Physint moves to Xbox: a PC release now looks more likely

Physint, Hideo Kojima’s “next-generation action espionage game” from Kojima Productions, has changed publishers. Sony Interactive Entertainment, PlayStation’s parent company, walked away from the project in mid-June, and Xbox Game Studios has since stepped in. That turn is especially striking because Sony itself introduced Physint earlier in 2024 as part of its partnership with Kojima Productions.

Sony later said it had made the “difficult decision to step away” after “careful consideration,” but didn’t say what led to it. Kojima, for his part, said Kojima Productions spent roughly three months trying to keep Physint afloat before the deal with Xbox came together. For a project billed as a “next-generation action espionage game,” that’s a pretty dramatic pivot, especially since most people will read it as the closest Kojima has come in years to making a true Metal Gear Solid-style spiritual successor.

For PC players, that’s the part that stands out. Sony’s track record on PC has been inconsistent, especially when it comes to big single-player releases, while Xbox usually puts its first-party games on Windows as a matter of course. So a PC version of Physint suddenly feels far more plausible, even if any exclusivity plans outside Xbox consoles still haven’t been spelled out.

If you’ve been waiting for Kojima’s next stealth game to show up on PC, keep an eye on this one. The Decima Engine situation is now up in the air, and the game is still early enough that Kojima’s old five-to-six-year timeline could easily slide Physint past 2030.

Right now, Physint is an Xbox-published game in early development, and neither the final Xbox console plans nor a PC release has been officially announced.

Author: Emmanuel Bosque

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