The open beta of Battlefield 6 returned on August 14 for its second and final testing weekend, available until August 17 and free for all players on all platforms. This testing phase features the classic Rush mode, although not all players are satisfied with the new setup introduced in this installment.
An extremely limited way of playing
The Rush mode in the current beta limits matches to 12v12, meaning a total of 24 players, which has sparked complaints in communities like Reddit, where many believe this number is too small. Additionally, this version of Rush is only for infantry, without the inclusion of vehicles like tanks, which some see as a significant change compared to previous installments.
The objective of this mode is for the attacking team to disable and destroy MCOM stations, while the defenders try to prevent it. However, players have noticed that gameplay tends to become chaotic due to the convergence of teams on maps that, compared to what they could be in the final game, are noticeably smaller. This situation creates an intense dynamic, unlike other modes like Conquest, where players are spread out across various points on the map.
The well-known streamer Westie has expressed his discontent with the current Rush and has requested its removal, mentioning “unsustainable balance issues.” Battlefield Studios has commented that the purpose of the beta is to gather opinions and feedback, which leaves open the possibility of changes being incorporated before the official game release on October 10. Although some modifications have been announced, it remains uncertain how they could address these issues in the Rush mode.