Players have already found a secret ending in The Blood of Dawnwalker, the open-world action RPG that launched September 3, 2026, and the wild part is how early you can reach it. Once the game opens up, it’s basically right there.
Head to Coward’s Path at night instead of pushing forward with Coen’s story, and you can use his vampiric Planeshift and Shadowstep abilities to get across a broken bridge and leave Vale Sangora. Do that, and you trigger “A Hero They Deserve,” better known among players as the Coward’s Ending, then watch the credits roll without beating a single boss. Try the same route during the day, and it won’t work. That’s what makes this ending stand out: there’s no late-game grind, no punishing combat check, no post-credits requirement. You just need to understand how the game’s systems fit together.
You play as Coen, a human-vampire hybrid trying to save his family in a bleak 14th-century European world, and the game is built around choices that branch in sharp directions. There’s a 30-day clock hanging over everything, a fail-state ending called “Time Runs Out,” and quests that change depending on whether it’s day or night. Daytime tends to open up less violent paths. Night is when the powers you need for this route come online. If you’re into RPGs that actually let you abandon the main plot and see what happens, this is an easy one to recommend. Players are already hunting down all seven endings, including “The Turncoat,” “The Folk Hero,” “The Patricide,” “The Knyazmaker,” and the secret “Together Forever.”
The Blood of Dawnwalker comes from Rebel Wolves and Bandai Namco, and it’s available on Windows, PlayStation 5, and Xbox Series X/S following its September 3, 2026 release.