Rockstar has Grand Theft Auto 6 lined up for November 19, 2026. It’s the next mainline game in the series, and reports say the main campaign runs about 50 hours.
If you focus on the story, that would make it quite a bit longer than Grand Theft Auto 5, which came in at roughly 32 hours, and almost level with Red Dead Redemption 2 at around 50. The same reports mention close to 100 missions spread across five chapters. There’s also this: Rockstar co-studio head Rob Nelson said his February 2026 playthrough lasted about 80 hours once optional objectives and side content with narrative consequences were factored in. That points to a game that’s more willing to sidetrack you than the usual straight shot through the critical path.
For anyone going after Platinum or a full 100% run, the estimate climbs to around 200 hours. Other reported ranges are broader, somewhere between 100 and 300 hours depending on how you play, how good you are, and whether any RNG-heavy requirements get in the way. One reported task has you scanning 170 wildlife species, which goes a long way toward explaining why people keep bringing up Red Dead Redemption 2 and its roughly 196-hour completion time.
If big Rockstar sandboxes are your thing, this already sounds like an easy sell. Still, a campaign this big, paired with a reported day-night cycle that lasts more than two hours, could make Leonida, the setting for Grand Theft Auto 6, feel slower and more deliberate than Grand Theft Auto 5 and its 48-minute loop.
Grand Theft Auto 6 is set to hit PlayStation 5 and Xbox Series X/S first. PC is expected to follow later.
Author: Jesús Bosque
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