007 First Light just got a sizable free update. IO Interactive has rolled out the Extended Operations DLC for everyone who owns the base game, adding New Game+, 00 difficulty, new missions, more TacSim content, extra gear, and Photo Mode.
Once you’ve finished the campaign, New Game+ lets you run through the story again or drop back in from checkpoints with your unlocked gadgets and outfits already in hand. 00 difficulty turns the screws a lot tighter: enemies react faster, elite guards show up more often, your gadgets get limited if you’re spotted, Bond can go down in two hits, and both parry and sidestep windows are less forgiving.
There’s more packed into it than that. Valhalla Protocol is now playable with the Aston Martin Valhalla, and the update brings four missions overall, among them Jungle Heist, set in Vietnam, plus a new TacSim scenario. Every TacSim mission has been refreshed with new weaponry. You’ve also got the Squire Marksman rifle, the Storm 12-gauge shotgun, and new Bond outfits. Photo Mode now lets you pause whenever you want and adjust the UI, pose, camera, lens, brightness, post-processing, and frames. IO also cleaned up weapon-handling animations and added one nasty new risk: Bond can now be thrown off ledges.
If you dropped the game after finishing the campaign, this is the kind of update that makes it worth coming back. It also says a lot about the level of support 007 First Light is getting, especially for a game that moved 1.5 million copies on day one and hit 4 million by August 2026.
The Extended Operations update for 007 First Light is available to download now.
Author: Emmanuel Bosque
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"es-ES": "Emmanuel Bosque cubre videojuegos en Softonic: lanzamientos, actualizaciones que convierten un juego en otro sin decirlo y los movimientos de una industria que casi nunca avisa. Escribe pensando en quien va a jugar, no en quien va a discutir: qué se puede jugar hoy, en qué plataforma y si de verdad merece la descarga. Forma parte del equipo editorial de Softonic y trabaja a diario con herramientas de IA en la producción de contenido.",
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"nl-NL": "Emmanuel Bosque schrijft bij Softonic over videogames: releases, updates die een spel stilletjes in een ander spel veranderen, en een industrie die haar stappen zelden vooraf aankondigt. Hij schrijft voor wie gaat spelen, niet voor wie gaat discussiëren: wat je vandaag kunt spelen, op welk platform en of de download het waard is. Hij maakt deel uit van de redactie van Softonic en werkt dagelijks met AI-tools in de contentproductie.",
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