Monster Fight Club and CD Projekt Red have teamed up on The Witcher: No Man’s Land, a tabletop miniatures skirmish game set in Geralt of Rivia’s world. It pulls from Andrzej Sapkowski’s books and the Witcher games, not a new video game release or a Netflix spin-off. The Gamefound crowdfunding and pre-order campaign opens on November 17, 2026 at 10 a.m. ET, with a fall 2026 release window attached.
This isn’t built around one locked story. You put together warbands for Geralt of Rivia and Letho of Gulet, then run them through scenario-based missions in PvP, co-op, or solo play. The two-player starter set comes with both warbands, a griffin, a striga, a playmat, scenery, character cards, dice, tokens, and the rulebook. Letho is an obvious pull from The Witcher 2, while the striga points back to The Last Wish.
Combat runs on Monster Fight Club’s [RE]action System, so fights are meant to stay fast and reactive. You answer incoming attacks, and fighters lose effectiveness as they take damage. Neutral AI monsters are part of the mix too, which should help keep the game from turning into a straight duel every time. If you’re in for miniatures and monster hunting, this looks worth picking up, though pricing, expansions, and distribution still aren’t clear. You can follow the campaign and pre-order The Witcher: No Man’s Land on Gamefound starting November 17, 2026 at 10 a.m. ET.
That earlier look at The Witcher: No Man’s Land had already put the Gamefound launch on the calendar and made clear this was a tabletop skirmish game rather than another video game or TV tie-in. The new details fill in the shape of the starter set, but the broad pitch hasn’t changed: Geralt, Letho, and monster-hunting scenarios are still the draw, with the campaign now finally giving the project a firm release date.
Author: Jesús Bosque
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