No one doubts that GTA 6 is going to be a hit. No one. But of course, perhaps with more moderation than some believe. Recently, the video game venture capital firm Konvoy shared its predictions, stating that the game could generate up to 7.6 billion dollars in revenue in its first 60 days. This projection would require approximately 65% of users of the Xbox Series X|S and PlayStation 5 consoles to purchase the title in that period. Quite a lot.
Do you remember the ‘ET’ case from Atari?
However, this optimism has been questioned by Daniel Ahmad, director of research and analysis at Niko Partners. Ahmad described Konvoy’s figures as an “aggressive prediction”, suggesting that it may not be realistic to expect such a high proportion of users to purchase the game. In comparison, GTA 5, released in 2013, sold 32.5 million copies in its first three months, which represented about 20% of the user base of Xbox 360 and PS3 consoles at that time.
Despite doubts about its commercial performance, analysts are paying attention to a possible significant innovation in GTA 6: a user-generated content (UGC) platform. According to reports, Rockstar Games is in talks with creators from Fortnite and Roblox to allow players to develop and monetize their own areas within the game, which could open new revenue streams for both creators and the company.
Grand Theft Auto 6 is scheduled for release on May 26, 2026, exclusively for PlayStation 5 and Xbox Series X|S. Although the financial future of the title remains a topic of debate, the combination of its legacy and its innovative potential suggests that fan expectations are likely to remain high in the coming years.