The release of Assassin’s Creed Shadows in 2025 not only marked the arrival of a new chapter in the iconic saga but was also surrounded by controversies that complicated its development.
From a notable delay to a social media campaign focused on discrediting the game, the title faced a whirlwind of challenges before reaching the market.
Thierry Dansereau, art director of the game, highlighted during an event celebrating its anniversary that the launch represents a collective achievement involving thousands of professionals.
Assassin’s Creed Shadows: a controversial path to its release in 2025
“Launching a game these days is almost a miracle,” he stated. This is due to the increasing technical complexity, high player expectations, and a significant rise in the size of development teams, which turns every project into a titanic challenge.
One aspect that highlights the magnitude of the work involved is the duration of the end credits, which extend for more than two hours, reflecting the effort of a large number of collaborators.
The recreation of feudal Japan, a highly anticipated setting for fans of the saga, required a level of detail and production worthy of a modern blockbuster, which further increased the complexity of the project.
However, the arrival of Assassin’s Creed Shadows was not without criticism, especially regarding one of its main characters, Yasuke. These attacks on social media added to the internal pressure faced by Ubisoft after several commercial missteps, leading to the decision to delay the title to ensure a bug-free experience at launch.
Despite all these obstacles, the team celebrated their achievement, marking a significant point in the history of the franchise and the video game industry.