Of course they’re preparing remakes of the first Assassin’s Creed!

Ya ni siquiera importa que la saga continúe viento en popa con nuevas entregas anuales: el dinero es más importante que todo lo demás. La originalidad, por lo visto, está sobrevalorada.

We live in a society of remakes. Dead Rising, Silent Hill, Resident Evil, Final Fantasy VII… If it’s a game that was good in the past and has nostalgic fans on board, don’t worry: it’ll be re-released with improved graphics and a few changes in gameplay. Easy money, after all. It doesn’t even matter that the saga continues to thrive with new annual releases: money is more important than anything else. Originality, apparently, is overrated.

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Repeated Killers

The CEO of Ubisoft, Yves Guillemot, has confirmed that there will be remakes of the original games to “revisit and modernize them” because “there are worlds in our old Assassin’s Creed games that are still extremely rich”. It should be noted that from 2007 to now, we’ve had a total of 12 main games in the saga and 17 spin-offs, with ‘Shadows’, ‘Mirage’, and ‘Hexe’ on the starting grid for the future. Apparently, it’s not enough.

Fans are already excited about the possible remastering of the fourth installment of pirates, since the Ezio Auditore trilogy was remastered pretty recently and, frankly, the first game in the saga has fallen far behind. Well, it seems the assassin-producing machine is never going to stop running at full speed.

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Yes, the protagonist of the new ‘Assassin’s Creed’ is a black ninja. And complaining only shows that you are not prepared for the 21st century

Oh no. It’s happened again. After 14 ‘Assassin’s Creed’ games, Ubisoft has decided that the protagonist of their new installment, ‘Shadows,’ will be Black.

Oh no. It has happened again. After 14 games of ‘Assassin’s Creed’, Ubisoft has decided that the protagonist of their new installment, ‘Shadows’, will be black. And of course, the Internet has broken because of people who have set the limit on race after believing that jumping from towers to a haystack doesn’t break your skull, that using DNA to live life and change the past of our ancestors is possible, and that Leonardo DaVinci helped a clan of assassins. This is as far as we can go.

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Assassin’s meh

“Historical accuracy” is that expression that many have learned to be racist without fear of being called out. And, coincidentally, it only matters when a character in a popular culture title is black. It’s not racism, it’s “historical accuracy”. Even in a science fiction saga like ‘Assassin’s Creed’ (does Abstergo ring a bell?), where we have seen all kinds of historical inaccuracies, there are a bunch of very loud people who draw the line at race.

At Ubisoft, however, they have covered their backs: Yasuke was a real character who, although it is believed that he did not become a samurai, did live in 16th century Japan, and little is known about him. In fact, something that many people criticize Ubisoft for is that the Japanese must be enraged by the fact that a black samurai appears. You know, the country that created ‘Afro Samurai’, included him as a character in ‘Samurai warriors 5’ and made him the protagonist of his own anime in 2021 produced by the Mappa studio. That country. Very angry, indeed.

At the end, it’s the same fear that some people have when they see a woman as the protagonist of a saga: the fear of losing the privileges that leads to the constant repetition, almost like a mantra, of the word “woke”, as if it meant something at this point. Not accepting the present as a way to try to relive a past in which you were the protagonist in the pop culture you consumed. It’s not “historical accuracy”, it’s not “concern for a saga”: it’s simply the most outdated racism possible. And no, it’s not modern or “countercultural” or “politically incorrect”: it’s absurd and terribly narrow-minded. You choose which side of history you want to be on.

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An advertisement for Assassin’s Creed… inside an Assassin’s Creed game

The latest trick that Ubisoft has deliberately played on the players of ‘Assassin’s Creed Odyssey’ and it is simply too much.

The issue of ads in video games is starting to stink. Yes, we’ve all gotten used to mobile games—especially free-to-play ones—having ads here and there, but the possibilities, sadly, are endless. The proof is in the latest trick that Ubisoft has slipped into ‘Assassin’s Creed Odyssey’ players, which is simply too much, as if they didn’t want to acknowledge it.

The advertising odyssey

If you’re a fan of ‘Assassin’s Creed’, you might not be able to play much else because Ubisoft churns out new games for the franchise at a breakneck speed. In fact, since ‘Odyssey’, they’ve already released ‘Valhalla’ and ‘Mirage’, with new installments soon to follow. If you want to play through the entire saga, get ready for quite a few hours, as it already totals 30 titles, including 13 console games and 17 mobile or virtual reality spin-offs, all in just 15 years. Whew.

However, no matter how much variety the franchise offers, when you’re immersed in a video game, you expect it to isolate you from the rest and not remind you that, deep down, it’s a product and you’re just a consumer. Nevertheless, Ubisoft has decided that upon opening the map in ‘Assassin’s Creed Odyssey’, before accessing it, a fabulous Black Friday offer promoting… ‘Assassin’s Creed Mirage‘ appears.

Users have responded in a way far from enthusiasm: with threats to uninstall the game and even return it, swearing off any future titles from the series (something we know will likely change when ‘Assassin’s Creed Codename Red,’ or whatever it’s finally called, hits the market). And it’s true that a company should only let marketing possibilities go so far: Ubisoft has clearly crossed the line, and fans are far from happy with the decision.

We’ve grown accustomed to practices like these, but it’s always surprising that games, always pushing cosmetic microtransactions, DLCs, and other easy money-grabs, continue to want to accumulate more and more, even if it means ruining the player’s experience. Hopefully, in the future, we’ll see less of these practices… if the data doesn’t turn out as positive as they expect. Fingers crossed.

‘Assassin’s Creed: Project Red’ is preparing the biggest chante in the franchise and no other game had dared to do

The saga has become a safe asset for Ubisoft. So much so that he ISs taken a risk with the next game in the franchise… that, frankly, he should have tried to take sooner.

Those were the times when ‘Assassin’s Creed‘ had numbered games and only a couple of protagonists roaming the world, right? Nowadays, with 13 main games in the franchise on the market (and 16 spin-offs), a good handful of assassins have already come together. The saga has become a sure bet for Ubisoft. So much so that they have taken a risk with the next game in the franchise… which, frankly, they should have tried to take earlier.

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Girls just wanna kill (and have fun)

Assassin’s Creed’ is always several games ahead, developed like in a factory, especially after the success of ‘Mirage.’ A virtual reality game (‘Nexus’), one for mobile phones (‘Jade’), a service that serves as an entry point for the rest of the games (‘Infinity’), a game focused on the 16th-century witch hunt (‘Hexe’), and finally, the next major title in the franchise, set during feudal Japan: ‘Assassin’s Creed: Project Red.

Little is known about this game beyond the fact that it will be released in 2024 for PS5, Xbox Series, and PC, and that ‘Red’ probably won’t be its final name. We also know that it will have a more role-playing style; in fact, they intend for it to set the future of the open world for a new generation of RPGs. Alright, all very nice, but… What is it that they have dared to do?

Well, it turns out that Pierre Boudreau, a writer who had already worked on previous installments of the game, made a mistake by setting one of ‘Assassin’s Creed: Project Red’ images as his profile picture on LinkedIn, which he removed almost immediately. But in that image, a female assassin was clearly visible. It’s not the first time we can play as a female assassin, as a “shadow” of the male version, but it is the first time Ubisoft would promote a game using the female character by default.

Rumors about the game suggest that we will have to choose between a samurai and a shinobi, each with a different fighting style, and what we don’t know is whether we will also have to choose the gender of the character we play with. In any case, we will know soon: the marketing campaign is about to start, and that’s when we’ll find out if they have taken a leap of faith or are still anchored in fear of what a small group of players with the superpower of shouting very loudly and crying even louder might say. Are you ready to get into the Animus again?

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