Nintendo’s Money Printer 2.0: A Sneak Peek into the Future of Gaming with Switch 2

I don’t think anyone will get their hands on their heads if we say that the Japanese company is already preparing a second part of the console, which, apart from an improvement in graphics, will probably have a gimmick that makes it special, like all since Wii. .

As of now, the Nintendo Switch is the third best-selling console in history, with over 125 million units sold worldwide, only surpassed by Nintendo DS and PlayStation 2. It’s not surprising to think that the Japanese company is already preparing a successor to the console. Besides improved graphics, the new version will likely feature a unique gimmick, similar to previous Nintendo consoles like the Wii. But what else do we know?

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What’s new from Nintendo

It exists. That’s the first thing we need to consider: developers, including those from Spain, are already receiving kits to program games for the – for now – called Switch 2, although officially, we only have a statement from Shuntaro Furukawa, the current director of Nintendo, to investors: “Regarding the transition from Nintendo Switch to the next console, we want it to be a smooth transition for our customers, using the Nintendo Account.”

What does this mean? It is still early to draw conclusions, but when they talk about a “smooth transition” and maintaining the Nintendo Account, it is likely that there will be backward compatibility. Given the success of the Switch and the upcoming games like ‘Super Mario Bros Wonder’ and the ‘Super Mario RPG’ remake, they would not want to leave consumers in the dark.

However, on the other hand, some developers have doubts about consumers’ interest in new titles if the previous ones are still available. Games like ‘Mario Kart 8’ have proven to be highly beneficial for Nintendo. It’s a balancing act between user experience and revenue.

We know that the release won’t happen before April 2024, as confirmed by Nintendo. But when will they make the announcement? Let’s take the example of the Nintendo Switch, where it took just five months from the first glimpse to its release. We shouldn’t dismiss the possibility that Nintendo might want to make a big impact and announce it practically out of the blue. If the innovation (rumored to feature Sharp’s LCD screens instead of OLED) is compelling enough, it will undoubtedly be another money-printing machine for Nintendo.

Nintendo wants to maintain the mystery to continue selling the Nintendo Switch, and no one can blame them for that strategy. As fans, of course, we are eager for the new console to be released and see what they have in store, especially after they reached a graphical peak with ‘Zelda: Tears of the Kingdom.’ But a little mystery never hurt anyone. Reliable rumors will start to surface soon enough. Currently, insiders indicate that the new console will have an NVidia chip, support 4K resolution, and might cost around 400 euros. We’ll have to wait and see. Sit tight because the release won’t be anytime soon… though with Nintendo, you never really know.

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Top 5 games Cuphead fans will love

Cuphead is a run-and-gun indie platformer that features a 1930s cartoon art style. The game was released last year and immediately exploded. Fans of the game were not only enthralled by the art and gameplay, but were equally captivated by the narrative and difficulty. After this game became a huge hit, it was difficult to find a game as enticing as Cuphead. Despite that, we’ve gathered a list of five games that will bring back your Cuphead memories!

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Bleed

Like Cuphead, Bleed is a combat/action-based platformer that’s colorful and fun. The levels are boss-based just like Cuphead as well. The big difference between the two is the combat/action type. While Cuphead follows a more run-and-gun approach, Bleed uses a variety of weapons and combat types.

Gunstar Heroes

If there is any game that will make you feel like you’re playing Cuphead again, it’s Gunstar Heroes. This game series has memorable dual protagonists and a plethora of interesting weapons with their own unique playstyle. The game follows the same type of platform run-and-gun gameplay that Cuphead has and it’s sure to be a favorite of those looking for something similar.

Gunstar Heroes Classic Download Now ►
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Furi

Cuphead has many iconic and memorable bosses, mostly because of how difficult each one is to beat. Similarly, Furi is a game entirely made up of boss fights, each more memorable than the last. The gameplay and graphics are a bit different; Furi being a 3D hack-and-slash shoot ‘em up, rather than the 2D run-and-gun that Cuphead is. Regardless, the feeling of focusing on one boss at a time and working really hard to beat them is noticeable in both.

Mega Man

The Mega Man series is probably the closest AAA game to Cuphead. It follows a similar formula by being a 2D platform shooter, based entirely around boss dungeons. It doesn’t match Cuphead in difficulty or aesthetic, but if you’re interested in the gameplay and “leveling” or “upgrading” system that Cuphead uses, then Mega Man is perfect for you.

Mega Man 11 Download Now ►
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Super Meat Boy

When Cuphead first rose to popularity, it was typically compared to Super Meat Boy. This is because they are both indie platformers with incredible difficulty levels. While Cuphead’s gameplay is comparable to Mega Man, Super Meat Boy is more similar to the Super Mario Bros. franchise.  If you’re looking for a platformer to match the difficulty of Cuphead, then you won’t find anything better than Super Meat Boy.

Super Meat Boy Download Now ►
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Still looking for more? Our Softonic Solutions community has made their own list of games similar to Cuphead. Be sure to check it out for more great games and share your ideas!

Why Is Cuphead So Popular?

Who would have thought that in 2017 a 2D run-and-gun game could be so much fun? A lot of people had their doubts, but studio MDHR has done a truly amazing job with Cuphead. The game is taking the world by storm and seems ready to break some serious records. Why is it so popular? Let’s have a look.

When it was first announced in 2014, Cuphead promised a 1930s cartoon art style that got a lot of attention. Unfortunately, players had to wait three years for the game to be published. Some even lost hope in 2016 when there was close to no info about the game online. It finally launched on September 29 of 2017 and has been a smash hit.

The game looks even better than we could have hoped, and it is much harder than we could have guessed. Cuphead has set a new standard when it comes to difficulty, and people will probably have to rephrase the “Dark Souls of X” to “The Cuphead of X.” The game itself focuses mostly on boss fights. Classic levels are rare, and you only play them to collect coins that are spent on upgrades.

The boss fights are a story all on their own. I had a chance to play the game and called it a day after I had finished about five bosses. It took me about three hours to get past those five bosses on regular difficulty. The game makes you learn the patterns of boss attacks, but even if you know them all, it can still feel impossible to dodge them all.

Cuphead is hard and nerve-wracking, so what makes it so special?

Cuphead is a unique title that gives new meaning to video games as a whole. The art style is one of a kind. The team has captured the 1930s cartoon theme in the best possible way, and they’ve also made players realize how bad at gaming they really are. Another benefit: in the age of the microtransaction – witgh for example, cosmetics that you can buy for real money in full priced games – Cuphead comes out with a $20 price tag and for that you get everything. All of this has resulted in great review scores. The game is currently at 10/10 on Steam and has an 86 score on Metacritic.

With over 100,000 copies sold on Steam in the first 3 days and a ton of active players, Cuphead is on its way to set some serious records and break a lot of controllers in the process. Maybe big studios that highly depend on in-game currency and microtransactions will learn a thing or two from studio MDHR. As they have proven, good games can be made without additional monetization; you just have to put a lot of work into the creative process and give the players what they really want. Polished, finished games with a single price. Is that so hard?