Unity hints at rethinking that per-install fee buzzkill

Unity, the company behind the popular game engine and development tools, dropped a bombshell: Starting January 1, 2024, they’ll be implementing a per-install fee for their runtime software. In layman’s terms? If you’re a game developer using Unity, you’ll be charged a fee for every game installation once you hit a certain threshold of installs and revenue.

The internet, as you can imagine, had feelings about this. A lot of them. Especially the Unity developer community, who took to social media to express their concerns. The overarching sentiment? This new policy could spell financial doom for smaller indie game creators.

Unity, sensing the rising tide of discontent, has since tried to put out the fire. They’ve announced some exceptions to the new policy, including waivers for games released for charitable causes and for titles available on subscription services like Microsoft’s Xbox Game Pass.

So, if you’re a Unity developer, it’s a mixed bag of news. While the policy change could potentially impact your bottom line, there are some exceptions that might offer a lifeline. Either way, it’s a situation worth keeping an eye on as we approach 2024.

Unity’s apology

Unity seems to have heard the uproar loud and clear. In a recent post, the company wanted to “apologize for the confusion and angst” stirred up by its new revenue policy. They’ve been in talks with “team members, community, customers, and partners,” and are in the process of “making changes to the policy.” More details are promised “in a couple of days,” but the question remains: Is it too little, too late?

Unity DOWNLOAD

Developer exodus?

For some in the Unity developer community, the damage may already be done. Take Garry Newman, the brain behind Garry’s Mod and the popular survival game Rust, developed by Facepunch Studios. While the new per-install fee wouldn’t hit Facepunch’s bottom line too hard, that’s not what’s got Newman riled up.

In a candid blog post, Newman expressed his frustration: “It hurts because we didn’t agree to this. We used the engine because you pay up front and then ship your product. We weren’t told this was going to happen. We weren’t warned. We weren’t consulted. We have spent 10 years making Rust on Unity’s engine. We’ve paid them every year. And now they changed the rules.”

Future of Rust

Newman didn’t mince words about the future, either. If there’s ever a sequel to Rust, it “definitely won’t be a Unity game,” he declared.

So, what’s the takeaway here? Unity’s policy change has not only ruffled feathers but may also have long-term consequences for its relationship with developers. While the company is working on damage control, it’s clear that trust has been eroded. For game developers, it might be a good time to weigh your options and stay tuned for Unity’s next move.

Assassin’s Creed: Unity release plagued by glitches and bugs

Assassin’s Creed: Unity is out now, and the internet is awash with people reporting glitches and bugs they’ve found in the game so far. The best is when the game fails to load face textures, leaving characters looking horrific, with floating eyeballs and mouths instead of heads.

As well as floating eyeballs, there are strange glitches in crowd behavior, and occasionally protagonist Arno seems to get stuck and starts to float and tun in mid air. Ubisoft released a Day 1 update to fix some problems, and are compiling a list of further glitches found by gamers to fix in the next patch. Here are the fixes Ubisoft is working on:

– Arno falling through the ground.

– Game crashing when joining a co-op session.

– Arno getting caught inside of hay carts.

– Delay in reaching the main menu screen at game start.

– Frame rate issues.

– Graphical and collision issues.

– Matchmaking co-op issues.

– Helix Credits issues.

Assassin’s Creed: Unity was released this Tuesday in the USA, while its European release is today and the UK gets it tomorrow.

Source: Steam Community member Hikaru, King_Anest, Ubisoft


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Assassin’s Creed: Unity gets a free companion app on iOS and Android

Assassin’s Creed: Unity is out today in the USA. Along with the game, you can also download the free Assassin’s Creed: Unity Companion app, which gives you a second screen while playing the game.

The main feature of the app is probably the interactive map. It’s in full 3D and allows you to place markers to plan missions, as well as see where you and your friends/enemies are in the city. The app also features puzzles, which you can solve to open new in-game missions. Another interesting feature is Heatmaps – these show you the routes taken by other players in missions, so you can get an idea of how other people are attacking the game.

Assassin’s Creed: Unity App requires a free Uplay account to sync with your game, whether or not you’re playing on PC or console.

Assassin’s Creed: Unity Companion app is free, but offers a Premium Version accessible via an in-app purchase ‘to unlock the full experience.’ This includes co-op mission heatmaps, exclusive content, four exclusive Assassins, and more.

The Assassin’s Creed: Unity Companion app is out now on iOS and Android.

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Watch the Assassin’s Creed: Unity 101 trailer

The latest Assassin’s Creed: Unity trailer has been released, called 101, showing you everything you need to know about the upcoming historical adventure game. Watch the video below.

Assassin’s Creed: Unity is set in revolutionary Paris, and Ubisoft claims that its map is almost a 1:1 recreation of the city of that era. You play as Arno Dorian, who you can customize to suit your style of play. There’s two to four player cooperative multiplayer, and you’ll occasionally travel through time to different eras of Paris.

Default player


brightcove.createExperiences();

Assassin’s Creed: Unity is released on PC and next gen consoles on November 11th. It’ll be followed by another 3D adventure, Assassin’s Creed: Rogue for last gen consoles on the same day, and PC early next year.

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Are these the real minimum PC requirements for Assassin’s Creed: Unity?

A Korean source, which has since been deleted, apparently leaked the minimum and recommended requirements for Assassin’s Creed: Unity on PC. The minimum requirements are surprisingly high.

The leak came from Intra Games, a Korean distributor of Ubisoft games, and was translated and posted on the gaming forum NeoGAF. Many commentators there and on Reddit argue the minimum requirements seem too high to be real, while other claim that it’s because Ubisoft doesn’t optimize its PC releases. Read the requirements below:

– OS: Windows® 7 SP1, Windows® 8/8.1 (Only 64-bit supports)

– CPU: Minimum – Intel Core® i5-2500K @ 3.3 GHz or AMD FX-8350 @ 4.0 GHz or above
Recommended – Intel Core® i7-3770 @ 3.4 GHz or AMD FX-8350 @ 4.0 GHz or above

– RAM: Minimum – 6GB or above
Recommended – 8GB or above

– GPU: Minimum – NVIDIA GeForce® GTX 680 or AMD Radeon HD 7970 or above
Graphic Memory minimum – 2GB
Recommended – NVIDIA GeForce® GTX 780 or AMD Radeon R9 290X or above
Graphic Memory Recommended – 3 GB

– Sound Card: DX9.0c-compatible
– HDD: above 50 GB

– Multiplayer: 256 kbps Upload bandwidth or Higher

The graphics requirements stand out the most. The minimum requirement of 2GB is double that of Call of Duty: Advanced Warfare’s 1GB minimum.

Assassin’s Creed: Unity is one of a collection of AC games coming out in the following months. It’s a third person action adventure game set in revolutionary France in the 18th century. It will be released on November 11th (13th in Europe), so we expect to have confirmed PC requirements soon.

Source: NeoGaf, Reddit

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Video: Watch the new co-op game mode for Assassin’s Creed: Unity

A new Assassin’s Creed: Unity (Assassin’s Creed 5) trailer released by Ubisoft explains how co-operative play will work in the adventure game.

Apart from being able to play co-operatively, the biggest news from this trailer is the progression tree available for your character. Every assassin you create will have a core skill set: combat, navigation, and stealth. From there, you can build up your character’s skills and experience, making them more unique or closer to your style of play. However, Ubisoft has not gone as far as a classic role playing game – there are no ‘classes’ of assassin.

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Each one starts with the same potential, and how their skills are developed is up to you. Stealth, Melee attacks, ranged attacks, or health could be the focus of your assassin. You’ll also be able to craft weapons as you play through the game.

Cooperative play is for up to four players, and each mission will be based on a real event from the French Revolution. They will also be ‘open ended’, allowing your team to decide how they should play out. We’ll have to wait till November 11th when Assassin’s Creed: Unity is released to see if it lives up to its promises.

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Assassin’s Creed Unity co-op looks brutal (video)

The upcoming Assassin’s Creed Unity game lets you play with a friend online and now we see what that looks like. The cinematic trailer is a bit more embellished than what actual gameplay footage would look like but hey, we get to see more mindless violence.

Default player


brightcove.createExperiences();

The trailer above shows an assassin reviving a fallen assassin who just got a spear to the face. Immediately after getting up, both assassin’s go on a murderous rampage against hordes of faceless French soldiers.

With co-op, you and a friend can complete quests together. You can join a friend’s game and look like a randomly-generated assassin character, but you’ll still look like Arno on your own screen to keep things from becoming confusing.

Assassin’s Creed Unity will arrive November 11th in the US and the 13th for Europe. Unity will support PC, PlayStation 4 and Xbox One.

Source: Assassin’s Creed (YouTube)

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Ubisoft pushes back Assassin’s Creed Unity to November

Fans of Ubisoft’s Assassin’s Creed franchise will have to wait just a little bit longer to get their hands on the next game in the series. Assassin’s Creed Unity, originally slated to arrive in October, has been pushed back to November 11th for the US (Nov. 13 for Europe).

If November 11th sounds familiar to you, that’s because it’s the same release date as Assassin’s Creed Rogue, Ubisoft’s console-only release for the franchise. Assassin’s Creed Rogue is only available for the PlayStation 3 and Xbox 360. However, Unity will be purely for next-gen consoles and PC.

The reason for the delay, according to Ubisoft, is to allow time for minor adjustments “that can make a big difference — and ultimately help Ubisoft deliver on the promise of the game.”

Source: Ubisoft

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Assassin’s Creed Unity 11 minute gameplay includes interior of Notre Dame

Gamescom is the place where Ubisoft is revealing a lot about Assassin’s Creed Unity. This video is a walkthrough of one of the single player missions that shows off some new features.

Throughout the 11 minutes, you’ll see the open nature of missions, entering and exiting buildings without any loading screens, and get a close-up view of Notre Dame. The walkthrough illustrates the work that Ubisoft is doing to make Unity an expansive game. You’ll get a chance to see the sneaking function as well as an up close view of an assassination.

The trailer does show violence and blood so be warned before watching.

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Assassin’s Creed Unity is scheduled to release October 28, 2014 for PC, PlayStation 4, and Xbox One. If you think Ubisoft is ignoring PlayStation 3 and Xbox 360, they have announced Assassin’s Creed Rogue releasing on November 11, 2014.

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Gamescom 2014 – New Assassin’s Creed: Unity trailer

Microsoft has premiered a new Assassin’s Creed: Unity trailer, ‘Paris Horizon‘, at Gamescom 2014 in Cologne.

The biggest news in this trailer? We finally get to clearly see our protagonist Arno’s face, the assassin you’ll be playing in Unity. Until now, his eyes have always been hidden by his hood.

The rest of the trailer, as its title suggests, shows off Ubisoft’s impressive realisation of 18th century Paris, with Arno jumping and climbing his way around it. The company has previously said that they intended to make Paris as historically accurate as possible, and it certainly looks good. Check out the trailer, below.

Default player


brightcove.createExperiences();

As well as the single player campaign, Assassin’s Creed: Unity will feature a cooperative multiplayer mode for the first time. Up to four players will be able to cooperate in story driven multiplayer modes.

Assassin’s Creed: Unity is set for release on October 28th, for PC, Xbox One and PlayStation 4.

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