Landfall, the studio behind hits like Totally Accurate Battle Simulator and Clustertruck, has presented its new video game titled HASTE: Broken Worlds, an innovative mix of platforming with a roguelike format. The protagonist, Zoe, runs through procedurally generated levels, where the goal is to dodge dangers, collect Fragments, and use power-ups in a shop.
The demo of HASTE: Broken Worlds is available during the Steam Next Fest, although a release date has not yet been confirmed. Players face a plot where they must run to prevent the collapse of the universe, exploring ten Fragments in an environment that ranges from apocalyptic landscapes to colorful and fantastic worlds. Each series of levels culminates in a boss fight, which requires movement and dodging strategies.
Sonic would have loved to run this fast
The gameplay presents a constant challenge, with obstacles like trees and futuristic structures shooting energy beams. As Zoe progresses, she can harness her accumulated energy to gain a speed boost using a futuristic board. Additionally, the collected fragments are crucial for upgrading abilities in the shop, where players can choose from different power-ups.
2D environments are accompanied by friendly dialogues, which adds a touch of humor to the game. Some levels focus on time-limited missions, such as painting a landscape before time runs out or surviving a rain of bombs. The visual appeal and the idea of competing in an endless race promise to keep players engaged.
With its combination of addictive mechanics and vibrant aesthetics, HASTE: Broken Worlds aims to attract both platformer fans and those seeking new challenges within the roguelike genre. Undoubtedly, the game will feature on the wish lists of many players awaiting its release, even if it’s not Sonic.