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Month: April 2026

It dominates the box office in South Korea, the great breakthrough movie of the year, making almost 40% of the box office

The movie Project Hail Mary has reached the top of the box office in South Korea during the weekend of April 3 to 5, 2026. With a revenue of $2.4 million and 328,750 tickets sold, the film captured an impressive 39.56% of the box office revenue share, according to data provided by KOBIS, the tracking service operated by the Korean Film Council. The adaptation of Andy Weir’s book continues to dominate Since its release on March 18, 2026, Project Hail Mary has proven to be a resounding success, managing to reach […]

It dominates the box office in South Korea, the great breakthrough movie of the year, making almost 40% of the box office

The movie Project Hail Mary has reached the top of the box office in South Korea during the weekend of April 3 to 5, 2026. With a revenue of $2.4 million and 328,750 tickets sold, the film captured an impressive 39.56% of the box office revenue share, according to data provided by KOBIS, the tracking service operated by the Korean Film Council.

The adaptation of Andy Weir’s book keeps smashing records

Since its premiere on March 18, 2026, Project Hail Mary has proven to be a resounding success, reaching the top of the charts in just 16 days in theaters. The film, based on the acclaimed science fiction novel by Andy Weir, has resonated with audiences not only for its intriguing plot and stunning visual elements, but also for its strong narrative that involves themes of survival and sacrifice in space.

Critics have praised the film adaptation for its ability to capture the essence of the book and provide a cinematic experience that keeps viewers on the edge of their seats. Fans have responded enthusiastically, which has boosted box office numbers and solidified Project Hail Mary as one of the standout releases of the year in the South Korean film industry.

The growing interest in science fiction cinema has also contributed to its success, as more films in this genre have found an eager audience. Although Project Hail Mary is booming at the box office, it is rumored that the studio behind the film is considering the possibility of developing a sequel if the box office trend continues. The combination of a captivating story and technological advancements in special effects has made this film appealing to both movie enthusiasts and fans of science fiction literature.

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Author SoftonicPosted on April 6, 2026April 6, 2026Categories News

Disney wants to revive one of the most macabre young adult literature franchises of the 90s as a series

Disney+ is in the early stages of developing a series based on the popular book franchise Animorphs, a work that has captivated generations since its release in the 90s. The streaming platform seeks to revive this story, which follows a group of young people who gain the ability to transform into different animals to fight against an alien invasion. Animorphs could be coming back very soon. Bayan Wolcott has been chosen as the writer and executive producer of the project, marking a promising addition to the development of the series. Her experience in screenwriting and […]

Disney wants to revive one of the most macabre young adult literature franchises of the 90s as a series

Disney+ is in the early stages of developing a series based on the popular book franchise Animorphs, a work that has captivated generations since its release in the 90s. The streaming platform aims to revive this story, which follows a group of young people who gain the ability to transform into different animals to fight against an alien invasion.

Animorphs could be coming back very soon

Bayan Wolcott has been chosen as the writer and executive producer of the project, marking a promising addition to the development of the series. Her experience in screenwriting and production could bring a fresh and contemporary approach to the original narrative. Alongside her, are Ryan Coogler, Sev Ohanian, and Zinzi Coogler, who will also take on roles as executive producers through Proximity Media, a production company known for its commitment to diverse and meaningful stories.

In addition, Iole Lucchese and Caitlin Friedman will serve as executive producers on behalf of Scholastic, the same publisher that released the original Animorphs books. This direct link to Scholastic ensures that the series maintains a close connection to the source material, which is essential for the saga’s fans.

Although details about the premise and format are still limited, the production of an Animorphs series by Disney+ may add an additional layer of excitement to a universe that has been widely explored in other media, such as comics and video games. With the growing popularity of literary adaptations on television, many hope that this series will be a tribute to the original work and introduce it to a new audience. More information is expected to be revealed as the project progresses in its development, a move that will undoubtedly generate anticipation among fans.

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Author SoftonicPosted on April 6, 2026April 6, 2026Categories News

A digital blockchain video game store disappears, along with all the games they sold

Robot Cache, a digital video game store that promised to revolutionize the market by allowing the sale of used games through blockchain technology, will close its doors in 30 days due to a lack of users and sales. In an email sent to its users, the Robot Cache team announced that they would not be able to keep the platform operational and that, after the closure, players would not have access to their purchased games nor would they be able to keep their digital currency, known as “iron.” The era of blockchain has died. Since its launch in 2018, Robot Cache failed to attract […]

A digital blockchain video game store disappears, along with all the games they sold

Robot Cache, a digital video game store that promised to revolutionize the market by allowing the sale of used games through blockchain technology, will close its doors in 30 days due to a lack of users and sales. In an email sent to its users, the Robot Cache team announced that they would not be able to keep the platform operational and that, after the closure, players would not have access to their purchased games nor would they be able to keep their digital currency, known as “iron”.

The era of blockchain is dead

Since its launch in 2018, Robot Cache has failed to attract the necessary user base to be sustainable. According to a recent report, the platform generated only $532 in game sales revenue during 2024, accumulating a deficit of over 30 million dollars since its inception. Despite its initial backing by figures like Brian Fargo and AMD, financial problems began to surface shortly after the launch.

The silence in the store’s activity has been evident; the Robot Cache account on social media has not made any posts since 2023, and its Discord server has very few staff. A moderator on the server indicated that most of the original team had left the company and that communication with the moderators had been practically nonexistent for years.

The farewell message from the team, stating “we gave everything we had,” reflects the disappointment of a project that started with great aspirations and the desire to become a competitor to established platforms like Steam. However, it seems that the vision of a more open and accessible digital market failed to materialize, leaving users in a digital limbo, where even their purchases are compromised by the closure of the platform.

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Author SoftonicPosted on April 6, 2026April 6, 2026Categories Gaming, News

The biggest inspiration for the Artemis II astronauts is one of the movies of the season

Only 24 people have had the privilege of seeing, with their own eyes, the dark side of the Moon. This number will rise to 28 with the upcoming Artemis II mission, where astronauts Reid Wiseman, Victor Glover, Christina Koch, and Jeremy Hansen will explore this remote part of the natural satellite. Before embarking on this historic adventure, the team enjoyed a more earthly experience: the movie Project Salvation. A film that has captivated even astronauts Directed by Phil Lord and Chris Miller and starring Ryan Gosling, Project Salvation is an adaptation of the novel by Andy […]

The biggest inspiration for the Artemis II astronauts is one of the movies of the season

Only 24 people have had the privilege of seeing, with their own eyes, the dark side of the Moon. This number will rise to 28 with the upcoming Artemis II mission, where astronauts Reid Wiseman, Victor Glover, Christina Koch, and Jeremy Hansen will explore this remote part of the natural satellite. Before embarking on this historic adventure, the team enjoyed a more earthly experience: the movie Project Salvation.

A movie that has captivated even astronauts

Directed by Phil Lord and Chris Miller and starring Ryan Gosling, Project Salvation is an adaptation of Andy Weir’s novel that tells the journey of a science teacher, Ryland Grace, who becomes humanity’s only hope. After waking up alone on a spaceship, Ryland must prevent the Sun from going out, a dilemma that becomes complicated with the encounter of an alien in a similar situation. The film has resonated with audiences, grossing $420.7 million at the box office and receiving high praise from critics.

Hansen, the first Canadian to fly over the Moon, described it as a true pleasure to have been able to see Project Salvation with his family before his mission. He emphasized the importance of the film as an inspiring example of courage and sacrifice. Art imitates science and vice versa, he expressed during an event organized by the Canadian Space Agency, highlighting how the story offers a role model in the fight to save humanity.

The connection between the astronaut and the actor is not trivial, as both hail from London, Ontario. Ryan Gosling even sent his best wishes to the astronauts before their launch, creating a symbolic bridge between cinematic fiction and the reality of space. With a promising start to the year, Project Salvation is positioning itself as one of the standout films of 2026, maintaining the attention of both the public and critics alike.

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Author SoftonicPosted on April 6, 2026April 6, 2026Categories News

Things from the Elden Ring movie have been leaked and fans are happy

It has been confirmed that the filming of the highly anticipated production will begin next week, generating great excitement among fans. This news is echoed in various media and is considered an important milestone in the development of the project. Although not many details were provided, this start of filming marks a significant advance in the realization of the work, which has been the subject of speculation for months. A highly anticipated movie that could turn out as well as poorly It is crucial to mention that, although the start of filming has been confirmed, specific details about […]

Things from the Elden Ring movie have been leaked and fans are happy

It has been confirmed that the filming of the highly anticipated production will begin next week, generating great excitement among fans. This news is echoed in various media and is considered an important milestone in the development of the project.

Although not many details were provided, this start of filming marks a significant advance in the production of the work, which has been the subject of speculation for months.

The live-action ELDEN RING film, directed by Alex Garland and produced by A24, is now in pre-production, with sets already underway, including an early look at the Church of Marika. pic.twitter.com/Y4UoqyDAFn

— A Shot (@ashotmagazine) April 4, 2026

A highly anticipated movie that can turn out as well as poorly

It is crucial to mention that, although the start of filming has been confirmed, specific details about who the protagonists will be or their role in the plot have not yet been disclosed.

The inclusion of well-known names in the production could indicate an ambitious approach by the creators, but so far, there is a lack of key information that clarifies the relevance of certain actors or characters within the narrative. It is expected that those responsible for the production will provide more details in the coming days, which could further fuel public interest.

Likewise, the text that has circulated about the filming contains certain repetitions, which could suggest that it is a press release of great importance or a reiterative update on the current stage of the project. This could imply that additional efforts are being made to ensure that every aspect of the filming is considered, from direction to production design.

The live-action ‘ELDEN RING’ movie has begun pre-production, with sets starting to be built.

Directed by Alex Garland & produced by A24.

(Source: THROXTV/TikTok) pic.twitter.com/mYUFpgX1yY

— DiscussingFilm (@DiscussingFilm) April 4, 2026

The followers of the project are now keeping a close eye on any new information that arises, as the start of filming could trigger a series of related announcements, such as the final casting and details about the plot.

Meanwhile, the community continues to speculate about the approach that the production will take and the elements that will mark its distinctive style. As always, we will stay tuned for future updates that may provide more clarity regarding this exciting initiative.

Author AgenciasPosted on April 6, 2026April 6, 2026Categories News

The creator of Dwarf Fortress has dedicated more than 1,400 hours to the game that you have also dedicated an indecent amount of hours to

Dwarf Fortress, the famous fantasy colony simulation game co-created by Tarn and Zach Adams, celebrates its 20th anniversary this year. Since its release in 2006, this title has grown in popularity, standing out for its complexity and unique approach to world-building. The arrival of Dwarf Fortress on Steam in 2022 not only made it more accessible but also revitalized interest and the community around the game. Tarn Adams, programmer and co-founder of Bay 12 Games, has been dedicated to improving the title, sharing his creative process through workshops on generated magic […]

The creator of Dwarf Fortress has dedicated more than 1,400 hours to the game that you have also dedicated an indecent amount of hours to

Dwarf Fortress, the renowned fantasy colony simulation game co-created by Tarn and Zach Adams, celebrates its 20th anniversary this year. Since its release in 2006, this title has grown in popularity, standing out for its complexity and unique approach to world-building. The arrival of Dwarf Fortress on Steam in 2022 not only made it more accessible but also revitalized interest and the community around the game. Tarn Adams, programmer and co-founder of Bay 12 Games, has been dedicated to improving the title, sharing his creative process through workshops on procedurally generated magic.

Factorio has consumed your life

Tarn Adams’ focus on programming and game design has been a constant in his life, especially after the loss of his father, an event that inspired him to delve deeper into his passions. In a recent interview, Adams revealed how programming and video games have helped him cope with difficult times, such as his time immersed in Dwarf Fortress and Factorio during his mourning. He expressed that games like these are not only entertaining but also provide a necessary outlet.

In this same line of simulation and construction, Tarn has shared his current obsession with terraforming games like The Planet Crafter, where players must create and adapt a habitat on another planet facing challenges such as lack of oxygen and basic resources. As the Dwarf Fortress community continues to evolve, it is interesting to see how the legacy of the Adams inspires others in the field of game development. The weekly updates from PC Gamer and GamesRadar+ provide enthusiasts with a glimpse of what is to come and the latest trends within this ever-changing industry.

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Author SoftonicPosted on April 6, 2026April 6, 2026Categories Gaming, NewsTags 20 aniversario, Bay 12 Games, creación de mundos, Dwarf Fortress, Factorio, juego de simulación, Steam, Tarn Adams, terraformación

For Steven Spielberg, this new science fiction saga is one of his favorites of all time

Steven Spielberg has expressed his deep admiration for Denis Villeneuve’s work on the film adaptation of the “Dune” universe. In a recent interview with Empire magazine, Spielberg stated that “Dune: Part Two” is “the best film Denis has ever made,” highlighting his appreciation for the saga and his anticipation for the release of “Dune: Part Three,” scheduled for December 18 of this year. A saga that has him fascinated: he will soon see the third part The iconic filmmaker, known for masterpieces like “E.T.” and “Close Encounters of the Third Kind,” has repeatedly praised […]

For Steven Spielberg, this new science fiction saga is one of his favorites of all time

Steven Spielberg has expressed his deep admiration for Denis Villeneuve’s work on the film adaptation of the “Dune” universe.

In a recent interview with Empire magazine, Spielberg stated that “Dune: Part Two” is “the best film Denis has ever made,” highlighting his appreciation for the saga and his anticipation for the release of “Dune: Part Three,” scheduled for December 18 of this year.

Steven Spielberg says Denis Villeneuve’s ‘Dune’ films are among his all-time favorite sci-fi movies

“I cannot wait to see the third one. I’m sure he’ll show it to me early”

(via @empiremagazine) pic.twitter.com/fSPCY3mIiZ

— Culture Crave 🍿 (@CultureCrave) April 5, 2026

A saga that has him fascinated: the third part will be out very soon

The iconic filmmaker, known for masterpieces like “E.T.” and “Close Encounters of the Third Kind,” has repeatedly praised Villeneuve, considering him a “world builder,” comparing him to other great directors like Peter Jackson, James Cameron, and Guillermo del Toro.

Spielberg also stated that Villeneuve’s dedication to honoring Frank Herbert’s novels is comparable to the tribute that Guillermo del Toro pays to Mary Shelley with “Frankenstein.” “I love the Dune books, and I think his tribute to the novels is similar to Guillermo’s,” he expressed.

Steven Spielberg says Denis Villeneuve’s ‘DUNE’ films are among his all-time favorite sci-fi movies.

“I think [Part Two] is the best movie Denis has ever made. I cannot wait to see the third one. I’m sure he’ll show it to me early. I’m such a fan of his.”

(Source:… pic.twitter.com/LOPU3CkTSY

— Film Updates (@FilmUpdates) April 5, 2026

In addition, the director was very clear in expressing his satisfaction with the recent success of the horror genre, specifically mentioning “Weapons,” one of the most acclaimed films of 2025. Spielberg revealed that when watching such impactful films, his desire to create his own horror work is tempered by the achievement that these stories represent.

Currently, Spielberg is preparing to return to his roots in science fiction with “Disclosure Day,” which will premiere on June 12. Subsequently, he plans to make a large-scale western, an unexpected twist in his illustrious career. With each new project, Spielberg continues to demonstrate his commitment to the art of cinema and his ability to draw inspiration from the creations of his peers.

Author AgenciasPosted on April 6, 2026April 6, 2026Categories News

They just announced a "Game Pass" exclusively for indies and at a reduced price: are you interested?

A new subscription service called Indie Pass will launch on April 13, offering access to a curated catalog of 70 independent games for $6.99 a month. This service has generated negative reception among many developers, who argue that it could be detrimental to the sustainability of the industry and affect the sales and visibility of their works. Will it be a success or a complete failure? Criticism like that of George Broussard, co-founder of 3D Realms, has labeled this initiative as “poison” for game developers. Indie Pass’s growth director, Jess Mitchell, argues that the platform […]

They just announced a "Game Pass" exclusively for indies and at a reduced price: are you interested?

A new subscription service called Indie Pass will launch on April 13, offering access to a curated catalog of 70 indie games for $6.99 per month.

This service has generated a negative reception among many developers, who argue that it could be detrimental to the sustainability of the sector and affect the sales and visibility of their works.

Indie Pass, a new subscription service for Indie Games launching on April 13th

• $6.99/month
• PC only
• Profit share with the Devs.
• Access to a growing catalog of indie titles across every genre – strategy, action, cozy, and everything in betweenhttps://t.co/2SCenqfIvo pic.twitter.com/eKDH8O6YIH

— Idle Sloth (@IdleSloth84_) April 2, 2026

Will it be a success or a complete failure?

Critics like George Broussard, co-founder of 3D Realms, have labeled this initiative as “poison” for game developers.

The growth director of Indie Pass, Jess Mitchell, argues that the platform could be beneficial by helping developers overcome the difficulty of gaining visibility in an oversaturated market.

Mitchell states that one of the biggest challenges for independent game creators is the enormous number of titles that are continuously released, which can cause new releases to quickly be forgotten.

Indie Pass – The Subscription for Indie Games, coming April 13 https://t.co/AsGggch0wmhttps://t.co/YHfIYtxoN1

-$6.99 / €5.99 / £4.99 per month with annual sub options
-Unlimited access to 70+ titles
-revenue distributed based on player time spent in each game pic.twitter.com/nJvsvQ8DOh

— Wario64 (@Wario64) April 2, 2026

Despite the criticism, there are developers who are open to the possibility of joining the service, as long as the conditions are favorable and promote the discoverability of new titles.

Mitchell emphasizes that Indie Pass aims to ensure that developers receive income based on the time subscribers spend playing their games. However, uncertainty remains about whether the benefits will outweigh the perceived drawbacks.

The outlook seems complicated for Indie Pass, which must face considerable resistance from a skeptical developer community. Some publishers, like Devolver Digital, are not taking the proposal seriously, even joking about the service. With a start that combines both expectation and open criticism, the future of Indie Pass hangs in a delicate balance, and many wonder if it will find a place in the video game industry.

Author AgenciasPosted on April 6, 2026April 6, 2026Categories News

Tired of having to load shaders every time you play? Nvidia can put an end to that

PC gamers have faced frustrations for years when dealing with long wait times before starting a game, mainly due to the need to compile shaders every time they update their graphics card drivers. However, NVIDIA has introduced a solution that promises to alleviate this problem. The company has released an update to its application that includes a beta feature called Auto Shader Compilation, designed to optimize the gaming experience on RTX 50 GPUs and above. A breakthrough that could save gamers a lot of time This new functionality allows the system […]

Tired of having to load shaders every time you play? Nvidia can put an end to that

PC players have experienced frustrations for years when facing long wait times before starting a game, mainly due to the need to compile shaders every time they update their graphics card drivers.

However, NVIDIA has presented a solution that promises to alleviate this problem. The company has released an update to its application that includes a beta feature called Auto Shader Compilation, designed to optimize the gaming experience on RTX 50 GPUs and above.

Nvidia has a new feature called Automatic Shader Compilation It automatically updates shader caches in the background when your PC is idle.

This stops the annoying stutters and long loading times that usually happen after a graphics driver update when you launch a game.

The… pic.twitter.com/RU0EPlmcb4

— Pirat_Nation 🔴 (@Pirat_Nation) April 1, 2026

A breakthrough that could save gamers a lot of time

This new feature allows the system to detect when the PC is idle, at which point it automatically starts precompiling the shaders of the installed games.

This way, players can enjoy faster loading times and avoid tedious waits of up to 10 minutes when starting a new title. However, it is important to highlight that the compilation process can be resource-intensive, so it is recommended to use it only when the computer is not performing other tasks.

Users will also be able to manage the disk space reserved for this build cache, which adds a degree of control over system usage. Currently, this beta feature is in testing and is expected to reach more players in the coming weeks.

Nvidia App adds 'Auto Shader Compilation' for faster load times in games — beta feature automatically recompiles shaders in the background after every driver update https://t.co/jC34JSpO2s

— Tom's Hardware (@tomshardware) April 1, 2026

In addition, NVIDIA has announced its commitment to improving the visual quality of video games by incorporating engine data that optimizes user interface elements. To illustrate these advancements, the company has suggested to media and content creators to try titles like Dragon Age: The Veilguard and Hogwarts Legacy with the aim of noticing improvements in visual clarity when activating certain graphic settings.

With these innovations, NVIDIA aims not only to enhance the gaming experience but also to make it easier for players to enjoy their favorite titles again without significant interruptions.

Author AgenciasPosted on April 6, 2026April 6, 2026Categories News

At Amazon, they want all the scripts of the Mass Effect series to be rewritten for a reason that fans of the franchise will not like

Video game adaptations are gaining ground in the world of television, driven by the success of series like Fallout and The Last of Us. However, this trend has also raised concerns among fans. A recent case is the adaptation of Mass Effect by Amazon MGM Studios, which is currently in the script review phase. Too much for gamers The head of global television at Amazon MGM, Peter Friedlander, has requested that the script be rewritten to make it “more appealing to non-gamers.” This statement has generated unease among fans, who are looking for […]

At Amazon, they want all the scripts of the Mass Effect series to be rewritten for a reason that fans of the franchise will not like

Video game adaptations are gaining ground in the television world, driven by the success of series like Fallout and The Last of Us. However, this trend has also raised concerns among fans. A recent case is the adaptation of Mass Effect by Amazon MGM Studios, which is currently in the script review phase.

Too Much for Gamers

The head of global television at Amazon MGM, Peter Friedlander, has requested that the script be rewritten to make it “more appealing to non-gamers.” This statement has raised concerns among fans, who are looking for an adaptation that respects the original material, rather than just offering superficial references. The fears are understandable, given the track record of some adaptations that have failed to meet audience expectations, such as Halo, which was criticized for its lack of fidelity to the source.

Despite these challenges, interest in the upcoming Mass Effect game remains. However, the situation at BioWare is unstable, following recent layoffs and the acquisition of Electronic Arts by a consortium backed by Saudis. This has led many to wonder how it will affect the future of the franchise.

Fans can also find comfort in the fact that there are new video game projects inspired by Mass Effect. Studios like Owlcat are developing titles that capture the essence of BioWare’s classic work, suggesting that the legacy of the game remains alive, even if the television series faces a difficult path. In a landscape of questionable adaptations, gamers continue to hope that these productions stay true to what they have loved for years.

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Author SoftonicPosted on April 6, 2026April 6, 2026Categories News

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