Kenshi, the open-world survival RPG developed by Lo-Fi Games, has gained notoriety for its relentless difficulty and raw, unexpected experiences that players face while trying to survive in its unforgiving world. Chris Hunt, the game’s designer, points out that the essence of Kenshi lies in failure and the struggle against unforeseen conflicts, contrasting with other titles that often provide a clear path to success. “Too many games allow the player to succeed,” comments Hunt, who prefers stories that reflect the struggle of ordinary people rather than the typical legendary heroes.
Kenshi is a game where failure is the norm, not the exception
Unlike many other RPGs that guide player progress, Kenshi immerses users in a complex environment where they must learn to survive after each fall. “You need problems that arise suddenly,” adds Hunt, explaining that this is the essence of a good narrative. Therefore, the designer suggests that those looking to enter the world of Kenshi first consider playing more accessible titles as “gateway games”.
The most recent announcement about the future of the franchise is Kenshi 2, which will be set a thousand years before the first game, expanding the map by 50% and introducing new factions that will enrich the experience. While details are still scarce, anticipation is growing among the gaming community, especially since Kenshi is currently offered at a 70% discount on Steam, which could attract new players to its challenging universe.
Although there is no confirmed release date for Kenshi 2, Hunt has made it clear that he aims to tell more realistic and authentic stories that connect with universal human experiences. At a time when ‘the chosen one’ narratives prevail, his focus is on the daily struggles of ordinary characters, offering a refreshing perspective in the world of video games.