At this point, it goes without saying that to try (yes, that’s the word) to understand Kingdom Hearts, it’s not enough to just play the three main games and then patiently wait for the fourth: the Square saga has dozens of games, and all of them are relevant to the plot, from Chain of Memories to Dream Drop Distance, making it a convoluted mess. And Tetsuya Nomura knows that after 22 years, it’s about time to give it a break.
Explain it to us, please
Indeed, as he explained, both this game and Missing Link, for mobile devices, are intended to “be new titles rather than sequels,” although he is aware that this new game is, in reality, Kingdom Hearts 14. To bring a fresh perspective to the franchise, he has also involved the developers in the story’s script because he believes it is a new beginning that will attract both new players and long-time fans.
“I wanted to end it with 3 or reset it, so I hired new writers and even made a new logo to make it easier to get into.” The ending of Kingdom Hearts 3 indeed pointed to the idea of an ending or a new beginning, but after so much time, it seems strange that Nomura wouldn’t, at some point, use the apparent novelty to give an extra twist to the usual story.
“The reason why Sora ends up like this at the end is because we wanted to restart the story in some way. This should make it even easier for newcomers to get into the story from Kingdom Hearts 4. Fans will also be able to feel like ‘Ah, so THIS is it,’ but we are doing it with the hope that everyone can enjoy it.” For now, since its announcement in 2022, we don’t have a release date, so if you are an ardent fan of Sora, Goofy, and company, you’ll need to be patient… and get used to the idea that another twenty years of story are starting now.