Video game adaptations to film and television have gained significant relevance in Hollywood in recent years, but Aliona Baranova, acting director of Baldur’s Gate 3 and the voice of Corinna the Squirrel, has expressed her frustration over the lack of inclusion of video game actors in these projects. In her speech at FanX’s Tampa Bay Comic Convention, Baranova emphasized that the video game audience is being ignored in favor of conventional actors, despite the immense support that fans can offer to these productions.
People who are very involved with the original work
The actress and director emphasized how the dedication of fan communities, especially queer ones, can enrich a production. Baranova shared her experience in the medical drama Maternal, which has been translated and viewed thousands of times on platforms like Bilibili, thus reflecting the public’s interest in the stories and the actors involved. “I have seen it with other actors from Baldur’s Gate 3, who have also received great support in their projects,” she commented, which in her opinion demonstrates the importance of recognizing and valuing video game performers.
Baranova questioned why actors like Ashley Johnson and Doug Cockle, known for their work in video games, are not considered for roles in adaptations like The Last of Us or The Witcher. She stated that it is a “shame” that their talent is overlooked when there is a clear public interest in their performances. This sentiment is intensified in the context of productions that, although based on literary works, have been notably influenced by the success of video games.
With the growing trend of adapting video games to other media, the question remains as to why those who have helped bring these narratives to life are ignored. Baranova’s voice resonates as a call for the inclusion of video game actors, who bring not only talent but also an authentic connection with the audience.