The launch of Mecha Break, the highly anticipated mech battle game developed by Amazing Seasun, has faced serious difficulties since its open beta period at the end of February. Millions of Chinese players were unable to access the game due to server issues, which triggered a wave of negative reviews on Steam. The situation caused the game’s ratings to drop to “mostly negative,” with hundreds of comments focused on the studio’s lack of preparedness for a global launch.
The power of users is undeniable, but not always positive
Kris Kwok, CEO of Amazing Seasun, has acknowledged that while the criticism reflects a great interest in the game, it can also hinder constructive feedback. “This type of review bomb is quite common in Chinese audiences. We take it as a sign that there are many people interested in our game, but those types of reviews are harmful and can end up being repetitive,” Kwok said in a recent interview.
Fortunately for Amazing Seasun, Steam has implemented new features that separate the beta period page and the game demo from the main page. This means that, after the beta closes, negative reviews will not affect the game’s visibility, allowing new users to approach Mecha Break without being influenced by the previous controversy.
Despite the initial bad press, the CEO assures that the initial ratings do not define the long-term success of the game. The team has already made adjustments to the server capacity and plans consistent content for multiple seasons following the scheduled launch on July 1. “We believe that the Steam review score in the first month does not define a game,” said Kwok, reaffirming his commitment to a unique gaming experience for users piloting mechs.