Square Enix has confirmed that its Dragon Quest MMO will arrive in the West, but with a new companion: AI
Square Enix has officially announced its collaboration with Google to introduce an artificial intelligence companion called Chatty Slimey in the popular MMO Dragon Quest X. This chatbot will interact with players through automatically generated conversations, offering a new level of interaction in the game. According to the information provided, Slimey will be able to analyze the game screen and generate contextual responses, even initiating dialogues after defeating powerful enemies or obtaining rare items. An AI-driven Slimey The global director of Google Cloud for games, Jack Buser, has noted that the implementation of the […]
Square Enix has officially announced its collaboration with Google to introduce an artificial intelligence companion named Chatty Slimey in the popular MMO Dragon Quest X.
This chatbot will interact with players through automatically generated conversations, offering a new level of interaction in the game. According to the information provided, Slimey will be able to analyze the game screen and generate contextual responses, even initiating dialogues after defeating powerful enemies or obtaining rare items.
An AI-driven Slimey
The global director of Google Cloud for games, Jack Buser, has pointed out that the implementation of artificial intelligence will radically transform the landscape of video games within three to five years. The beta of Chatty Slimey is scheduled to start soon, and players interested in participating can submit their applications until March 30.
Takashi Anzai, leader of the development of Dragon Quest X, has expressed that this new digital companion will help new players feel less lonely as they embark on their adventure, thus becoming a kind of personal ally. This approach, however, has sparked debates in the community about the appropriateness of chatbots in RPGs, especially regarding their implications on players’ emotions and the possibility of manipulation.
Other games, such as Where Winds Meet, have also experimented with chatbots, although they have faced several challenges related to authentic interaction with players. The past experience of these games has raised doubts about the ability of chatbots to form meaningful bonds and their impact on a well-constructed emotional narrative.
As the industry delves deeper into the integration of AI in video games, the community remains expectant, yet cautious, about the future of this technology in the realm of RPGs.
{
"de-DE": "Ich bin Journalist mit über 30 Jahren Erfahrung in Videospielen und Technologie. Obwohl Videospiele schon immer mein Fachgebiet waren, habe ich begonnen, auch die komplexen Strukturen von Projektmanagement-Tools wie Asana sowie die Automatisierungen mit Make.com und N8N zu entdecken und zu genießen.",
"en-US": "I’m a journalist with more than 30 years of experience in video games and technology. Although my specialty has always been video games, I’ve recently started enjoying exploring the intricacies of project-management tools like Asana, as well as automations with Make.com and N8N.",
"es-ES": "Soy periodista con más de 30 años de experiencia en videojuegos y tecnología. Aunque mi especialidad siempre ha sido el videojuego, he empezado a disfrutar también de descubrir los laberintos de los programas de project management como Asana y las automatizaciones de make.com y de N8N",
"fr-FR": "Je suis journaliste avec plus de 30 ans d’expérience dans le jeu vidéo et la technologie. Bien que ma spécialité ait toujours été le jeu vidéo, j’ai commencé à prendre plaisir à explorer également les méandres des outils de gestion de projet comme Asana, ainsi que les automatisations avec Make.com et N8N.",
"it-IT": "Sono un giornalista con oltre 30 anni di esperienza nei videogiochi e nella tecnologia. Anche se la mia specialità è sempre stata il videogame, ho iniziato a divertirmi anche a scoprire i meccanismi degli strumenti di project management come Asana e delle automazioni con Make.com e N8N.",
"ja-JP": "",
"nl-NL": "Ik ben een journalist met meer dan 30 jaar ervaring in videogames en technologie. Hoewel videogames altijd mijn specialiteit zijn geweest, ben ik ook begonnen te genieten van het verkennen van de ingewikkelde wereld van projectmanagementtools zoals Asana en van automatiseringen met Make.com en N8N.",
"pl-PL": "Jestem dziennikarzem z ponad 30-letnim doświadczeniem w grach wideo i technologii. Choć moją specjalizacją zawsze były gry wideo, ostatnio zacząłem również czerpać przyjemność z odkrywania zawiłości narzędzi do zarządzania projektami, takich jak Asana, oraz automatyzacji w Make.com i N8N.",
"pt-BR": "Sou jornalista com mais de 30 anos de experiência em videogames e tecnologia. Embora meu foco sempre tenha sido os videogames, recentemente passei a gostar de explorar também os labirintos de ferramentas de gestão de projetos como o Asana e das automações com Make.com e N8N.",
"social": {
"email": "jesus.bosque@softonic.com",
"facebook": "",
"twitter": "",
"linkedin": ""
}
}
View all posts by Jesús Bosque