Firaxis Games has been working on updates for Civilization VII, a title that aims to innovate with its new Ages system. Although the inclusion of historical phases has been an interesting attempt to provide a more realistic approach, the results seem to have not fully satisfied fans. Despite the developer’s good intentions, player interest has been reflected in the prominence of previous versions, Civilization V and VI, which continue to surpass Civ VII on the Steam platform.
Realistic, but not satisfying
One of the most frequent criticisms has been the lack of continuity in the civilization that players can select. Firaxis has now announced that it is testing “one of the most requested features” internally: the option to play with a single civilization from start to finish. This new approach moves away from the current Age mechanics, which force players to switch civilizations as they progress through the game’s history. The developer is evaluating how to implement this feature, and while specific details have not yet been released, it is expected to allow players to choose a civilization from any era and guide them throughout history.
To address the lack of continuity between Age transitions, Firaxis recently introduced the “Continuity Mode,” which keeps ongoing wars, thus aiming to maintain player interest. This improvement, along with the new features being tested through the Firaxis Feature Workshop program, demonstrates the studio’s willingness to adapt to the demands of its community. Over the next few months, a select group of players will have the opportunity to test these developing features, which will be coordinated through the official game Discord.
Additionally, a forthcoming patch will add new naval constructions such as the Port building, a private unit, and more marine resources, offering a renewed experience to the series’ followers. The coming months will be crucial for Civ VII, as Firaxis seeks to solidify its place in a competitive turn-based strategy market.