Rockstar Games has confirmed that Grand Theft Auto 6 will have a much longer day-night cycle than Grand Theft Auto 5, giving players more time to take in the sunrise, the sunset, and everything in between.
Rockstar North co-studio head Rob Nelson said the team tested GTA 5’s 48-minute day in GTA 6, but it didn’t hold up. With the sequel’s bigger world and higher level of detail, “everything felt too fast,” so that quicker clock no longer matched the map’s density, pacing, atmosphere, or sheer amount of detail.
Fans had already been trying to figure it out, and many landed on a full day lasting around 2 hours and 24 minutes. That would mean one in-game minute takes about six real seconds instead of the roughly two seconds it takes in Grand Theft Auto 5, putting the whole cycle at about three times longer.
That slower clock also fits Rockstar’s wider push toward realism. Reports have pointed to narrower roads, weather shaped by wind, humidity, and time of day, public transport you can actually use, NPCs that react more naturally, better AI, and deeper vehicle interactions.
If you want Grand Theft Auto 6 to feel more immersive, this part matters. Nelson also says Rockstar Games will still ignore realism when it gets in the way of good gameplay.
Grand Theft Auto 6 is still on the way, so for now, all you can really do is keep up with Rockstar Games’ official updates.
Author: Emmanuel Bosque
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