On September 18, GSC Game World released a patch for Legends of the Zone, the remaster of the original Stalker games, which incorporates support for Nvidia DLSS. This addition may seem surprising, considering that the oldest game in the package, Shadow of Chornobyl, was released in 2007. However, the use of DLSS in more graphically demanding games has become almost mandatory, and its implementation in Legends of the Zone aims to address performance issues that some users have reported.
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The patch not only includes support for DLSS, but also introduces new graphical features, such as improved global illumination, which can challenge even the most powerful setups. Although Legends of the Zone should be relatively easy to run, it has been observed that it may require more resources than the original releases, making the use of DLSS appealing to enhance the gaming experience.
In the Steam community, the reception of the patch has been mostly positive, contrasting with the mixed general state of the game after its problematic launch. Users have commented on the usefulness of the DLSS features, noting that its texture filtering and edge smoothing components can be desirable, even in a title that should be accessible. One user mentioned that their graphics card was fully loaded while playing in 4K at 120 fps and experienced frame drops due to the new indirect lighting.
The implementation of advanced technologies like DLSS in an older game engine suggests that GSC Game World is committed to enhancing the experience for its players. After a rocky start, it seems that Legends of the Zone is on its way to recovering its reputation, managing to attract more positive feedback on its digital sales platform.