Nvidia’s GeForce Now cloud gaming service has reached a new level of competitiveness, reflecting the maturity of the cloud gaming sector, similar to the success of Xbox Game Pass. At a recent event prior to Gamescom 2025, Nvidia will announce the introduction of the RTX 5080 in GeForce Now, along with a new subscription tier that will cost 21.99 euros. This new tier will allow users to play in 4K resolution and up to 240 FPS, significantly enhancing the gaming experience.
Play in the cloud faster and easier
GeForce Now has also made internal adjustments to its infrastructure, using AMD Ryzen Threadripper PRO servers, which will significantly increase performance on devices like the Steam Deck and Lenovo Legion Go. According to Nvidia, these adjustments will double the service’s efficiency, extending battery life and allowing streaming speeds of up to 120 FPS on Lenovo and 90 FPS on Valve’s portable.
Another significant advance is the implementation of Cinematic Quality Streaming (CQS) technology, which aims to improve visual quality without increasing the framerate. This feature seeks to optimize the presentation of graphics, minimizing visual noise and achieving much sharper details, especially in natural environments.
One of the most notable new features is the Install-to-Play function, which allows users to run unofficially approved games on the platform using Nvidia’s servers. This improvement will significantly expand the available game catalog, nearly doubling the current offering of GeForce Now.
With these innovations, Nvidia not only establishes itself as a leader in the field of cloud gaming, but also reinforces its commitment to the gaming community, increasing accessibility to popular and classic titles on devices that traditionally might face performance limitations.