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Doom is still alive and these are the best mods to enjoy it in 2025

Doom was released in 1993 and it’s as if it hasn’t aged a single day. People still play it, its influence remains tremendously evident, and modders continue to work on it as if there were no tomorrow. Between WADS, total conversions, and other projects, you could play no other game but Doom for the rest of your life. And we are going to show you that this is not a bad idea with this series of mods for the original Doom that turn it into, literally, a completely different game. Brutal Doom The classic among classics. 32 levels of pure madness […]

Doom is still alive and these are the best mods to enjoy it in 2025

Doom was released in 1993 and it’s as if it hasn’t aged a single day. People still play it, its influence remains tremendously evident, and modders continue to work on it as if there were no tomorrow. Between WADS, total conversions, and other works, you could play no other game but Doom for the rest of your life. And we are going to show you that this is not a bad idea with this series of mods for the original Doom that literally turn it into a completely different game.

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Brutal Doom

The classic among classics. 32 levels of pure madness that take the level design of the two original Dooms and elevate it to a new level by making it even harder, even more brutal, and just as fun. With tons of secrets and optional challenges, it is the mod you must play if you haven’t played any Doom mod. An absolute must-have.

Space Cats Saga

We start the madness with one of the most recent mods for the game. A total conversion of the game in four chapters that puts us in the shoes of a cat girl who must investigate an abandoned spaceship on Mars. With new weapons, a more anime aesthetic, and a pace as frantic as one would expect, it’s everything you expect from classic Doom, plus something new: excellent melee combat.

Ashes 2063

Something we will have to mention twice is that a Doom mod is going to have an independent version becoming a full video game. This is the first one. Ashes 2063 is a total conversion that turns Doom into a much more serious and darker kind of Fallout, with small RPG elements, featuring some of the best-designed weapons we have seen in a Doom mod. An absolute must-have that has a sequel and another sequel on the way.

My House

In 2023, this Doom II map made a huge noise even outside the Doom community. And it’s no wonder. Inspired by Mark Z. Danielewski’s House of Leaves, the premise of this map is very simple: we have to clear a house of demons that is bigger on the inside than on the outside. Except that it quickly turns into a narrative journey between dimensions, with a constantly changing house that hides many more things than you could imagine. A whole journey that still holds surprises, two years later.

The Inquisitor

Shadowman is one of the great level designers in Doom, and he proved it with the trilogy The Inquisitor, one of the largest and absolutely unique levels in the history of the game. Making use of numerous visual effects, filled with undead and featuring many new weapons, its medieval-style setting grows with each installment to become one of the deepest and most underrated RPG Shooters in history in the exquisite The Inquisitor III.

Total Chaos

Few survival horror games are as scary as Total Chaos. Being able to compete on equal footing with any AAA game, we will have to manage our inventory, consider our stamina, and the breakage of our weapons, which are not exactly abundant. All of this in a tremendously gloomy atmosphere and against enemies that will never leave us in peace. If this sounds good to you, it will be released independently as its own video game this year. Something well-deserved that we can’t wait to experience.

BLOOM

Doom is great, but Blood is the other great shooter from the early 90s that we shouldn’t forget. BLOOM knows this, and that’s why it is the fusion of both concepts: an adventure where we can choose the protagonist from Doom or Blood to confront an adventure that is absolutely unique, like a sick nightmare that is a pleasure to be living, with absolutely masterful level design.

Sonic Robo Blast 2

To finish, nothing beats the craziest ball imaginable. Because you might think that Doom is only good for FPS. You might think that the best 3D Sonic should have been made by SEGA. But if you think that, you would be wrong on both counts. Doom can also be used to make 3D platform games, and the Sonic Team Junior, which has no affiliation with SEGA, created with its engine Sonic Robo Blast 2, the best 3D Sonic game. An absolute delight that you shouldn’t miss, even if you don’t care about Doom at all.

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Author Álvaro ArbonésPosted on April 18, 2025July 1, 2025Categories Gaming, NewsTags Ashes 2063, BLOOM, Brutal Doom, doom, Doom II, mods, My House, Sonic Robo Blast 2, Space Cats Saga, The Inquisitor, Total Chaos, total conversions, WADS

Doom finally receives a version with all its content over the years

Bethesda and Nightdive Studios have released a remaster of Doom and Doom II that incorporates not only the base games but also the master levels, Final Doom, and a new campaign titled Legacy of Rust. This effort to update the classic shooter stands out for bringing all the additional Doom adventures under one roof, offering fans a robust and complete experience. Doom is complete more than 30 years later However, one of the highlights of this remaster was the omission of Sigil 2, designed by the iconic John Romero, co-creator of […]

Doom finally receives a version with all its content over the years

Bethesda and Nightdive Studios have released a remaster of Doom and Doom II that incorporates not only the base games but also the master levels, Final Doom, and a new campaign titled Legacy of Rust. This effort to update the classic shooter stands out by bringing together all the additional adventures of Doom under one roof, providing fans with a robust and complete experience.

Doom is complete more than 30 years later

However, one of the highlights of this remastering was the omission of Sigil 2, designed by the iconic John Romero, co-creator of Doom. Initially, Sigil 2, which had been presented as a mod, is now officially integrated into the game’s library, completing the saga. This inclusion comes after a recent patch that also addressed minor bugs and compatibility issues with mods. Now, Sigil 2, which features larger and more challenging maps, appears on the game’s selection screen alongside other official episodes.

Romero has indicated that Sigil 2 was designed with a higher level of difficulty than Sigil 1, making it almost impossible to complete its levels without saving progress, unlike its predecessor. The reason behind the absence of Sigil 2 at the initial launch could be attributed to licensing obstacles that Bethesda was unable to resolve in time, despite the fact that several months have passed since its release in December 2023.

Not only that, on May 15, the release of Doom: The Dark Ages is expected, a prequel that has received positive early reviews. This new title promises to offer a different experience, challenging expectations about the series and generating excitement among fans for what it will bring. As can be seen, the universe of Doom continues to expand, strengthening its legacy in the world of video games.

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Author SoftonicPosted on April 14, 2025July 1, 2025Categories Gaming, NewsTags bethesda, doom, Doom II, Doom: The Dark Ages, Final Doom, Legacy of Rust, Nightdive Studios, Sigil 2

Microsoft presents an AI capable of generating Quake II scenarios in real time and it is terrible

Microsoft has presented an interactive demo inspired by Quake II, which uses a generative artificial intelligence model to create visuals and actions in real time. Under the name Copilot Gaming Experience, the demonstration aims to offer a new way to interact with video games. However, the reality of the execution leaves much to be desired. Despite the billions of dollars invested in its research and development, the visual quality is low and it has performance issues, raising doubts about its viability. A useless technology The technology, known as World and Human Action […]

Microsoft presents an AI capable of generating Quake II scenarios in real time and it is terrible

Microsoft has presented an interactive demo inspired by Quake II, which uses a generative artificial intelligence model to create visuals and actions in real time. Under the name of Copilot Gaming Experience, the demonstration aims to offer a new way to interact with video games. However, the reality of the execution leaves much to be desired. Despite the billions of dollars invested in its research and development, the visual quality is low and presents performance issues, raising doubts about its viability.

A useless technology

The technology, known as the World and Human Action Model, aims to simulate player behaviors and create dynamic environments. Without defined levels or goals, the game environment results in constant change that can disorient players. Several users have experienced physical discomfort, such as dizziness, in this demo, raising concerns about player well-being when using this type of technology.

The analyst also points out that the exorbitant spending on the development of these types of projects raises ethical questions about the direction the video game industry is taking. Despite the boldness involved in integrating artificial intelligence into video games, it does not seem to have met the quality expectations that modern players demand.

Comparing the current situation with Google’s failed streaming platform, Stadia, the question arises whether technological demonstrations, no matter how impressive, really provide anything to the consumer. With the current wave of AI, some are questioning whether the industry is rushing to adopt technologies that are not yet up to the promises made, leaving players dissatisfied in the processes. Undoubtedly, the Copilot Gaming Experience has left a bitter taste, prompting reflection on the future of video games and the role of technology in their evolution.

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Author SoftonicPosted on April 7, 2025July 1, 2025Categories Gaming, NewsTags Copilot, Copilot Gaming Experience, doom, Doom II, IA, Quake, Quake II, World and Human Action Model

If you want to know what would happen if the universes of Doom and Fallout merged, this modder shows you

The Doom modding community continues to surprise with innovative creations, and Vault 666 is a recent addition that has captured the attention of enthusiasts. Developed by modder Carl Asami, this WAD presents a mix between the worlds of Doom and Fallout, posing the intriguing question: what if the Doom Guy had to save the wasteland? The gameplay is infused with humor and parody, but it also stands out for its attention to detail and love for the source material. A WAD that transforms Doom into a twisted version of Fallout Vault 666 begins with a parody of […]

If you want to know what would happen if the universes of Doom and Fallout merged, this modder shows you

The Doom modding community continues to surprise with innovative creations, and Vault 666 is a recent addition that has captured the attention of enthusiasts. Developed by modder Carl Asami, this WAD features a blend between the worlds of Doom and Fallout, posing the intriguing question: what if Doom Guy had to save the wasteland? The gameplay is infused with humor and parody, but it also stands out for its attention to detail and love for the source material.

A WAD that transforms Doom into a crazy version of Fallout

Vault 666 begins with a parody of the famous dark openings of Fallout, narrated by Henry Schultz, who surprisingly imitates the voice of the iconic series narrator, Ron Perlman. This narrative touch is maintained throughout the game and in the endings, enriching the player’s experience.

The WAD offers gameplay that allows for multiple decisions, including the possibility of leaving the game from the beginning, which triggers a narrated disastrous ending. Alternative endings depend on factors such as the survival of Dogmeat, a companion who in this version is presented as a robust and useful canine, avoiding the typical frustration of escort missions.

Aesthetically, Vault 666 perfectly captures the visual and sound style of Fallout 2, using resources directly taken from the original game. The Doom Guy’s arsenal has been reconfigured to reflect the weapons of Fallout, such as the transformation of his Beretta into a characteristic 10 millimeter from Fallout.

The final confrontation of the WAD is with a customized version of the Super Mutant known as The Master, who not only acts as the final boss but also taunts the player through the vault’s speakers. This project resonates with the interest in Fallout: Bakersfield, a previous WAD that remains in limbo as its creator is busy with other projects.

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Author SoftonicPosted on March 10, 2025July 1, 2025Categories Gaming, NewsTags Carl Asami, Dogmeat, doom, Doom Guy, Doom II, El Maestro, Fallout, mod, Ron Perlman, Vault 666, WAD

Can the best horror game of the year be a remake of a Doom mod? Everything points to yes

Total Chaos, a Doom II mod released in 2018 and considered one of the best of its kind, is in the process of being recreated as a full game. The creator, Sam Prebble, presented a trailer during The PC Gaming Show: Most Wanted event and announced that a demo will be available “very soon.” This approach to development deviates from the early access model that Prebble used with his previous game, Turbo Overkill, in order to prevent player feedback from overly influencing the original vision of the game. A remake with significant changes Although the […]

Can the best horror game of the year be a remake of a Doom mod? Everything points to yes

Total Chaos, a Doom mod II released in 2018 and considered one of the best of its kind, is in the process of being recreated as a full game. The creator, Sam Prebble, presented a trailer during The PC Gaming Show: Most Wanted event and announced that a demo will be available “very soon”. This approach to development deviates from the early access model that Prebble used with his previous game, Turbo Overkill, in order to prevent player feedback from overly influencing the original vision of the game.

A remake with significant changes

Although the Total Chaos remake is set in the same location as the original mod, an offshore mining colony inspired by Japan’s Hashima Island, it will not be an exact recreation. Prebble has emphasized that the explorable spaces will be expanded and new areas will be introduced, allowing players to rediscover the environment while facing completely new experiences. “You’ll enter a level and say, ‘Okay, I remember this space,’ but as you progress, you’ll realize there are significant differences,” he explained.

An interesting aspect of Prebble’s story is that, despite having created one of the most acclaimed horror mods, he confesses to not having played iconic titles like Silent Hill or Resident Evil, which may influence his creative approach. “I never played them,” he stated. Despite this lack of familiarity with the horror canon, his work has proven to be innovative and ambitious, gaining recognition in the gaming community.

With the demo about to be released, expectations are high for Total Chaos. With its unique style and Prebble’s ability to craft intriguing gaming experiences, fans of the horror genre can glimpse a new adventure that promises to offer surprises and challenges.

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Author SoftonicPosted on January 20, 2025July 1, 2025Categories Gaming, NewsTags doom, Doom II, mod, remake, Sam PRebble, Total Chaos

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