Reviving the Pandemic: The Iconic Game that Mirrored the Global Crisis Returns as an Animated Series

The most popular game of the pandemic returns, this time with an animated series from the creators of Big Mouth and Star Trek: Lower Decks

Among Us was extremely popular during the pandemic, and although it’s true that there isn’t as much talk about it anymore, the reality is that it continues to be played a lot nowadays. That’s why, even though it may seem like it’s coming late, like magicians, it arrives not too early or too late, but when it is needed. And Among Us announces that it will have an animated series.

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Under the supervision of the studio Titmouse, as reported by Variety, the series will focus on the mystery aspect of the original game, aiming to recreate the thrill of uncovering the impostor in a life-or-death situation for the crew members. In fact, the choice of the Titmouse studio seems particularly fitting in this case. As the creators of Big Mouth and Star Trek: Lower Decks, two series with a sharp but not irreverent or obscene touch, featuring characters that could be described as losers, they appear to be the perfect fit to adapt what every Among Us game becomes: a succession of misunderstandings and backstabbing.

Of course, we still don’t have specific details about the series. We don’t know if there will be an overarching storyline, if each episode will simulate a game session, or if the episodes will be long or short. What we do know is that the director is Owen Dennis, the creator of Infinity Train, and he will serve as an executive producer alongside Forest Willard, Marcus Bromander, and Carl Neisser, members of the original game’s development studio.

Among Us is a game developed by Innersloth, released on June 15, 2018, but it wouldn’t explode in popularity until a couple of years later when content creators from South Korea and Brazil started showing interest in the game. This sparked a trend that spread to the United States and eventually reached the rest of the world. With the onset of the COVID-19 pandemic, Among Us found its way onto computers and mobile devices worldwide, becoming a means of both gaming and socializing with others. It was a testament to how Among Us, despite appearing to have had its time in the spotlight, can always surprise us once again, showing its enduring appeal.

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Author: Álvaro Arbonés

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