The Doom modding community continues to surprise with innovative creations, and Vault 666 is a recent addition that has captured the attention of enthusiasts. Developed by modder Carl Asami, this WAD features a blend between the worlds of Doom and Fallout, posing the intriguing question: what if Doom Guy had to save the wasteland? The gameplay is infused with humor and parody, but it also stands out for its attention to detail and love for the source material.
A WAD that transforms Doom into a crazy version of Fallout
Vault 666 begins with a parody of the famous dark openings of Fallout, narrated by Henry Schultz, who surprisingly imitates the voice of the iconic series narrator, Ron Perlman. This narrative touch is maintained throughout the game and in the endings, enriching the player’s experience.
The WAD offers gameplay that allows for multiple decisions, including the possibility of leaving the game from the beginning, which triggers a narrated disastrous ending. Alternative endings depend on factors such as the survival of Dogmeat, a companion who in this version is presented as a robust and useful canine, avoiding the typical frustration of escort missions.
Aesthetically, Vault 666 perfectly captures the visual and sound style of Fallout 2, using resources directly taken from the original game. The Doom Guy’s arsenal has been reconfigured to reflect the weapons of Fallout, such as the transformation of his Beretta into a characteristic 10 millimeter from Fallout.
The final confrontation of the WAD is with a customized version of the Super Mutant known as The Master, who not only acts as the final boss but also taunts the player through the vault’s speakers. This project resonates with the interest in Fallout: Bakersfield, a previous WAD that remains in limbo as its creator is busy with other projects.