In a Christmas promotion in 2011, a Steam user found themselves in a surprising situation: they gained access to all the games on the platform, valued at over $20,000.
This event, which took place on January 6, 2012, was part of an innovative marketing strategy implemented by Valve to improve its image and attract more users to a platform that at that time was not very popular.
An Unexpected Gift
The promotion involved a system of daily challenges that allowed players to participate in a global raffle. By completing six daily tasks—five related to promotional titles and one linked to the Steam account—participants could receive gifts such as discounted games or pieces of coal, which in turn served as entries for the raffle.
The grand prize was, in fact, the complete collection of 1,383 titles available on Steam at the end of 2011, which generated great controversy and surprise.
The winner not only received all these games, but Valve also committed to paying the taxes related to the prize and sent a Razer Hydra Motion Controller as an additional gift.
This tactic not only helped attract new users but also familiarized them with the wishlist system, which is essential for encouraging future purchases. The winner of this raffle and the careful promotion significantly contributed to the popularization of Steam, which currently has over 185 million monthly active users.
Despite its success, Valve has not replicated this promotion. Although the growing library of games would make a similar giveaway financially complicated today, the company seems to not need such aggressive marketing tactics, as it has already established itself as the standard in the PC gaming world.