unconvincing: they seemed strict and punished the players very easily. Disappointingly, they don’t apply the advantage rule correctly (a problem inherited from PES 2013. It’s surprising Konami didn’t solve this issue).

Goalkeepers

Daniel ApprovesDaniel – The big gap between PES and FIFA was because of the goalkeeper’s AI and abilities in the hands of players. Konami has made remarkable improvements this year. Goalies are no longer superhuman with impossible saves, having become much more consistent and realistic than in previous installments.

In PES 2014, goalkeepers will sometimes deflect the ball with almost imperceptible touches, preventing rampant scoring, while many other times they barely miss, letting the ball slip through their fingers and gifting a goal to the opposition.

PES 2014 goalies

Alessandro disapprovesAlessandro – That’s very true; some interventions are truly spectacular and I admit that my jaw dropped on several occasions.

But the real problem is when the goalies leave the 18-yard box: I saw high balls easily miss on crosses, and if you opt to manually exit the box (Y button on the Xbox joypad) to face a striker, the goalie moves slowly and clumsily. Yet, in modern soccer, a fast goalie is crucial.

Tactics and strategies

Alessandro approvesAlessandro – Managing tactics has always been one of PES’s strengths, but the 2014 version perfects this aspect further. You can tweak them however you like, modifying players’ moves in the excellent editor. You’ll also be able to choose which players to advance from the rear to aid in the attack (this is useful for taking advantage of attack-minded full-backs like Daniel Alves).

On the strategic side, you can change values such as pressure, height of the defensive line, the size of the team and more. But the real nice touch is the Strategy integrators. This feature, a configurable menu of tactics and strategies, visually divides the field into multiple regions. For each section, you can ask the players in that area to perform specific movements (diagonal cuts, overlapping, and so forth).

On the field, the Strategy indicator is activated by pressing LT twice (Xbox joypad), but only when the symbol appears on the monitor.

PES 2014 allows more experienced users to configure up to 3 strategic presets that can be used at any time during the game. Each preset combines tactical play and different strategies.

Too much? Don’t worry! If you’re not an expert in the field, PES 2014 also allows you to entrust the task of adapting the strategy to the AI, based on the evolution of the match.

Daniel disapprovesDaniel -PES has always had its strategy system and menus on its side. This year, however, I fear that the default tactics available are too few, especially when compared to those available in FIFA.

There appears to be only 11 formations, though you can also manually alter the position of the players and change the default tactics. While it might work for more experienced players, the system is very unwieldy for casual players who might be more comfortable with a greater range of default patterns.

In addition, the depth of the strategies is verging on too complex. It’s hard to constantly manage them all. My overall impression is that the tactical menus aren’t as immediately useful and as user-friendly as those in FIFA.

Remember, these were our first impressions playing with a preliminary version of Pro Evolution Soccer 2014 – we’ll still have to wait for the final release.

Do you think that PES 2014 has what it takes to unseat FIFA 14 as the top soccer simulator, maybe even beating it to the best of the year?

Microsoft releases Windows 8.1 Enterprise Preview

Windows 8.1 should be out in September for all users, and Microsoft has released a preview of Windows 8.1 Enterprise today. It’s a complete version of the system designed for corporations and large companies. As we now know, it also has lots of new features, including the new start button and Internet Explorer 11.

Read our hands on preview with Windows 8.1.

Windows Enterprise 8.1 Enterprise Preview is available in the these languages: Arabic, Chinese (simplified and Taiwan), English, French, German, Japanese, Korean, Portuguese (Brazilian), Russian, Spanish, Swedish and Turkish.

To download the preview, you have to log in to your Microsoft account, and once installed it will be valid until January 14, when you’ll have to upgrade to the official release (due in September).

Read more about Internet Explorer 11.

Read more about Windows 8.1.

Read our exclusive PES 2014 hands-on Preview

We have been lucky enough to play Konami’s upcoming Pro Evolution Soccer 2014. If you’re waiting to see what this year’s game is like, you can read our hands on preview from 12pm GMT today.

Konami released a short teaser for the game in May, which gave us a brief impression of the gameplay and new graphics engine, but we now know how much the feel of the game has changed. EA’s FIFA has reigned supreme for the last few seasons, but Pro Evo has been really pushing to catch up. Will this be the year PES reclaims the soccer crown?

You can see a seven minute trailer for the game below, which reveals this year’s developments and new features. The new Fox Engine looks really good, as you can see.

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Read our exclusive PES 2014 hands on preview, where our soccer experts Alessandro and Daniel compare the notes and experiences of playing the game.

New social network LINE BAND reaches 15 million users

LINE BAND is LINE‘s answer to Path, and despite only arriving this February it already boasts more users at 15 million, compared to Path’s ten. LINE BAND is a social network designed to help you organize your social life.

With LINE BAND you organize your friends and family into ‘bands’. You invite contacts to these bands, and join others. While on Facebook you communicate with all your contacts by default; with LINE BAND, you communicate with defined groups. This means it’s much more simple to have conversations between just your family, for example.

Every Band has its own Timeline where members can share stories and photos, you can host polls to make decisions between the members, and they each have a schedule. You can even have a different nickname in different bands, which again feels much closer to how real life works than Facebook. My family call me Jonathan, and my friends call me Jon; but no one calls me Jonathan Riggall except Facebook.

One feature of the mobile app that is very interesting, security wise is an optional Passcode Lock. You can choose to require a code every time you start the app, giving you an extra layer of privacy.

While it has similarities with Path, LINE BAND actually feels more immediate. Your first moments with Path can be confusing, while LINE BAND is very well explained and easy to get into.

LINE BAND is available on Android and iOS, and a desktop version is coming soon.

Facebook bringing video ads to News Feed for $2.5 million each

We reported back in May that Facebook would be bringing auto-playing video ads to the News Feed but that still hasn’t happened. With the end of summer quickly approaching, rumors of video ads are heating up again. Today, Bloomberg reports that the social network is working to sell each video ad for a rumored $2.5 million. This corroborates rumors that Facebook would be making an estimated $4 million per day from video ads.

The video ads are also rumored to run for a mere 15 seconds. If that number sounds familiar to you, that’s because Instagram, which was purchased by Facebook, has a 15 second recording limit. It would make sense if Facebook brought the video ads to Instagram as well as users will be used to seeing 15 second videos anyway.

facebook suggested posts

Twitter began the short video recording phenomenon with Vine, but it has yet to monetize the service. Twitter’s own apps and websites show “Sponsored Tweets,” which are paid advertisements. If Facebook’s video ads are successful, Twitter will likely adopt the advertising model as well.

With 15 second video ads, Facebook is hoping to move advertising money from traditional TV ads to the internet. Facebook Chief Operating Officer Sheryl Sandberg said, ““Every night, 88 million to 100 million people are actively using Facebook during prime-time TV hours in the United States alone,” during the company’s earnings call last week.

Still, Facebook needs to be careful about frustrating users with the new video ads. CEO Mark Zuckerberg reportedly already pushed back the roll out of video ads twice, fearing it would upset users. To make ads as unobtrusive as possible, a maximum of three ads will be shown a day.

Source: Bloomberg

Fez ports still coming after Fez II cancellation

Although Fez II was cancelled yesterday in an epic Twitter war between Phil Fish and Marcus Beer, its developer Polytron announced that ports of the original Fez are still coming.

Polytron sent out the cryptic tweet you see below, saying that “there’s still much porting to do!”

While ports of the original Fez aren’t likely to satisfy fans, those who haven’t played it yet can look forward to playing it on a myriad of different devices in the future. There were rumors back in March that Fez would be ported to the Mac and Ouya but we’re still waiting for it to come out. There are also rumors that there will be an iPhone and iPad version.

To read more about the cancellation of Fez II, click here.

Source: Polytron (Twitter)

Via: Touch Arcade

SkyDrive.com updated with new photo and sharing features

SkyDrive for the web is getting a lot more useful today with a bunch of updates for photos, file management, and sharing.

First up, SkyDrive.com finally supports RAW camera files so pro photographers can store their unedited photos in the cloud. Along with RAW supports, SkyDrive.com now supports scaling to different screen resolutions. Microsoft knows there are more and more high resolution displays out there and SkyDrive.com finally utilizes as many pixels as possible. GIF lovers will also be glad to know that GIFs now animate within SkyDrive.com.

SkyDrive-photo-sorting

In terms of sharing features, SkyDrive.com now lets you share groups of files from anywhere on the site. Previously, individual files or entire folders could be shared. This new feature gives users more control over what they want to share. You can still share to Facebook, Twitter, and LinkedIn from the site. There’s also a new Shared view, which shows all of the files you’re sharing or your friends have shared with you, in order of recency.

Lastly, users will no longer be required to sign into SkyDrive in order to edit a shared office document. You can check out all of the new features at the source link below.

Source: Inside SkyDrive

Google Maps gets new ‘Views’ section

Google introduced the “Photo Sphere” feature with Android 4.2 where users could create their own 360° photos that resemble Google Street View. Photo Spheres are cool but there was really no way to share them other than to upload them to Google Maps. Today, Google introduced a “Views” section to Google Maps on the web where people can contribute and check out Photos Spheres submitted by users around the world.

Google Views requires users to have a Google+ account in order to log in and submit photos. Once you’re logged in, you can easily share your Photo Spheres from the Android Gallery application. Tap on the share button and select Google Maps. Your  Photo Sphere will be uploaded to Google Views where its shared publicly. There are no private sharing features as of yet.

While Views doesn’t have many features, it does offer a great way to get a more detailed look around the world. It’s a great way to explore parts of the world without ever leaving your home.

Hit up the source link to check out Views for yourself and to submit your own Photo Spheres.

Source: Google Lat Long | Google Views

Call of Duty: Ghosts multiplayer reveal on August 14th

Infinity Ward is teasing players with more information about Call of Duty: Ghosts as the November 5th release date nears. The developer has sent out a press release for Ghosts’ multiplayer reveal on August 14th at 10:30 AM PDT.

The event will be held in Los Angeles but will also be live streamed to the web as well as Xbox Live for those who wish to watch on a console. The event is planned to go on for an hour to show an in-depth look at the multiplayer mode for Ghosts.

At this point, there’s very little known about the multiplayer mode of Ghosts with Infinity Ward mentioning the character customizations during the Xbox One reveal. There’s also a couple of maps that have leaked out, which show destructible environments.

For more info about Call of Duty: Ghosts, check out our preview of the game here.

Source: Call of Duty: Ghosts