Windrose has listened to its players and has removed one of the most controversial features
Since its early access launch, Windrose has quickly established itself as a great success, reaching over 200,000 daily players in just a few days. This survival title set in a pirate world started with a demo that had already generated significant interest, but its recent release has skyrocketed the game’s popularity, attracting a diverse player base. Goodbye to the weight limit One of the most talked-about decisions by the development team, Kraken Express, has been the removal of weapon and item repair and durability mechanics. Unlike […]
Since its early access launch, Windrose has quickly established itself as a great success, reaching over 200,000 daily players in just a few days.
This survival title set in a pirate world started with a demo that had already generated great interest, but its recent release has skyrocketed the game’s popularity, attracting a diverse player base.
This choice has been very well received by the community, which believes it significantly improves gameplay by freeing up time and energy that can be better invested in other activities in the game.
Additionally, the weight restriction has been removed, allowing players to carry as many items as they want. This feature has been positively received, as it helps players explore the world without additional concerns about inventory.
The community has expressed its appreciation for these decisions, highlighting that they represent a favorable change in their experience, reducing mechanical aspects that, while they can be fun to a lesser extent, often become a burden in the long run.
Windrose has shown that there is a place for fresh approaches in creating gaming experiences. As the game continues to develop, we wonder what other surprises the Kraken Express team may have in store for the future.
Author: Jesús Bosque
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